NBA Live 14: New Dribble Moves Information Released
Collapse
Recommended Videos
Collapse
X
-
If nothing else we can expect to see very good ball handling out of Live and I also expect top notch presentation considering I believe they had an advantage in that with current-gen as well. I may not pick up Live as soon as it comes out, but I will most definitely get it when it's down around the $30 or $40 range.NBA
Charlotte HORNETS
NFL
Carolina Panthers
College
Carolina Tar Heels
Won't change until:
1) Hornets win a playoff game
2) Panthers win a Super Bowl
3) Tar Heels win another championship (Completed: 4/3/2017)
PSN:BetterHigh1990
Starting 1/10/12 -
Looks damn good my only complaint would be his mouth hanging open everytime he does a dcross over but he may do that in real life but when examining graphics and movment it just looks kind of funny. Kudos though because that was way smoother than the stiff movements form the trailerComment
-
Comment
-
Silly commenter, dribbling is the majority of basketball.Comment
-
Re: NBA Live 14: New Dribble Moves Information Released
It is? Since when?
I could of sworn floor spacing, screens, cuts, tempo and defense had something to do with it too.
Dribbling looked good though.Last edited by royounggoku; 10-23-2013, 02:56 PM.Comment
-
Re: NBA Live 14: New Dribble Moves Information Released
Man if only EA could put this amount of focus on other areas of the game each year. The dribbling looks great. It's the other stuff that worries me.
I have no problem with them focusing on BounceTek. It's like a child picking up the sport for the first time. You teach them how to dribble, then how to shoot, then pass... but this better be the last year they talk about dribbling this much.Comment
-
Re: NBA Live 14: New Dribble Moves Information Released
I like what I see here. Looks like it's going to be fun breaking down a defender.
Can't wait to try it out myself
Sent from my SPH-L720 using Tapatalk 2Comment
-
-
Re: NBA Live 14: New Dribble Moves Information Released
1. Can't just wiggle the stick around.
2. You can't do another move until the ball is back in the players hands.
Being responsive to the point that it is unrealistic is not a good look. Good job 2k. Dribbling is about rhythm not just hittling the stick until the defensive player is out of position.Psn: Alabamarob
Xbox: Alabama Rob
Youtube: 2k Hawks
Settings I play on.
Minutes: 12
Difficulty: HOF
Online or Offline player: Both
In a MLO: YesComment
-
Re: NBA Live 14: New Dribble Moves Information Released
Wow that looked really good.#1 Laker fan
First Team Defense !!!Comment
-
I like how quickly the players execute their dribble moves and change of direction. Over the last three years I never felt a legitimate quickness when playing as a ball handler in 2k... this looks fun.Comment
-
Re: NBA Live 14: New Dribble Moves Information Released
NOW this looks way better than that trailer, you have my attention again ea
Comment
-
Re: NBA Live 14: New Dribble Moves Information Released
This doesn't look bad at all. Actually it looks very good.
I'm going to compare against the other product as a reference--
It looks like it combines the old signature setups from previous 2K's that were lost with Pro Stick dribbling, with something similar to the current Pro Stick system.
Then it allows for branching out of those signature chains at any point the player has the ball.
Level 1 dribbles seem to correspond to 2K's standing/walking dribbles.
Level 2 dribbles seem to correspond to 2K's chains/launches off hesitations as well as turbo-escape dribbles. Not sure there is as much variety as 2K has.
Level 3 dribbles have no 2K analog (for current gen anyway). 2K takes the approach of having short quick simple dribbles that you can create your own "sig chains" and combos but they don't really look like actual sig chains of real players.
All sizeup animations seem to be captured and rigged with proper foot planting, at least when there is no defensive pressure. The other game still has issues with this.
Finally it adds ball physics through BounceTek (which is really not a huge deal, as the other game doesn't have much or any ball warping as is and was a bigger problem in Live).
So sizeups should look and feel stellar.
However, they didn't seem to show (as far as I could tell) how branching out of sig dribbles looks. They also didn't show any dribbling on the move, some of which we know looks bad, and which we also know has limited options based on BoilerBuzz's experience at E3. I suspect it still looks and feels the same as we didn't see much dribbling on the move in the trailer with a game that's trying to feature its dribbling model.
We also don't know what the dribbling looks like once a defender crowds the dribbler. It's very possible that it either looks bad or the defender isn't allowed to crowd too closely or ride the dribbler to "break" the sizeup feature.
At any rate, this sizeup system looks like it could be solid and quite good, or even very good.Comment
Comment