Thread: Destiny
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Old 10-01-2013, 05:40 PM   #77
Flawless
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Join Date: Mar 2004
Location: Pensacola, FL
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Re: Destiny

Can't wait for the beta. This and The Witcher 3 are my most anticipated games.


Gamespot Interview: Bungie On How Destiny Beta Is Like a Full Product Launch

Quote:
Bungie obviously has a strong and enviable legacy when it comes to online shooters, but Destiny is something altogether new. How are you preparing to beta test something the parameters of which have not been seen before?

We supported some pretty big, enduring gaming communities over the past decade, but we haven't sat around giving each other high fives these past few years. We went out and recruited some of the most talented and experienced people we could find. We brought in hundreds of fans to play embarrassingly early builds of Destiny in our labs, collecting millions of data points. We've built technology specifically suited to deliver Destiny's core pillars, enabling living worlds that feel like places you visit, filled with great action and adventure that gets your heart pumping, and offering up persistence of character that lets players become legends.

The Destiny beta, in many ways, is being treated like a full product launch. We can't just carve out three competitive multiplayer maps this time around. We'd only be gathering data on one facet of the overall experience--one that is arguably the least resource intensive and most well understood by our team. Destiny demands more.
Quote:
How will this beta compare to the ones offered for Halo 3 and Halo: Reach?

Our ambition is to build big, rich destinations that players can visit over and over again, to fill them up with great story and moments that they can share with their friends, and to deliver face melting action that leads to treasure, challenge, and discovery. We want to pour all of that secret sauce into the Destiny beta. It's a massive undertaking, but one that we believe will pay huge dividends for us, and for our players.

What goals do you have in place for this beta?

We want to ramp up to a pretty massive scale, prior to launch, on all four shipping platforms. We can, and do, perform a lot of small to large-scale testing, but nothing beats a turbulent sea of gamers smashing up against our code, services, and content. No amount of prediction and intuition can account for the delightfully random human element that will ultimately define Destiny.

Your past betas for Halo have had millions of players. What kind of uptake are you expecting this time, especially considering you're on multiple platforms?

We have achieved some pretty significant scale in the past with our betas, and those experiences have afforded us with a small amount of confidence. So small, in fact, that we're conducting another public beta for Destiny, with the hopes of attracting millions of players again, just to be sure!
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