backward slider pass defense
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backward slider pass defense
So the theory is what slider is backwards, the defense reaction time slider or the pass coverage slider or both?Tags: None -
Re: backward slider pass defense
I've got kind of a random theory after tweaking a lot of these sliders, and for both of these, I would set them to 31. I've noticed that changing a lot of these sliders from 31 to 32 causes a major change in game function, and personally, I've found 31 to be the right number (player and cpu) that allows for tighter pass D but still having the ability to find an open WR. -
Re: backward slider pass defense
but r they both backwardsI've got kind of a random theory after tweaking a lot of these sliders, and for both of these, I would set them to 31. I've noticed that changing a lot of these sliders from 31 to 32 causes a major change in game function, and personally, I've found 31 to be the right number (player and cpu) that allows for tighter pass D but still having the ability to find an open WR.Comment
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Re: backward slider pass defense
I agree about reaction time, not sure about pass coverage because I haven't tested it. I have that at zero, and started with reaction time at zero as well and couldn't stop the pass to save my life. When I moved reaction time to 50, the players became more "aware" of receivers in their zone and reacted to the play more quickly.Comment
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Re: backward slider pass defense
So some people say its not and some say it is. Can some one do tests and stats?Comment
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Re: backward slider pass defense
When I play All-Madden and my pass defense sliders are lowered to 25: the pass defense clearly suffers.
I have used pass reaction at zero and 50 and 50 is a good balance for man and zone technique. Pass Coverage under 50 is not plausible in my experience.
Still researching the validity in both and the significance of the INT slider.
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Re: backward slider pass defense
It is backwards. There is a very easy way to see this.
- Go to practice mode and control the offense.
- Choose an offensive play with the outside receiver doing an out. A Normal Shotgun set usually has one of these.
- Choose a Cover 1 defensive play with the corners playing off man coverage.
- Go to settings and change the CPU Pass Coverage slider to 100. Run the play a few times and notice how long it takes the corner to react to the WR making his cut on the out route, usually a second or more.
- Now go back to settings and change the CPU Pass Coverage slider to 0. Notice how much quicker the corner reacts to the WR making his cut, usually a split second after the WR's cut.
The difference is very apparent. The slider is backwards.Comment
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Re: backward slider pass defense
I suspect penalties are nullified in practice.
You should test in a live game. Your findings may still hold true but your observations will be more conclusive.
I am starting to suspect that once the interference penalty sliders are modified: the pass defence sliders immediately interact differently.
Fig. 1
User A says coverage is loose w Pass Coverage at 0 and PCI at 100
User B says coverage is tight with Pass Coverage at 0 and PCI at 0
Fig. 2
User A says coverage is tight with 50 PREAC, 0 PC and 50 PCI
User B says coverage is loose with 50 Preac, 0 PC and 0 PCI
Without penalties the readings seem straight: introduce penalties and we see a whole new story unfold.
Sent from my SGH-I727R using Tapatalk 4Last edited by hanzsomehanz; 10-01-2013, 11:43 AM.how could I lose? im playing by my own rules..Comment
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Re: backward slider pass defense
I think you may be reading into things a little too much. The penalty sliders definitely do effect how reaction time and pass coverage work, but they don't unreverse the pass coverage slider.I suspect penalties are nullified in practice.
You should test in a live game. Your findings may still hold true but your observations will be more conclusive.
I am starting to suspect that once the interference penalty sliders are modified: the pass defence sliders immediately interact differently.
Fig. 1
User A says coverage is loose w Pass Coverage at 0 and PCI at 100
User B says coverage is tight with Pass Coverage at 0 and PCI at 0
Fig. 2
User A says coverage is tight with 50 PREAC, 0 PC and 50 PCI
User B says coverage is loose with 50 Preac, 0 PC and 0 PCI
Without penalties the readings seem straight: introduce penalties and we see a whole new story unfold.
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When i first started testing the sliders out this year i started with the pass coverage slider. I turned it up to 100 at first because i thought with the default settings the coverage was way too loose. I saw that the coverage was still loose, but there didn't seem to be that much of a difference so i turned it down to 0 and noticed the coverage was quite a bit tighter, especially in man coverage.
To make a long story short if you turn the pass coverage down to 0 and don't adjust anything else you should see the pass coverage get tighter. Then if you turn DPI down to 0 you will see it get even tighter. From what i've seen in testing turning PCI, Roughing the Passer and Roughing the Kicker up to 100 makes the defense overall play better and tighter. Only problem is turning roughing the passer up to 100 you get way to many penalty calls, so i put mine at 50.
I also believe the reason that it is reversed is to fit their numbers scheme of not being able to go over 75 points overall between reaction time interceptions and pass coverage to stay on All Madden.
Just to add i never tested anything in practice i tested everything in play now, then tweaked things in CCM.
That's all. lolComment
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Re: backward slider pass defense
I was not calling you out, Larry: I was responding to WilesThing who said to begin testing in practice - I do appreciate your response, however.
I have looked into your sliders and do see the pattern to the methods you're explaining.
In my explanation, I can see why you are contrasting a very low DPI w a very high PREAC.
The above is an example of the relationship between penalties and abilites. I can accept that the penalties are not reversing the truth of what an ability slider does.
Q
Would zeroing out both PREAC and PCoverage and setting INT to 75 offer the most challenging All-Madden Pass Defense?
I ask because it still seems to be a mixed bag of opinions on whether less is better or more is better for these Pass Defense sliders.
As someone said, which I will allude to:
Is this also an apparent anomaly within one of the Pass Defense sliders?lowering QBA will also increase dropped catches and dropped interceptions."
I am also wondering how INTs still manifest @ zero against a very low QBA.
I am looking at this inquisitively.
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Re: backward slider pass defense
I think I'm definitely on the other side of the spectrum with pass interference. Everyone seems to say u get tighter more aggressive coverage at low settings (0)? I have definitely noticed the opposite. I've got offensive PI at 64. With it that high, WRs actually jump out of the sky on some plays and are definitely playing more aggressive. Same with def PI. I have that set at 62 and the Dbacks fly at the ball and make diving swats. At 65 or higher, they tend to 'hop' into position when the ball gets to the WR but they tend to drop INTs. For INTs, I found the perfect mix at 47.
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Re: backward slider pass defense
@OMH are you using a very high catch slider in combination w the high OPI?
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