NBA 2K14 Next-Gen Season Simulation Declares Heat As Champs

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  • King_B_Mack
    All Star
    • Jan 2009
    • 24450

    #46
    Re: NBA 2K14 Next-Gen Season Simulation with New Screenshots

    Good to see they got my dude D-Rose's accessories right finally. Would be nice if he could finally wear actually Adidas gear but I'll live with this for now. He needs to hit the gym apparently too and the tattoo on his arm looks off. Like's its crooked on his arm or something. Other than that, he's spot on.

    Sidenote: I see they still got those little tiny *** Playoffs/ECF/Finals logos on Miami's floor? What is the deal with that? It looks ridiculous and I know they can get it right, because they did it right in 2K11. Minor thing, but come on 2K.

    Comment

    • jayman504
      MVP
      • Nov 2006
      • 1177

      #47
      Re: NBA 2K14 Next-Gen Season Simulation with New Screenshots

      That nets bench man...WOW...the folds in the back of KG's neck and the shine off his head....with the improved lighting. I'm gonna be in replay mode alot just taking in the cool scenery with next-gen.
      "I'm so lonely....I paid a hobo to spoon with me"

      Comment

      • lakers24
        MVP
        • Jun 2008
        • 2013

        #48
        Re: NBA 2K14 Next-Gen Season Simulation with New Screenshots

        Originally posted by King_B_Mack
        Sidenote: I see they still got those little tiny *** Playoffs/ECF/Finals logos on Miami's floor? What is the deal with that? It looks ridiculous and I know they can get it right, because they did it right in 2K11. Minor thing, but come on 2K.
        From what I remember in my experience from modding 2k, those logos have to be small to have the center court logo as big as it is in reality. Each logo has its own "area" on the floor and the rectangle that houses the playoffs logo is limited to a certain size on the court due to the Heat logo.
        PSN - QfRmCpT

        https://www.youtube.com/channel/UC8D...Y0FbPFHI6e-Wpg

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        • lakers24
          MVP
          • Jun 2008
          • 2013

          #49
          Re: NBA 2K14 Next-Gen Season Simulation with New Screenshots

          I'm digging the big numbers on the back of jerseys, I remember a few times on CG with 2k and Live small letters and numbers on jerseys being a serious issue

          P.S. Joe Johnson finally looks like Joe Johnson and not some Planet of the Apes, alien hybrid.
          Last edited by lakers24; 10-29-2013, 03:22 PM.
          PSN - QfRmCpT

          https://www.youtube.com/channel/UC8D...Y0FbPFHI6e-Wpg

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          • stillfeelme
            MVP
            • Aug 2010
            • 2405

            #50
            Re: NextGen Season Simulation

            Originally posted by sreckless
            I suppose only players on small-market contenders get injured then, since the big-market teams had sterling records.

            Not necessarily but if they ran this sim test 10 times and we saw the same answer it could be hard coded. I don't have that information or data so I can't criticize. None of this is out of reality to me without knowing injuries or rookie impact, there could have been trades who knows what was happening here.

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            • VDusen04
              Hall Of Fame
              • Aug 2003
              • 13025

              #51
              Re: NBA 2K14 Next-Gen Season Simulation with New Screenshots

              Originally posted by lakers24
              From what I remember in my experience from modding 2k, those logos have to be small to have the center court logo as big as it is in reality. Each logo has its own "area" on the floor and the rectangle that houses the playoffs logo is limited to a certain size on the court due to the Heat logo.
              That's legitimately interesting. Is it theoretically possible for 2K to reduce the area size of these graphics?

              Comment

              • Semipro91
                Rookie
                • Nov 2011
                • 172

                #52
                Originally posted by sreckless
                Pacers and Grizzlies being below .500 should be UNACCEPTABLE for a game that is alleging to re-create the NBA.

                Memo to Mike Wang, LD2k, The2kInsider, et. al. -- spend just a little bit less time perfecting the anti-aliasing around LeBron's hairline and Kenyon Martin's neck tattoos and spend a little more time watching NBA basketball.
                We have a winner for dumbest post of the year. I would like to congratulate sreckless on his work ethic. They said it couldn't be done.

                You really think these guys don't watch Basketball? All they do for like 250 days a year (maybe more) is eat/sleep/work on basketball.

                Comment

                • quehouston
                  Cheeseproof.com
                  • Nov 2008
                  • 723

                  #53
                  Wow...The Pacers under .500. This sim engine is already looking like a problem.
                  Sixers/Panthers/Tarheels
                  Cheeseproof.com: Sim Sports gaming blog, featuring podcasts, guides, and articles on your favorite sports titles from 2k to FIFA.
                  Commish of USGL 2k16, featured by Da_Czar on the Sim Hangout.
                  @_quehouston and @cheeseproof

                  Comment

                  • J_Posse
                    Greatness Personified
                    • Jun 2005
                    • 11252

                    #54
                    Re: NextGen Season Simulation

                    Originally posted by sreckless
                    Pacers and Grizzlies being below .500 should be UNACCEPTABLE for a game that is alleging to re-create the NBA.

                    Memo to Mike Wang, LD2k, The2kInsider, et. al. -- spend just a little bit less time perfecting the anti-aliasing around LeBron's hairline and Kenyon Martin's neck tattoos and spend a little more time watching NBA basketball.
                    Overreacting much? It's a simulation engine, not real life, and if going off the questionable ratings and tendencies of CG 2K14 not an entirely accurate one. I'm sure they watch plenty of NBA basketball, they just need to do a better job of replicating it.

                    I'm hoping that they didn't forget to add the adidas tech-fit sleeve that Dwight is famous for. Would be a little disappointing to not see Dwight in it all the next-gen glory. Crossing my fingers.....

                    from Spurs Nation/Bills Backer HQ using Tapatalk
                    Last edited by J_Posse; 10-29-2013, 03:46 PM.
                    San Antonio Spurs 5 - Time ('99, '03, '05, '07, '14) NBA Champions

                    Official OS Bills Backers Club Member

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                    • stillfeelme
                      MVP
                      • Aug 2010
                      • 2405

                      #55
                      Re: NBA 2K14 Next-Gen Season Simulation with New Screenshots

                      Originally posted by VDusen04
                      That's legitimately interesting. Is it theoretically possible for 2K to reduce the area size of these graphics?

                      Sounds like they need layers like powerpoint so the big picture is on the bottom smaller pictures on top

                      Comment

                      • Semipro91
                        Rookie
                        • Nov 2011
                        • 172

                        #56
                        Originally posted by quehouston
                        Wow...The Pacers under .500. This sim engine is already looking like a problem.
                        Its one sim. I played an association in NBA2k13 as the Pacers and Roy Hibbert tore his ACL and was out almost the entire year. You think I turned my Xbox off and said "This isn't sim" and stopped playing? Jesus.

                        Comment

                        • sreckless
                          Rookie
                          • Mar 2012
                          • 342

                          #57
                          Re: NextGen Season Simulation

                          Originally posted by stillfeelme
                          Not necessarily but if they ran this sim test 10 times and we saw the same answer it could be hard coded. I don't have that information or data so I can't criticize. None of this is out of reality to me without knowing injuries or rookie impact, there could have been trades who knows what was happening here.
                          Yeah who knows, right. I'm just sure everyone would be cool with the sim engine if it was the Heat had gone 40-42 in the simmed season.

                          Graphic guys aren't gameplay guys or simulation guys.

                          Spend less time parroting cliched posts and more time understanding game development.
                          My point is that it is ridiculous to trumpet the game's graphical "realism" in terms of socks and tattoos and hairstyles and armbands and then fail miserably when it comes to reproducing an NBA basketball season.

                          Obviously they're not the same department. But since you mention it maybe they should start letting the graphics guys do the ratings -- they could hardly do a worse job.

                          IMO, this is not a random occurence. I felt when the game was released that VC would shortchange the Pacers and Grizzlies because they have highly rated so many inferior teams. I'm just sick and tired of the overrating of "name" players and franchises at the expense of players and teams that actually win games.
                          Last edited by sreckless; 10-29-2013, 03:51 PM.

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                          • Jakeness23
                            Pro
                            • Aug 2009
                            • 872

                            #58
                            Still not feeling those ankle braces and socks on D Rose. I know it's nit-picking, but it's next-gen! haha

                            For real, get more options on ankle braces, we need some that come higher, and we need more sock lengths. If that's the only bad thing I can say, then I'm gonna be one happy SOB this November.
                            NBA
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                            PSN:BetterHigh1990

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                            • lakers24
                              MVP
                              • Jun 2008
                              • 2013

                              #59
                              Re: NBA 2K14 Next-Gen Season Simulation with New Screenshots

                              Originally posted by VDusen04
                              That's legitimately interesting. Is it theoretically possible for 2K to reduce the area size of these graphics?
                              Yes & no. They could reduce it, but it reduces the texture because if you don't, you'll have a texture that cut off halfway through since the area is smaller than the logo itself. The way the courts are coded now, apparently each logo is placed in a rectangle vs having the logos be completely separate from the floor itself. If the floor was its own base file and the logos were layered onto the court then sizes could be differentiated w/o being tied to a certain area coded into the court if that makes sense.
                              PSN - QfRmCpT

                              https://www.youtube.com/channel/UC8D...Y0FbPFHI6e-Wpg

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                              • wxn8822
                                Rookie
                                • Sep 2010
                                • 41

                                #60
                                Looking at the Harden Howard screenshot above, seems like big men still tend to have bigger heads...

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