I don't care much about the micro-graphical improvements. I don't need the players to be making facial expressions, or targeting a player. This isn't Arkham Asylum or even NBA 2k where the faces are actually visible and convey emotion.
I just want the actual body motions to be more fluid and less robotic. I want the game engine to be able to balance offense and defense and allow players to interact and react to one another in a reasonable manner. I want to see interaction between the offensive and defensive linemen beyond patty-cake. I want to see receivers and DBs fight for position like the characters in FIFA jockey for the ball.
I want to see the "player box" reduced to the uniform and nothing more. I want to see the ball interact with players, to account for things like bobbles, and those crazy interceptions we always see on Sundays.
What I don't need to see is Peyton Manning's pores, and every little expression on his face. I don't need to see Adrian Peterson's jersey flowing with the air . I don't need to see every member of each team's staff plus other personnel on the sidelines. I am okay with just the chain gang and referees. Now some might wonder why the chain gain gets such importance, well because the yellow line doesn't show in replay mode, so I'd like to see where the first down marker was.
Also, the ability for and NBA game to render more graphically is higher due to the reduced atmosphere of an NBA arena as compared to an NFL stadium. Not all games can be rendered equally. I am glad to hear, or at least that EA is putting up the front, that they are putting more resources into processing AI behavior as opposed to processing graphics.

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