With an admittedly a small sample size of five demo games, I think I might be in the minority wherein I found mostly awful things happening, visually and in terms of gameplay.
The Good
Crabwalk is gone. The textures are smoother and more lifelike. The throughball animation looks pretty cool as do some of the other kicking animations.
Wow, you canNOT use simple dribble mechanics to sprint around guys anymore, which is VERY realistic. However, they've fixed that and broken something else that I'll get to in The Ugly.
The UI is a phenomenal improvement. 'Nuff said.
Tackling is of much more value, in particular shoulder tackles. Ever since the dawn of Tactical Defending, tackling had basically become the riskiest investment you could make as a defender and hardly worth it on the whole. Defending was indeed more realistic than the Legacy years of rugby defending, but tackling was functionally near useless. I can see that I'm going to like making the occasional tackle this year without the punitive effect of instant yellow (or red) card + instant counterattack for the AI.
I do get the impression, speaking of tackling, that there will be far more fouls called this year. Sample size too small though...
The Bad
The new changes to momentum and agility combined with the removal of the crabwalk have come at the expense of some very odd animations. Both teams, on the whole, looked almost...geriatric...like dudes suffering low back pain or something, as if they're in mid-spasm every time they begin their runs. This is something I observed in virtually every player on the pitch by the way. It's a wholesale change to the running animation. When players break stride or, conversely, accelerate into a full sprint, they kinda lean forward weirdly and start pumping their arms wildly. It looks borderline ridiculous to me.
The Ugly
It's very early days, gentlemen, but I found the AI defense very difficult to break down because the AI defense plays more competently; HOWEVER, I was blown away by how my AI teammates on the attack were just as dumb as they were in previous years. They stood literally flatfooted with very little help to the man in possession while failing to go on runs and yes, I noticed what ezio and 4EverBlowingBubbles both mentioned - the midfield is No Man's Land, where you only travel to lose possession.
I feel less excited this year than in any other, yet I'm arguably more intrigued that I've ever been about FIFA. This is NOT your pacewhore's FIFA and I really do look forward to seeing how this will all work in the full presentation, in particular within a Career Mode.

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