Madden NFL 25 Next-Gen War in the Trenches Q&A with Clint Oldenburg

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  • LBzrule
    Hall Of Fame
    • Jul 2002
    • 13085

    #31
    Re: Madden NFL 25 Next-Gen War in the Trenches Q&A with Clint Oldenburg

    Originally posted by roadman
    I really doubt folks that Clint will take time from his busy schedule and capture a video. I know the crowd has turned to seeing is believing, but today, he was hit with a ton of questions and he said he needed to get back to working on the game.

    I'm sure there will be more video in the coming weeks.
    I thought the game was finished per Vic Lugo?
    Last edited by LBzrule; 10-21-2013, 06:20 PM.

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    • LBzrule
      Hall Of Fame
      • Jul 2002
      • 13085

      #32
      Re: Madden NFL 25 Next-Gen War in the Trenches Q&A with Clint Oldenburg

      Anyways. One question to ask them for later is do they plan on working on goal line defense having the DL submarine and all that?

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      • bucky60
        Banned
        • Jan 2008
        • 3288

        #33
        Re: Madden NFL 25 Next-Gen War in the Trenches Q&A with Clint Oldenburg

        Originally posted by dghustla
        I'm excited for this game. But that response is just a SMH moment. This was the perfect chance for the Madden Team to make Awr actually mean something for at least one position group on the field. I wish that signing that UDFA with great physical tools, turned out to be a liability in pass protection and makes me question if his abilities are worth giving up a few sacks or pressures a game. Instead they reverted back to a tried and true Madden philosophy which is physical ratings are the only ratings that truly matter.

        That's just a missed opportunity for this team to make players actually feel and play different. I would love to be able to make my opponent account for a guard with low awareness. Maybe next year.
        That hit me right away too. Being the first question asked. There is also the problem of awareness being used in the overall calculation which effects CPU team depth charts and also contracts and yet not used in actual gameplay. I was UBER disappointed in this answer.
        Last edited by bucky60; 10-21-2013, 06:37 PM.

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        • infemous
          MVP
          • Nov 2009
          • 1568

          #34
          Re: Madden NFL 25 Next-Gen War in the Trenches Q&A with Clint Oldenburg

          Originally posted by dghustla
          I'm excited for this game. But that response is just a SMH moment. This was the perfect chance for the Madden Team to make Awr actually mean something for at least one position group on the field. I wish that signing that UDFA with great physical tools, turned out to be a liability in pass protection and makes me question if his abilities are worth giving up a few sacks or pressures a game. Instead they reverted back to a tried and true Madden philosophy which is physical ratings are the only ratings that truly matter.

          That's just a missed opportunity for this team to make players actually feel and play different. I would love to be able to make my opponent account for a guard with low awareness. Maybe next year.
          This is exactly what I was gonna post.

          I was so encouraged by everything but they completely missed the ball here and it's frustrating.

          OL especially is a position where awareness is crucial to their collective success and to know that physical freaks are going to be dominant is a real sore point for some impressive additions to the series.
          Blood in my mouth beats blood on the ground.

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          • TheBuddyHobbs
            Banned
            • Apr 2013
            • 2312

            #35
            Re: Madden NFL 25 Next-Gen War in the Trenches Q&A with Clint Oldenburg

            Originally posted by infemous
            This is exactly what I was gonna post.

            I was so encouraged by everything but they completely missed the ball here and it's frustrating.

            OL especially is a position where awareness is crucial to their collective success and to know that physical freaks are going to be dominant is a real sore point for some impressive additions to the series.
            You figure he played O-line in the NFL he would know these things, but I guess not. Then again they might have done it on purpose. If they made awareness mean something and a player has a bad LT then people would take more sacks. Guess what? That's isn't "fun" to the casual crowd. This game will never ever be everything we want. As long as they cater to the casuals it will only be a hybrid game at best. I would say 75% aimed at the casuals and the other 25% aimed at the SIM crowd. We may win some of the battles, but we will never win the war.
            Last edited by TheBuddyHobbs; 10-21-2013, 07:00 PM.

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            • ghettogeeksta
              Banned
              • Sep 2011
              • 2632

              #36
              Re: Madden NFL 25 Next-Gen War in the Trenches Q&A with Clint Oldenburg

              Quote:
              Originally Posted by roadman

              I really doubt folks that Clint will take time from his busy schedule and capture a video. I know the crowd has turned to seeing is believing, but today, he was hit with a ton of questions and he said he needed to get back to working on the game.

              I'm sure there will be more video in the coming weeks.


              Originally posted by LBzrule
              I thought the game was finished per Vic Lugo?

              That was just a clever way of saying I'm done answering questions. Of course the game is complete now.

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              • Captain Obvious
                Rookie
                • Jul 2005
                • 321

                #37
                Re: Madden NFL 25 Next-Gen War in the Trenches Q&A with Clint Oldenburg

                anyone who plays online, anyone good rather knows now that there is a pocket it really will change how the game is played. there will be FARRRRR less cheesing, and in order to do well you must be able to read the defense and deliver the ball on time. no more sitting back there for 10 seconds, or dropping back 20 yards to deliver a pass. hopefully we get a tense feeling with the pocket being formed and collapsing while deciphering where to go with the ball all in the span of 2-4 seconds every time we drop back to pass. thats what i hope for.

                oh and im ecstatic that the RDE/ROLB will get pressure just as much as the LE in current gen, based on ratings which i love. but like others im disappointed that awr dont mean a ******* thing, again.

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                • wordtobigbird
                  MVP
                  • Sep 2008
                  • 4385

                  #38
                  Re: Madden NFL 25 Next-Gen War in the Trenches Q&A with Clint Oldenburg

                  There is no denying that if the 10+ yard dropback is finally dead alottttttttt of people are going to hate playing Madden. I can see the post now: "I thought the Seahawks had a good offensive line and Wilson is a scrambler, how do I get sacked every play?!?!?!?!?!" lol.

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                  • LBzrule
                    Hall Of Fame
                    • Jul 2002
                    • 13085

                    #39
                    Re: Madden NFL 25 Next-Gen War in the Trenches Q&A with Clint Oldenburg

                    Originally posted by Captain Obvious
                    anyone who plays online, anyone good rather knows now that there is a pocket it really will change how the game is played. there will be FARRRRR less cheesing, and in order to do well you must be able to read the defense and deliver the ball on time. no more sitting back there for 10 seconds, or dropping back 20 yards to deliver a pass. hopefully we get a tense feeling with the pocket being formed and collapsing while deciphering where to go with the ball all in the span of 2-4 seconds every time we drop back to pass. thats what i hope for.

                    oh and im ecstatic that the RDE/ROLB will get pressure just as much as the LE in current gen, based on ratings which i love. but like others im disappointed that awr dont mean a ******* thing, again.
                    I'm waiting to make sure it is for the user team. They showed pockets with current gen only for it to be the cpu team against a user. I'm taking everything into account. Those MNF videos did not show a pocket at all. The latest videos do. So I'll wait to actually see before I say cheesing like it is now will be impossible.

                    Comment

                    • dghustla
                      Pro
                      • Apr 2009
                      • 721

                      #40
                      Re: Madden NFL 25 Next-Gen War in the Trenches Q&A with Clint Oldenburg

                      Originally posted by TheBuddyHobbs
                      You figure he played O-line in the NFL he would know these things, but I guess not. Then again they might have done it on purpose. If they made awareness mean something and a player has a bad LT then people would take more sacks. Guess what? That's isn't "fun" to the casual crowd. This game will never ever be everything we want. As long as they cater to the casuals it will only be a hybrid game at best. I would say 75% aimed at the casuals and the other 25% aimed at the SIM crowd. We may win some of the battles, but we will never win the war.
                      I wouldn't go that far. The new regime has stated that it's time ppl played more sim style ball. I'll give them a chance to back that up. They aren't responsible for. The old team. I just played FIFA PS4 demo and if the players in madden have momentum and move the way they did in the FIFA demo it should be an improvement and moving in a sim directions.

                      Comment

                      • Danimal
                        MVP
                        • Mar 2003
                        • 2198

                        #41
                        Re: Madden NFL 25 Next-Gen War in the Trenches Q&A with Clint Oldenburg

                        EDIT: Nevermind I have my answer.
                        Last edited by Danimal; 10-21-2013, 08:12 PM.
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                        • RogueHominid
                          Hall Of Fame
                          • Aug 2006
                          • 10899

                          #42
                          Re: Madden NFL 25 Next-Gen War in the Trenches Q&amp;A with Clint Oldenburg

                          I have a question for those in the know about next-gen line play: is Clint aware of WHY the RT/LDE issue is what it is? What about the way the positions and animations are coded has made that a legacy issue, and what has the team done to eliminate this issue going forward?

                          I ask because after watching the trenches videos on a lark, I noticed that the LDE for DAL got an incredibly quick run-around-the-OT animation that the RDE didn't seem to get in other videos.

                          Now that's a sample size issue for sure, but it raises the larger question about the status of that long-standing problem with the game. It'd be nice to hear that they figured out what caused the difference in the pass rush from the left to the right and made adjustments to next-gen.

                          Comment

                          • Captain Obvious
                            Rookie
                            • Jul 2005
                            • 321

                            #43
                            Re: Madden NFL 25 Next-Gen War in the Trenches Q&amp;A with Clint Oldenburg

                            Originally posted by LBzrule
                            I'm waiting to make sure it is for the user team. They showed pockets with current gen only for it to be the cpu team against a user. I'm taking everything into account. Those MNF videos did not show a pocket at all. The latest videos do. So I'll wait to actually see before I say cheesing like it is now will be impossible.
                            look here, in current gen it was suction blocking, i havent seen that in any video, maybe i missed it but it didnt stand out. look at the seahawks/tittans vid. the RE and LT, the end engages with the LT seemlessly. more importantly the ends are now programmed to rush upfield and around the tackles. they wont always get around like in that vid, but maybe thats do to a superior LT against an inferior DE, the LT has better footwork. but on the other side its the opposite, the LDE is already parallel with wilson just as he finishes his dropback and is making his way behind wilson. besides thats 1 animation/type of rush in the DE's arsenal, we just saw 1 of them displayed. they aint gonna show the qb getting sacked when theyre showing off the pocket mechanic, cmon now.

                            i remember u once saying thats what we needed to see, for the DE's to launch upfield quickly and they are, because they are now programmed to. so that means it will be like that for the user as well, why wouldnt it be?

                            will D-lineman "win" more 1-1 battles against lesser rated O-linemen? Or will it be 50/50

                            Pass rush has been improved and ratings will have a heavy impact on 1v1 battles up front.


                            Will the blind side pass rusher (RDE) be able to consistently get pressure instead of how it is now where the LDE gets the most?

                            Yes, that's now balanced and ratings will determine pressure.

                            that wasnt an issue for the cpu, it was an issue for the user.

                            one thing i noticed though, in the panthers and chiefs videos, the defense was running zone blitz, the pass rush looked pretty bad. looked like current gen, thats what i dont like so far.

                            im with you btw on being skeptical, everyone should be, but they truly never worked so much on the trenches and detailed and spoke about it as much as they are now, u really think they trollin? that it will be the same as current gen?

                            edit: about those MNF vids, i read that wasnt next gen, that it was something else, that espn said it was next gen but someone from EA said it wasnt.
                            Last edited by Captain Obvious; 10-21-2013, 09:16 PM.

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                            • JayD
                              All Star
                              • Mar 2004
                              • 5457

                              #44
                              Re: Madden NFL 25 Next-Gen War in the Trenches Q&amp;A with Clint Oldenburg

                              I would really like to know if we will stop seeing offensive linemen subbing out on longer drives. For the past few years even with a auto sub setting of 0/1 and fatigue at default you will still see them come off the field.

                              Comment

                              • SageInfinite
                                Stop The GOAT Talk
                                • Jul 2002
                                • 11896

                                #45
                                Re: Madden NFL 25 Next-Gen War in the Trenches Q&amp;A with Clint Oldenburg

                                It was definitely next gen on the MNF videos.
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