Madden NFL 25: Next-Gen Gameplay Completely Revamped Under the Hood

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  • wordtobigbird
    MVP
    • Sep 2008
    • 4385

    #76
    Re: Madden NFL 25: Next-Gen Gameplay Completely Revamped Under the Hood

    Originally posted by TombSong
    The defensive line pass rush looks really good. If the AI behaves "as advertised" and the player movement has improved. The game will at least be interesting.

    They need a trailer on what they have done for defensive pre snap looks (Have they added anything ?)

    Do we have defensive hot routes that let us blitz a specific gap instead of having to micro manage everything ?

    Is there still warping in the game ?

    Have they done anything to the practice mode to mke it more like a real football practice ? ( Like practice with my offense againts a set of random plays that use specific coverages I may be having trouble against)

    Does the offense still dictate how my defense behaves pre snap ? I think its stupid that the offense can fake a audible and it resets your defense.

    When you press the protect the ball button when running does the ball carrier immediately cover up or is there a big delay before he does it like current gen ? That delay is causing a lot of fumbled balls.

    Is that force field around the hb where you cant run towards him fixed in next gen ?

    Because of the way they have defense programmed. Recievers with high agility can run away from their route and then move back to the spot where the ball is being thrown while the ballmis in the air. This causes the defender to run away from the area that needs to be defended and take itself WAY outnof the play. Has that been addressed ?

    Are defenders aware of the first down marker and goaline so that they are not tackling ball carriers in such a way that HELPS the ball carrier get a first down or cross the goalline ?

    Can we call stunts for the defensive line seperate fro the play call ?
    Great post. Can we show defense the much needed love it deserves!

    And the only reason it looks like that DE got pressure on Vick is because Vick's "play sense" had him take one step forward because HIS tackle was about to bump into him. That DE was not a threat. That would be considered pretty good pass blocking if you can push your DE pass the QB and knock him off his feet at that.

    Comment

    • NFL_GREAT
      Banned
      • Sep 2013
      • 23

      #77
      Re: Madden NFL 25: Next-Gen Gameplay Completely Revamped Under the Hood

      Originally posted by bc21045
      He was going to get crushed by a guy who had already been pushed to the ground? The only reason it looks like he got pressure is the falling animation takes so long. He was nowhere near Vick when he got pushed and he didn't impact the throw in any way.
      Did you or did you not see Vick FORCED to step UP and INTO the pocket? The only reason the pass rusher "fell" is because he got low and ripped under the OT. Had Vick not stepped up and into the pocket, yes, he was a second from getting crushed.

      That has never been a factor in madden. DEs in current gen, and in every other EA football game ever would run into the OT and play paddy cakes. QBs with speed would always wait for the pre determined engage, the sprint out.

      What we saw in that video has never been in the madden series. Go back and watch every individual defensive lineman vs offensive lineman battle. I'm seeing the defensive line use their hands and body and fighting. There was actual struggle there from both the offensive lineman and defensive linemen.

      What I'm seeing is light years better than anything we've seen yet. Some of you guys just want to hate and be negative for the same of it now. No way anyone can watch those videos and not see clear improvement and difference to what we have been playing up until now.

      Comment

      • bucky60
        Banned
        • Jan 2008
        • 3288

        #78
        Re: Madden NFL 25: Next-Gen Gameplay Completely Revamped Under the Hood

        Wonder how this plays out with a coach mode setting where someone doesn't control the players on the field. Wonder if the QB will usually get the ball away or if we will see 50 sacks in a game.

        If things play out realistically in a coach mode, then awareness could finally mean something in that more aware QB's would identify the D faster and get the ball out quicker.

        As much as we all need to actually SEE significant footage before forming any real accurate opinions, I'm at least impressed that EA/Tib are talking about things that COULD be really significant and not just insignificant, back of the box, through it away next year stuff.

        Comment

        • bc21045
          Rookie
          • Mar 2004
          • 105

          #79
          Re: Madden NFL 25: Next-Gen Gameplay Completely Revamped Under the Hood

          Originally posted by NFL_GREAT
          Did you or did you not see Vick FORCED to step UP and INTO the pocket? The only reason the pass rusher "fell" is because he got low and ripped under the OT. Had Vick not stepped up and into the pocket, yes, he was a second from getting crushed.

          That has never been a factor in madden. DEs in current gen, and in every other EA football game ever would run into the OT and play paddy cakes. QBs with speed would always wait for the pre determined engage, the sprint out.

          What we saw in that video has never been in the madden series. Go back and watch every individual defensive lineman vs offensive lineman battle. I'm seeing the defensive line use their hands and body and fighting. There was actual struggle there from both the offensive lineman and defensive linemen.

          What I'm seeing is light years better than anything we've seen yet. Some of you guys just want to hate and be negative for the same of it now. No way anyone can watch those videos and not see clear improvement and difference to what we have been playing up until now.
          I see at 18 seconds the OT push the DE when he's about 3 yards away from Vick. At that point the DE has zero chance of sacking Vick or influencing the pass because he spends the rest of the play in a falling animation then on the ground. Are you saying that after the push you would still have complete control of the DE, be able to avoid falling and turn upfield to get a sack on Vick? I would hope so but I sincerely doubt it.

          Nobody is saying it doesn't LOOK better, the question is if it ONLY looks better. I'm not going to give EA the benefit of the doubt because they haven't earned it and if you're showcasing o-line AND d-line interaction then we should see videos of the defense winning as well.
          Last edited by bc21045; 10-20-2013, 11:38 AM.

          Comment

          • roadman
            *ll St*r
            • Aug 2003
            • 26339

            #80
            Re: Madden NFL 25: Next-Gen Gameplay Completely Revamped Under the Hood

            Originally posted by bc21045
            When? Maybe I missed it but at no point in any of those vids did I see the QB in danger of being sacked/forced to leave the pocket/forced to make a throw with pressure in his face.
            Ok, you are adding a bit more that what I was thinking on my end.

            All the poster said was I want to see pressure with all 4 of the front four. Now, you are adding in the face pressure.

            I was thinking upfield pressure, which I haven't seen at all with Madden. It's mostly the paddy cake animations with the front 4.

            Comment

            • bc21045
              Rookie
              • Mar 2004
              • 105

              #81
              Re: Madden NFL 25: Next-Gen Gameplay Completely Revamped Under the Hood

              Originally posted by roadman
              Ok, you are adding a bit more that what I was thinking on my end.

              All the poster said was I want to see pressure with all 4 of the front four. Now, you are adding in the face pressure.

              I was thinking upfield pressure, which I haven't seen at all with Madden. It's mostly the paddy cake animations with the front 4.
              If all you're talking about is the DE's getting upfield I agree that looks great. I took it to mean the d-line actually beating the o-line and getting pressure on the qb which is not present in any of those videos. Maybe it's in and they chose not to show it in these particular vids, I'm just saying given their history I'm not going to believe it until it's shown or I have the game and can see it for myself. I've wasted a lot of money making the assumption that what they said was fixed was actually fixed in this series.

              Comment

              • LBzrule
                Hall Of Fame
                • Jul 2002
                • 13085

                #82
                Re: Madden NFL 25: Next-Gen Gameplay Completely Revamped Under the Hood

                See here is what we need. We need two people playing and see the pressure from that and then we need to see 1 player vs cpu and see the players team get pressure on the cpu team. Don't show me what the CPU can do against a human and against itself. It's always been able to do that.

                Comment

                • TeeDogg
                  MVP
                  • Jul 2002
                  • 2283

                  #83
                  Re: Madden NFL 25: Next-Gen Gameplay Completely Revamped Under the Hood

                  Originally posted by roadman
                  Ok, you are adding a bit more that what I was thinking on my end.

                  All the poster said was I want to see pressure with all 4 of the front four. Now, you are adding in the face pressure.

                  I was thinking upfield pressure, which I haven't seen at all with Madden. It's mostly the paddy cake animations with the front 4.
                  I think the intent of the vid was to show edge rushing and the formation of the pocket has been worked on. every thing ive seen indicated pressure from the front four. theres no effort to show every possible scenario in these few vids.

                  Comment

                  • LBzrule
                    Hall Of Fame
                    • Jul 2002
                    • 13085

                    #84
                    Re: Madden NFL 25: Next-Gen Gameplay Completely Revamped Under the Hood

                    Originally posted by TeeDogg
                    I think the intent of the vid was to show edge rushing and the formation of the pocket has been worked on. every thing ive seen indicated pressure from the front four. theres no effort to show every possible scenario in these few vids.
                    While this might be the case, will it be that way for the user controlled team? And will it be that way in head to head games. Often time EA shows off some good stuff, but it is only for the cpu team against you. I don't want to see that, I want my guys to play that way.

                    Comment

                    • TeeDogg
                      MVP
                      • Jul 2002
                      • 2283

                      #85
                      Re: Madden NFL 25: Next-Gen Gameplay Completely Revamped Under the Hood

                      Originally posted by LBzrule
                      While this might be the case, will it be that way for the user controlled team? And will it be that way in head to head games. Often time EA shows off some good stuff, but it is only for the cpu team against you. I don't want to see that, I want my guys to play that way.
                      I agree on all counts.

                      Comment

                      • GiantBlue76
                        Banned
                        • Jun 2007
                        • 3287

                        #86
                        Re: Madden NFL 25: Next-Gen Gameplay Completely Revamped Under the Hood

                        Originally posted by TombSong
                        The defensive line pass rush looks really good. If the AI behaves "as advertised" and the player movement has improved. The game will at least be interesting.

                        They need a trailer on what they have done for defensive pre snap looks (Have they added anything ?)

                        Do we have defensive hot routes that let us blitz a specific gap instead of having to micro manage everything ?

                        Is there still warping in the game ?

                        Have they done anything to the practice mode to mke it more like a real football practice ? ( Like practice with my offense againts a set of random plays that use specific coverages I may be having trouble against)

                        Does the offense still dictate how my defense behaves pre snap ? I think its stupid that the offense can fake a audible and it resets your defense.

                        When you press the protect the ball button when running does the ball carrier immediately cover up or is there a big delay before he does it like current gen ? That delay is causing a lot of fumbled balls.

                        Is that force field around the hb where you cant run towards him fixed in next gen ?

                        Because of the way they have defense programmed. Recievers with high agility can run away from their route and then move back to the spot where the ball is being thrown while the ballmis in the air. This causes the defender to run away from the area that needs to be defended and take itself WAY outnof the play. Has that been addressed ?

                        Are defenders aware of the first down marker and goaline so that they are not tackling ball carriers in such a way that HELPS the ball carrier get a first down or cross the goalline ?

                        Can we call stunts for the defensive line seperate fro the play call ?
                        From what we've seen my guess would be that the answer to many of these is "no". A lot of this falls under the player movement area. You can still see the scripted outcomes and warping in M25 current gen. Just yesterday I was in practice mode and I threw a pass in the face of pressure to a blanketed receiver running a dig route. Right before the ball got there, which appeared like it would be broken up, My receiver suddenly warped past the defender and ended up with 5 yards of separation for a completion. Can you say scripted? This crap is what makes this game so frustrating. No one cares about throwing a pick or giving up completions if the guy is legitimately open or not, but when they pull the "hoodini" crap, it makes you want to throw the disc in an incinerator. He's covered, wait, now he's not!

                        Comment

                        • slgrant
                          Banned
                          • Jun 2012
                          • 20

                          #87
                          I don't recall seeing any "REFS" on the field during game play. It might be a repeat of when the 360/ps3 came out, It took almost 3-4 madden releases before EA incorporated "refs" into the game...EA is really testing the patients of the consumers. The consumers are getting fed up.

                          Comment

                          • bcruise
                            Hall Of Fame
                            • Mar 2004
                            • 23274

                            #88
                            Re: Madden NFL 25: Next-Gen Gameplay Completely Revamped Under the Hood

                            Originally posted by slgrant
                            I don't recall seeing any "REFS" on the field during game play. It might be a repeat of when the 360/ps3 came out, It took almost 3-4 madden releases before EA incorporated "refs" into the game...EA is really testing the patients of the consumers. The consumers are getting fed up.
                            From the other thread (no, I don't know the context or where the pic originally came from):



                            And yes, I know it's just one official in the pic.

                            Comment

                            • Ijeswannaknow
                              Rookie
                              • Aug 2008
                              • 37

                              #89
                              WHAT ABOUT PRESENTATION??????????
                              Chicago Bulls
                              Dallas Cowboys
                              Gamertag: xMoneyBaggz365x

                              Comment

                              • raguel
                                Rookie
                                • Jun 2009
                                • 485

                                #90
                                Re: Madden NFL 25: Next-Gen Gameplay Completely Revamped Under the Hood

                                Are strip sacks in Madden? I can't recall seeing any before.

                                Comment

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