My PSN name is Davis7907 if you want do DL it from roster share.
Edited PS3 Rosters
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Edited PS3 Rosters
For those of you that didn't see, the xbox roster editor now works for PS3. So, with that being said, I've created a roster file that is up to date with all transactions. With the editor, roster limitations don't exist so I was able to cut whoever I needed to. I have not added the UDFA's that made the NFL rosters, but I have used the previous Madden roster files to add Brian Waters, James Develin, Matt Leinart, Jamarcus Russell, Dan Koppen and a few other back into the game(Since EA took them out). I originally intended this to be for my own personal use, so I added LT and Clinton Portis back to the game as well, but you can just 0 them out if you don't want them. I went through each team and cut all players that weren't on the opening day 53 man roster. I also added player portraits to a few players that were missing them(had to use existing player portraits). It's far from a perfect roster, but Its better than what EA put out. I'm open to all suggestions when it comes to transactions and editing.
My PSN name is Davis7907 if you want do DL it from roster share.Last edited by Davis30788; 09-09-2013, 10:41 PM.Tags: None -
Re: Edited PS3 Rosters
Wish this was for 13List of the best Shoe Creations found on the OS Shoe Vault Discussion Thread
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Re: Edited PS3 Rosters
For those of you that didn't see, the xbox roster editor now works for PS3. So, with that being said, I've created a roster file that is up to date with all transactions. With the editor, roster limitations don't exist so I was able to cut whoever I needed to. I have not added the UDFA's that made the NFL rosters, but I have used the previous Madden roster files to add Brian Waters, James Develin, Matt Leinart, Jamarcus Russell, Dan Koppen and a few other back into the game(Since EA took them out). I originally intended this to be for my own personal use, so I added LT and Clinton Portis back to the game as well, but you can just 0 them out if you don't want them. I went through each team and cut all players that weren't on the opening day 53 man roster. I also added player portraits to a few players that were missing them(had to use existing player portraits). It's far from a perfect roster, but Its better than what EA put out. I'm open to all suggestions when it comes to transactions and editing.
My PSN name is Davis7907 if you want do DL it from roster share.
Edit: I've found one major flaw. For some reason, Terrell Suggs is injured on the roster. I'm not sure how to un-injure him. If you play in play now, he's fine. If you play in CC, make sure to turn pre-existing injuries off. He's the only player on the roster who is injured.
This is awesome for us ps3 users!! Is there anyway you can take the legendary roster Ndavis8 just posted in the legendary 360 thread and convert in in maddenshare? He just posted a rar file in hopes that will work for ps3 users.
Also I was curious if you could add sean taylor, deion sanders, to your roster to use as well?? Thanks for all the great work!!Comment
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Re: Edited PS3 Rosters
For those of you that didn't see, the xbox roster editor now works for PS3. So, with that being said, I've created a roster file that is up to date with all transactions. With the editor, roster limitations don't exist so I was able to cut whoever I needed to. I have not added the UDFA's that made the NFL rosters, but I have used the previous Madden roster files to add Brian Waters, James Develin, Matt Leinart, Jamarcus Russell, Dan Koppen and a few other back into the game(Since EA took them out). I originally intended this to be for my own personal use, so I added LT and Clinton Portis back to the game as well, but you can just 0 them out if you don't want them. I went through each team and cut all players that weren't on the opening day 53 man roster. I also added player portraits to a few players that were missing them(had to use existing player portraits). It's far from a perfect roster, but Its better than what EA put out. I'm open to all suggestions when it comes to transactions and editing.
My PSN name is Davis7907 if you want do DL it from roster share.
Edit: I've found one major flaw. For some reason, Terrell Suggs is injured on the roster. I'm not sure how to un-injure him. If you play in play now, he's fine. If you play in CC, make sure to turn pre-existing injuries off. He's the only player on the roster who is injured.Comment
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Re: Edited PS3 Rosters
For those of you that didn't see, the xbox roster editor now works for PS3. So, with that being said, I've created a roster file that is up to date with all transactions. With the editor, roster limitations don't exist so I was able to cut whoever I needed to. I have not added the UDFA's that made the NFL rosters, but I have used the previous Madden roster files to add Brian Waters, James Develin, Matt Leinart, Jamarcus Russell, Dan Koppen and a few other back into the game(Since EA took them out). I originally intended this to be for my own personal use, so I added LT and Clinton Portis back to the game as well, but you can just 0 them out if you don't want them. I went through each team and cut all players that weren't on the opening day 53 man roster. I also added player portraits to a few players that were missing them(had to use existing player portraits). It's far from a perfect roster, but Its better than what EA put out. I'm open to all suggestions when it comes to transactions and editing.
My PSN name is Davis7907 if you want do DL it from roster share.
Edit: I've found one major flaw. For some reason, Terrell Suggs is injured on the roster. I'm not sure how to un-injure him. If you play in play now, he's fine. If you play in CC, make sure to turn pre-existing injuries off. He's the only player on the roster who is injured.Comment
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Re: Edited PS3 Rosters
EDIT: Just got done trying to port the xbox legends roster. I was able to actually build the file right, but my system froze as soon as I tried loading it. I've only known you could use the roster editor for about 24 hours, so I'm gonna tinker with it some more and see what I can do. I may be able just to export the players from his roster and import them into mineLast edited by Davis30788; 09-08-2013, 08:18 AM.Comment
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Re: Edited PS3 Rosters
I removed JR. from Johnson and added Jr. to Chris Harris because thats the way their jerseys look on the field. I can look into modifying JJ Watt, but I haven't tinkered with it much. Still learning how the software works
EDIT: Just got done trying to port the xbox legends roster. I was able to actually build the file right, but my system froze as soon as I tried loading it. I've only known you could use the roster editor for about 24 hours, so I'm gonna tinker with it some more and see what I can do. I may be able just to export the players from his roster and import them into mineComment
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Re: Edited PS3 Rosters
Thats what I figured. I've never followed the editor threads before, so I'm just tinkering. But exporting the .csv files for each player has worked perfectlyComment
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Re: Edited PS3 Rosters
I removed JR. from Johnson and added Jr. to Chris Harris because thats the way their jerseys look on the field. I can look into modifying JJ Watt, but I haven't tinkered with it much. Still learning how the software works
EDIT: Just got done trying to port the xbox legends roster. I was able to actually build the file right, but my system froze as soon as I tried loading it. I've only known you could use the roster editor for about 24 hours, so I'm gonna tinker with it some more and see what I can do. I may be able just to export the players from his roster and import them into mineComment
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Re: Edited PS3 Rosters
I removed JR. from Johnson and added Jr. to Chris Harris because thats the way their jerseys look on the field. I can look into modifying JJ Watt, but I haven't tinkered with it much. Still learning how the software works
EDIT: Just got done trying to port the xbox legends roster. I was able to actually build the file right, but my system froze as soon as I tried loading it. I've only known you could use the roster editor for about 24 hours, so I'm gonna tinker with it some more and see what I can do. I may be able just to export the players from his roster and import them into mineComment
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Re: Edited PS3 Rosters
So, first and foremost, excellent find. Kudos to all in discovering this tool.
However, now I am at crossroads and seek some advice. I am debating as to which roster to use for my PS3 CCM. I have two roster files, very detailed and beautifully edited. Roster #1 is 75 man preseason roster based on EA's default roster. I like this roster because with a larger roster, less UDFA's are created in CCM. However the downfall to this roster is it is missing some of the new players from the current update. Option #2 is the newest EA's update, fully edited. As you can guess the pro's to this roster are obvious (all/most players included) however the cons are that the roster is small and fake UDFA's are created.
Is there any way a perfectly edited 75 man week 1 preseason roster can be created, limiting as many UDFA's as possible? I would love to do it but I know nothing about HEX editing.Comment
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Re: Edited PS3 Rosters
So, first and foremost, excellent find. Kudos to all in discovering this tool.
However, now I am at crossroads and seek some advice. I am debating as to which roster to use for my PS3 CCM. I have two roster files, very detailed and beautifully edited. Roster #1 is 75 man preseason roster based on EA's default roster. I like this roster because with a larger roster, less UDFA's are created in CCM. However the downfall to this roster is it is missing some of the new players from the current update. Option #2 is the newest EA's update, fully edited. As you can guess the pro's to this roster are obvious (all/most players included) however the cons are that the roster is small and fake UDFA's are created.
Is there any way a perfectly edited 75 man week 1 preseason roster can be created, limiting as many UDFA's as possible? I would love to do it but I know nothing about HEX editing.Comment
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