Player Development Trait working Backwards for me

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  • James2theZ
    Rookie
    • May 2013
    • 24

    #1

    Player Development Trait working Backwards for me

    This may vary well be addressed, but I am just seeing this.

    22 yr old Trent Richardson has Superstar Development and gets 750 XP for 150 Rushing Yards
    26 yr old LeGarrette Blount has Normal Development and gets 1,155 XP for 150 Rushing Yards

    24 yr old Jimmy Graham with Superstar Development gets 134 XP for 10 Catches
    26 yr old Ed Dickson with Normal Development gets 808 XP for 10 Catches

    Can any1 else confirm this or know if this has been addressed??
  • cordoroy
    Rookie
    • Oct 2012
    • 12

    #2
    Re: Player Development Trait working Backwards for me

    I have the same problem

    tyron smith (superstar) getting less points for milestones and weeklies than weems (normal)

    also
    Murray (superstar) getting less than Dunbar (slow) and Randle (normal)

    so now all my superstars are handicapped, and all my JAGS are now my future starters.

    Comment

    • criscarter
      Rookie
      • Aug 2012
      • 45

      #3
      Re: Player Development Trait working Backwards for me

      God damnit. I thought this was happening to me but hoped I was wrong.

      Comment

      • debauchlord
        Rookie
        • May 2004
        • 293

        #4
        Re: Player Development Trait working Backwards for me

        Originally posted by James2theZ
        This may vary well be addressed, but I am just seeing this.

        22 yr old Trent Richardson has Superstar Development and gets 750 XP for 150 Rushing Yards
        26 yr old LeGarrette Blount has Normal Development and gets 1,155 XP for 150 Rushing Yards

        24 yr old Jimmy Graham with Superstar Development gets 134 XP for 10 Catches
        26 yr old Ed Dickson with Normal Development gets 808 XP for 10 Catches

        Can any1 else confirm this or know if this has been addressed??
        There is a development trait that coaches can get which gives your guys more xp. The two superstars here have rookie coaches (Sean Payton not in the game) while the two shlubs have superbowl coaches. Look for that trait.

        Comment

        • nekolas
          Rookie
          • Nov 2010
          • 131

          #5
          Re: Player Development Trait working Backwards for me

          As far as I have observed, development trait does no longer effect the goals XP (even if it says it does, this is just one of many non-fixed description errors in the game). As far as I can tell, the trait now only reduces prices of attribute packages
          Kansas City Chiefs Online CCM series: http://www.youtube.com/nicolasl

          Comment

          • cordoroy
            Rookie
            • Oct 2012
            • 12

            #6
            Re: Player Development Trait working Backwards for me

            Originally posted by debauchlord
            There is a development trait that coaches can get which gives your guys more xp. The two superstars here have rookie coaches (Sean Payton not in the game) while the two shlubs have superbowl coaches. Look for that trait.
            all the guys I listed though are on the same team under Garret

            I didn't check the price of stat upgrades for players. but cheaper stats combined with less xp doesn't really give a superstar any inherent advantage.

            this was in an offline xbox CFM, can anyone see if they DON'T have this issue ? just to determine if it's just some cases or the same for all ?

            Comment

            • cammy3399
              Rookie
              • Jul 2010
              • 220

              #7
              Re: Player Development Trait working Backwards for me

              No no no, this is because the players getting more XP have lower ratings than the guys getting the less XP thus, are projected to do more and need to achieve more to get more XP. Also it could that both those players arent listed as starters on their respective teams as well.

              Comment

              • cordoroy
                Rookie
                • Oct 2012
                • 12

                #8
                Re: Player Development Trait working Backwards for me

                I still cant figure this out. I edit the ratings before entering a ccm so the normal and superstar player are the same rating, I can't find any place, milstones/weeklies/upgrade xp etc... where a superstar player has any advantage.

                Comment

                • nekolas
                  Rookie
                  • Nov 2010
                  • 131

                  #9
                  Re: Player Development Trait working Backwards for me

                  Originally posted by cordoroy
                  I still cant figure this out. I edit the ratings before entering a ccm so the normal and superstar player are the same rating, I can't find any place, milstones/weeklies/upgrade xp etc... where a superstar player has any advantage.
                  I said it already.. the difference is in the cost of player rating packages. Go start a franchise, sim a season. Then find a player who ended up with 50,000 xp who has normal dev, write down the cost of a package, upgrade his dev, write down the cost of the same package as before, upgrade his dev again, write down the cost of the same package. Check out the difference. Question answered
                  Kansas City Chiefs Online CCM series: http://www.youtube.com/nicolasl

                  Comment

                  • cordoroy
                    Rookie
                    • Oct 2012
                    • 12

                    #10
                    Re: Player Development Trait working Backwards for me

                    ok I got you now

                    made a superstar/quick/normal/slow LT and compared a few numbers

                    all players were set to identical stats before starting the CCM

                    superstars get a 10% discount on stats
                    quicks get a 5%
                    slow has a -5% penalty

                    BUT

                    there is still inconsistencies in the milestones. for my LTs getting the OPOTW gets:
                    slow player 2800xp
                    normal 2600
                    quick 2600
                    superstar 2500

                    also the weeklies follow this trend too

                    '0 sack'/'5yd team rush AVG' weeklies
                    superstar 577xp/720xp
                    quick 622xp/840xp

                    I got the glitch where u can't see the numbers for the other 2 players but I assume it follows the same trend.

                    therefore superstars get cheaper stats but less XP.. these effects largely offset so there is no real advantage to superstars. Few are noticing because the 1k/2k for training is so ridiculous it's covering up the problem.

                    conclusion: development trait is largely worthless this year until this is fixed.

                    Comment

                    • nekolas
                      Rookie
                      • Nov 2010
                      • 131

                      #11
                      Re: Player Development Trait working Backwards for me

                      Umh that is weird because I did my own research, as you might imagine, and you are right about the 5% per dev level, I got that same result. But in regards to goals, I saw no difference in my test LG (Carpenter) going from normal to quick, and only a marginal increase in the weekly goals going from quick to superstar, but never did he regress in XP gain

                      But actually your result may be a result of age? I think goals XP is affected now by OVR, age and the "importance of the game" (PO gives more than preseason)
                      Kansas City Chiefs Online CCM series: http://www.youtube.com/nicolasl

                      Comment

                      • cordoroy
                        Rookie
                        • Oct 2012
                        • 12

                        #12
                        Re: Player Development Trait working Backwards for me

                        it's not age as all my guys were under 24, and my superstar was Tyron smith the youngest of the bunch.

                        from your observations everything is working. and since there is very few other ppl noticing problems then It's probably isolated and not happening for everyone. This was on xbox offline cfm

                        it's distressing because if it isn't for everyone it likely won't get patched. and the development rating is kind of a big focus for franchise modes :-\

                        unless it's just labeling the incorrect value on the tooltip? I have some problems with the values not showing for some players too.

                        new maddens stress me the eff out

                        Comment

                        • nekolas
                          Rookie
                          • Nov 2010
                          • 131

                          #13
                          Re: Player Development Trait working Backwards for me

                          Originally posted by cordoroy
                          unless it's just labeling the incorrect value on the tooltip? I have some problems with the values not showing for some players too.
                          (
                          I am gonna be pissed off if this is the reason xD Because it would vastly change the importance of the dev trait to me, if it worked similarly to last year in regards to weekly XP goal increases. As of now though, it seems age and OVR plays a much bigger role, most young FA's I have signed who have OVR around 70 or below, all seem to gain 1200-1000-1000 in their weekly goals, and they are normal dev traits. While Richard Sherman, 24 age superstar, gains only about 200-200-300 or so, and Lynch, 27 quick dev, gains 30-30-30 or so.. really low
                          Kansas City Chiefs Online CCM series: http://www.youtube.com/nicolasl

                          Comment

                          • ruttentud
                            Rookie
                            • Jan 2013
                            • 268

                            #14
                            Re: Player Development Trait working Backwards for me

                            Originally posted by nekolas
                            I am gonna be pissed off if this is the reason xD Because it would vastly change the importance of the dev trait to me, if it worked similarly to last year in regards to weekly XP goal increases. As of now though, it seems age and OVR plays a much bigger role, most young FA's I have signed who have OVR around 70 or below, all seem to gain 1200-1000-1000 in their weekly goals, and they are normal dev traits. While Richard Sherman, 24 age superstar, gains only about 200-200-300 or so, and Lynch, 27 quick dev, gains 30-30-30 or so.. really low
                            I've never noticed this, but I haven't paid attention. I'm using the hawks too and I looked through all the superstars on the team and didn't notice a big difference in goal XP, so I just haven't bothered buying it on anybody. It does make things cheaper though, and the backup MLB Powell is Slow, instead of the 375 cost to increase low ratings, it's 393, and that increase really starts adding up at higher levels.
                            No TV and no beer make Homer go something something

                            Comment

                            • Moonlight_Swami
                              Just started!
                              • Sep 2013
                              • 1

                              #15
                              Re: Player Development Trait working Backwards for me

                              Originally posted by James2theZ
                              This may vary well be addressed, but I am just seeing this.

                              22 yr old Trent Richardson has Superstar Development and gets 750 XP for 150 Rushing Yards
                              26 yr old LeGarrette Blount has Normal Development and gets 1,155 XP for 150 Rushing Yards

                              24 yr old Jimmy Graham with Superstar Development gets 134 XP for 10 Catches
                              26 yr old Ed Dickson with Normal Development gets 808 XP for 10 Catches

                              Can any1 else confirm this or know if this has been addressed??
                              From what I have seen, development does not effect how quickly you get XP, but how much each item costs aside from traits. That might be your problem.

                              Comment

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