WWE 2K14 Available Today, Share Your Impressions Here

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  • Buckeyed
    Rookie
    • Feb 2012
    • 433

    #151
    Re: WWE 2K14 Available Today, Share Your Impressions Here

    Well Yokozuna came out to his music playing along with 3MB's. WTH? This is twice now this has happened with entrances. The first was Del Rio. This happens in Universe mode.

    Comment

    • ggazoo
      Pro
      • Apr 2005
      • 533

      #152
      Re: WWE 2K14 Available Today, Share Your Impressions Here

      I didn't see a "Bugs and Glitches" thread, so I'll post in here. I created The Mega Bucks, DiBiase and Andre, and I gave them the "Andre and DiBiase team entrance". I also have it set where they should come out together - thing is, they don't. The made The Mega Powers too, and they come out together just fine.

      Anyone else run into this?

      Comment

      • Seymour Scagnetti
        Banned
        • Oct 2006
        • 2489

        #153
        Re: WWE 2K14 Available Today, Share Your Impressions Here

        Like I said before I'm not really up to date on today's WWE. In settings if I turn the universe draft to be on, what happens? Right now I have 2 brands going of 20 wrestlers each and the remaining roster I put on the inactive list.

        So with draft on, when does this draft occur? Is is after wrestlemania and does it just switch a few guys between my 2 brands? I assume the inactive guys are not involved in this?

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        • MrMBrown
          Banned
          • Jun 2013
          • 321

          #154
          Re: WWE 2K14 Available Today, Share Your Impressions Here

          Man I wish they would do something about weight detection, if I see Rey Mysterio hip tossing the Big Show one more time I might put my foot through my tv.

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          • cedwebb
            MVP
            • Oct 2005
            • 1160

            #155
            Re: WWE 2K14 Available Today, Share Your Impressions Here

            Originally posted by MrMBrown
            Man I wish they would do something about weight detection, if I see Rey Mysterio hip tossing the Big Show one more time I might put my foot through my tv.
            As great as this game is this is the one area I hope they give some attention to on next years game. They need to go watch some old matches with Andre, Stud, Bundy etc.. to see how the matches were worked with the facing smaller guys. It's a small gripe but would be cool to see them work around the big men in the ring versus seeing them get tossed around. I think it would be cool to see a guy like Andre never really get knocked off his feet unless it was a bigger guy really chopping him down ala Hogan taking multiple runs at him with clothes lines to finally get him down, or the body slam.

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            • TheShizNo1
              Asst 2 the Comm Manager
              • Mar 2007
              • 26341

              #156
              Re: WWE 2K14 Available Today, Share Your Impressions Here

              Can't you turn weight detection on?

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              • Mercury112491
                All Star
                • Mar 2007
                • 7426

                #157
                Re: WWE 2K14 Available Today, Share Your Impressions Here

                No Mercy and Wrestlemania 2000 had it right?

                Comment

                • Red Kafe
                  Banned
                  • May 2010
                  • 1941

                  #158
                  Re: WWE 2K14 Available Today, Share Your Impressions Here

                  Originally posted by TheShizNo1
                  Can't you turn weight detection on?

                  Sent from my SCH-I535 using Tapatalk
                  Yea


                  Sent from my iPhone using Tapatalk

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                  • WhiteMan22
                    Rookie
                    • Mar 2009
                    • 218

                    #159
                    Re: WWE 2K14 Available Today, Share Your Impressions Here

                    Does anyone else just feel like the flow of a match is better than ever?

                    I believe it was last year when they added the quick, normal, and epic match options in the game. Last year with the 2-count glitch, these really didn't matter.

                    I gotta say, this year with epic match setting, I've had some of the greatest matches I ever played. Cesaro vs Bryan, Reigns vs Cena, Ambrose vs Ryder, Punk vs Sandow.

                    They just feel so awesome. I'm very impressed with how it all feels this year.

                    Comment

                    • ILLCHILL
                      MVP
                      • Feb 2004
                      • 2820

                      #160
                      Re: WWE 2K14 Available Today, Share Your Impressions Here

                      Game is just tremendous, particularly because of the improved AI/reversal and flow of the match.

                      But I have to complain about a couple things that are bugging me:

                      1. Nothing has to be guaranteed, but why did Darren Young get a win against Brock Lesnar in my WWE Universe (sim/watch)? Do the ratings mean ANYTHING? Young took a fall-away slam (Lesnar's signature) then a Powerbomb, both on the outside, but Young kicked out and then hit his second finisher for the win. It seems guys get their finishers just at a certain time, regardless of how much offense/taunts a guy gets. Can be getting his butt kicked, but strings like 3 moves together and has the finish.

                      2. Obviously the rivalry thing is paltry with the constant same scenes over and over and over. Not to mention, I've had the same match, EXACTLY (stips/participants), week after week after week.

                      3. This one isn't as big, but a guy who has taken a beating in a long match will tap immediately to a simple chinlock. Example: Great, long tag match, but Darren Young (yes, again) hits Roman Reigns with a chinlock RIGHT NEXT to Seth Rollins, but Reigns taps out within like half-a-second. Start making weak submissions harder to make someone tap and align it more with the awesome kick-out system. You always have a shot, no matter how slim, to kick out. But with enough damage, you can end up with zero shot to survive an abdominal stretch.

                      Comment

                      • bigbob
                        MVP
                        • Sep 2007
                        • 10471

                        #161
                        Re: WWE 2K14 Available Today, Share Your Impressions Here

                        Originally posted by TheShizNo1
                        Can't you turn weight detection on?

                        Sent from my SCH-I535 using Tapatalk
                        THQ/Yukes changed something to weight detection years ago and it hasn't worked properly since.
                        --

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                        • CrimsonPatriot_92
                          Rookie
                          • Aug 2013
                          • 92

                          #162
                          Re: WWE 2K14 Available Today, Share Your Impressions Here

                          I know this is an impressions thread but I don't know where to put this and doubt it deserves a thread of its own. But anyway, I just tried out something pretty cool. I just unlocked Original Masked Kane after beating him at WrestleMania 14. Then I decided to have a little fun and have him face the New Masked Kane. I don't think Original Masked Kane liked what he would become in the future.

                          I guess, unless it was already known for a while, what I did confirms that some wrestlers can face themselves literally.
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                          • JazzMan
                            SOLDIER, First Class...
                            • Feb 2012
                            • 13547

                            #163
                            Re: WWE 2K14 Available Today, Share Your Impressions Here

                            I love the ability to plug in a User Playlist for the menus. Made a big playlist of non-entrance music (aside from Bray Wyatt's theme) and put it in the game, replacing the rest of the menu music.

                            One of those little things that enhances the experience in a way.
                            Twitter: @TyroneisMaximus
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                            • Hooe
                              Hall Of Fame
                              • Aug 2002
                              • 21555

                              #164
                              Re: WWE 2K14 Available Today, Share Your Impressions Here

                              I'm getting better user-CPU matches out of WWE 2K14 than any previous Yukes' wrestling game by leaps and bounds.

                              The last match I played tonight - Hulk Hogan against Big Show in my Universe - I took control of Hogan and proceeded to get wrecked by Show for most of the match; he landed two Show Stoppers and an OMG ring apron DDT, and he blocked my Comeback sequence. It took me nailing the kick out meter better than I had in any match previous, and multiple times (seemingly every time at 2-and-half), for me to buy time to get in two leg drops and win the match. It was an intense bout.

                              I had a similar bout earlier with a created wrestler against Yokozuna, but I wasn't able to kick out of a second Banzai Drop. I actually find myself legitimately losing to the CPU a good deal of the time, I'd say somewhere between 30 and 50 percent of my matches, playing on Legend difficulty. It keeps things interesting knowing that the CPU is a viable threat, and without feeling cheap.

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                              • elgreazy1
                                MVP
                                • Apr 2007
                                • 2996

                                #165
                                Re: WWE 2K14 Available Today, Share Your Impressions Here

                                Haven't picked up a wrestling game since 2011 and this is by far one of the best WWE games I've played. Things that I clearly noticed: the controls are super responsive, load times are very quick especially in creation mode, menus aren't clunky, and the reversal system is pretty demanding, I love the action-figure like look of the player models, animations are pretty smooth, commentators have got a lot better, etc.

                                Overall, I am really loving this game right now. I'm playing through the 30 Year campaign and it's a great way of taking you on a nostalgic ride while introducing one to the gameplay and mechanics of each fighter. Haven't dived into Universe mode just yet. Xbox Live play seems fun, but right now I'm just playing with lobby-garbage, I'm sure if I can find a few dedicated peeps it should have lots of replay value.
                                Last edited by elgreazy1; 11-04-2013, 09:51 AM.
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