Making it really hard for me to support this franchise.....I understand that you're supposed to defend your company and all but I saw more of the same nuisances that weren't addressed in 2k13 and previous versions.(I.e. The flipping arm glitch that happened on the steal attempt after the tip off) things like that not being fixed could be the reason people are calling the devs "lazy" even though I'm sure they put hard work into each product.
Also, I must be crazy but something about these physics just still don't seem all the way right to me but then again it may just be my preference of the preset animations(I.e dunks, steals, blocks) from the previous. The fact that a player can jump in the air on a block attempt and get pushed back by air bothers me a lot. Ld got an ankle breaker it looks like early on but that same spin move problem that was in 2k13 happened and he lost the ball. I also saw that botched put back by Asik that turned into a rebound....hopefully these minor occurrences are "rare" but it's little gameplay things like that that make me question how much these guys actually play their product. If they played as extensively as I expect them I expect fixes for stuff like that. also if they play extensively then they would have knew about the blocking problem early on in 2k13s lifespan. They also would see that blacktop was reduced to nothing but 2pointers once everyone started to play for the quickest win. I may be wrong and I have no problem being proved wrong but I've been paying attention to little details like this in the time I've spent playing 2k games.
Sent from my iPad using Tapatalk -
now Free