NBA 2K14 Hands-On Impressions and Q&A (PS3)

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  • Da_Czar
    NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
    • Jul 2002
    • 5408

    #151
    Re: NBA 2K14 Hands-On Impressions and Q&A (PS3)

    Originally posted by STLRams
    Thanks for the answer CZAR. I guess my bigger question is how much of the playbook/gameplay improvements/fixes did translated over to the classic teams/players as far as spacing improvement oncourt AI improvement, playcalling etc...
    All of the spacing and movement that happens outside of a play aka the freelance enhancements are all there for classics as well. It's just their set plays will not have all the new bell's and whistles including any refinements to make them run better like handoff's etc.

    The general system upgrades may have their set plays running better but they weren't edited to take advantage of the new improvements.
    Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_B

    Comment

    • Red Kafe
      Banned
      • May 2010
      • 1941

      #152
      Re: NBA 2K14 Hands-On Impressions and Q&A (PS3)

      Originally posted by aholbert32
      This is the third time you've posted this. Spamming a thread isnt the way to get your question answered. I was planning to look into this but you took the wrong approach.
      I mean I wasn't trying to be rude at all , I just saw me asking you were by passing it answering other questions that I posted before that . How was I suppose to know ? A simple " I will check , look back into the thread for an update after hours " to me it just look like you were ignoring . But if you don't want to check no hard feelings , I wasn't the only person asking . If you said you would look into and check then I apologize .


      Sent from my iPhone using Tapatalk - now Free

      Comment

      • KyotoCarl
        MVP
        • Mar 2010
        • 3827

        #153
        Re: NBA 2K14 Hands-On Impressions and Q&A (PS3)

        Originally posted by thedream2k13
        looks like 2k14 is actually updated 2k12
        You haven't kept up.

        Sent from my GT-I9300 using Tapatalk 2
        What we know so far about NBA 2K14 - FAQ/QA:
        http://www.operationsports.com/forum...post2045267769

        My thoughts on how replays should be handled:
        http://www.operationsports.com/Kyoto...plays-replays/

        Comment

        • Rasco11
          MVP
          • Aug 2002
          • 1330

          #154
          Re: NBA 2K14 Hands-On Impressions and Q&A (PS3)

          Originally posted by thedream2k13
          every video posted is has multiple fast breaks it seems
          I agree, just know it looked this way early last year too. Still thought logic was off once i got my hands on tho. My opinion...

          Comment

          • rjohns23
            Pro
            • Sep 2010
            • 656

            #155
            Re: NBA 2K14 Hands-On Impressions and Q&A (PS3)

            Originally posted by Da_Czar
            All of the spacing and movement that happens outside of a play aka the freelance enhancements are all there for classics as well. It's just their set plays will not have all the new bell's and whistles including any refinements to make them run better like handoff's etc.

            The general system upgrades may have their set plays running better but they weren't edited to take advantage of the new improvements.
            As far as freelance goes, in 2k13 if you called for a pick and roll on the wing with your big (big coming to set the screen) for some crazy reason the SF or whoever is the closest will cut and stand/post up on the block on the strong side clogging the lane.

            Is this addressed in 2k14? Meaning that when you call for a pick does the CPU gives proper spacing?

            Comment

            • ltylerj
              Rookie
              • Sep 2012
              • 172

              #156
              Re: NBA 2K14 Hands-On Impressions and Q&A (PS3)

              Is Create a Legend in or did they take it out?

              Comment

              • Red Kafe
                Banned
                • May 2010
                • 1941

                #157
                Re: NBA 2K14 Hands-On Impressions and Q&A (PS3)

                Originally posted by ltylerj
                Is Create a Legend in or did they take it out?
                Out


                Sent from my iPhone using Tapatalk - now Free

                Comment

                • La Verite
                  Rookie
                  • Nov 2011
                  • 160

                  #158
                  Originally posted by Red Kafe
                  I mean I wasn't trying to be rude at all , I just saw me asking you were by passing it answering other questions that I posted before that . How was I suppose to know ? A simple " I will check , look back into the thread for an update after hours " to me it just look like you were ignoring . But if you don't want to check no hard feelings , I wasn't the only person asking . If you said you would look into and check then I apologize .


                  Sent from my iPhone using Tapatalk - now Free
                  Other reviews our out now as well.

                  Comment

                  • iceberg760
                    Mid-Range Mamba
                    • Sep 2010
                    • 144

                    #159
                    thanks Aaron/great preview...excited about the gm---oct 1!
                    **if it Bleeds, i can kill it**

                    --- 12 min/HOF/Sim ---
                    GT: Rap Junkie951 // PSN: Crown_n_Smoke

                    Comment

                    • aholbert32
                      (aka Alberto)
                      • Jul 2002
                      • 33106

                      #160
                      Re: NBA 2K14 Hands-On Impressions and Q&A (PS3)

                      Originally posted by The 24th Letter
                      Holbert, as you play, can you let us know if the controls grow on you any?
                      They have and I realized there is a form of controllers settings you can change. While you cant change what the other buttons do, you can change what the shot stick does. I changed it to isomotion and now Im not having issues with accidentally shooting when I intend to do a dribble move.

                      Comment

                      • aholbert32
                        (aka Alberto)
                        • Jul 2002
                        • 33106

                        #161
                        Re: NBA 2K14 Hands-On Impressions and Q&A (PS3)

                        Originally posted by Yamomsfavorite
                        Does the steal button=automatic foul in 2k14? Or is it still a wild pimp smack like last year? And if you miss a steal what happens? How is the recovery from a missed steal?
                        Not really sure how to answer that. There are multiple steal related animations. Recovery depends on the steal animation used.

                        Comment

                        • aholbert32
                          (aka Alberto)
                          • Jul 2002
                          • 33106

                          #162
                          Re: NBA 2K14 Hands-On Impressions and Q&A (PS3)

                          Originally posted by Goffs
                          Just thought of a question....anything new in the arena sounds? Like free throw misses or player foul outs?
                          Nope but they separated the sounds for the ASG slam dunk and 3 point contest.

                          Comment

                          • aholbert32
                            (aka Alberto)
                            • Jul 2002
                            • 33106

                            #163
                            Re: NBA 2K14 Hands-On Impressions and Q&A (PS3)

                            Originally posted by MarvinOida
                            I would still like to know if there's any improvement in shoe creator/if it's still there. Also any other shoes added/removed. Thanks for taking time for looking at our comments, aholbert.

                            EDIT: Steve took care of what shoes were in the game, now I gotta see the shoe creator.

                            Tap Taptalking away from my iPhone 5.... C.
                            Dont know what was added but Spalding shoes are now included. Peak and Anta (?) shoes are now in the game but not editable in shoe creator.

                            Comment

                            • aholbert32
                              (aka Alberto)
                              • Jul 2002
                              • 33106

                              #164
                              Re: NBA 2K14 Hands-On Impressions and Q&A (PS3)

                              Originally posted by jaosming
                              Revising my earlier post, thanks for answering all these!
                              1. Any new courts for Blacktop Mode (2K13 was Rooftop and Daytime Rucker)? Do players still wear their own uniforms in Blacktop?
                              2. Can we upload/download sliders from 2KShare? And does 2KShare still do Rosters/Teams/CAPs?


                              Thank you again!
                              I'll check this later today.

                              Comment

                              • aholbert32
                                (aka Alberto)
                                • Jul 2002
                                • 33106

                                #165
                                Re: NBA 2K14 Hands-On Impressions and Q&A (PS3)

                                Originally posted by Taer
                                Thanks for the concise and relevant write-up aholbert32. I think you have reassured me more then any other reviewer that this year's purchase is still worth the time and effort.

                                My questions focus on the defensive side of the ball; thank you for your answers in advance:

                                1: With regard to players with signature skills - is there a difference in actual game-play within their specialty or do these players still fill very generic and interchangeable?

                                2: Do the lower level defenders show their defensive limits out-of-the-box or do you feel we are going to need to tweek the rosters to reflect their issues?

                                3: I am still a bit concerned with ai perimeter closing and shading; almost all the gameplay vids I've seen still show the ai lagging off of deadly perimeter players (ie Ray Allen in the corner) in key situations. During your gameplay, was the ai shadowing their assignments decently, forcing the play elsewhere or were they still allowing for too many kick-out opportunities as in years past?

                                Again, thank you for your time.
                                The tough thing about answering this question is I dont share your opinion about signature skills. Ive always felt that the Skills felt specific to that type of player and never "generic". A player like Harden plays completely different than say Ray Allen and thats largely because of sig skills.

                                Dont really have an answer for 2.

                                They shade but it depends on the player they are shading. For example, if its Lebron in the post, the AI will help. If its Greg Oden, they seem to stick with Allen.

                                Comment

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