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Old 10-06-2013, 03:31 AM   #6
demencia_total
No Way
 
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OVR: 9
Join Date: Dec 2006
Location: Puerto Rico
Posts: 697
Re: Professional vs World Class

Quote:
Originally Posted by BearsNVA
If the AI even on the lower rung teams ball control/passing is still amazing, try lowering the AI's first touch controls.

That's one of those areas where it's difficult to find a good balance. Ideally you find a setting that allows the players with high control ratings/dribble ratings/pass ratings to thrive like real life, but the guy who is a middle of the road passer, dribbler,etc. can't look like somebody he's not.

A good way to test this stuff in a game is to run one with a great team and a crap team. Then switch half way or every few minutes to see how it feels playing with both rating levels.

Depending on how it feels with both make minor 1 point changes to the shooting, passing, and first touch.

After you've done a 5 star team and a 1-2 start team, try a game with a 3star and a 5 start. basically keep working your way up until it feels right on all levels playing with a mix of teams.

When the good teams play good, and the bad teams play bad, but have a few bright spots with their top players, you've got yourself a more enjoyable game.

Sad it takes work, but sports games off the shelf are for the masses. Tweaking needs to be done for people that post here, LOL.
Took everything you said into consideration and made changes to user error as well as increasing the CPU's error margins. Now I feel its a lot more balanced considering I'm not perfect at all on Manual. Once again, thanks for the feedback. I guess we'll still be tunning till the end of time but for now I got something to work with.
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