MLB 14 The Show - Carry Over Saves to Future Versions, Generated Pitch Counts & More

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  • seanjeezy
    The Future
    • Aug 2009
    • 3347

    #16
    Re: Mlb 14 The Show Reveal Blog

    I really hope editing draft classes will be a feature this year, it goes hand in hand with transferring save files
    Bakin' soda, I got bakin' soda

    Comment

    • Sco291
      Pro
      • Jan 2011
      • 557

      #17
      Re: Mlb 14 The Show Reveal Blog

      Ramone said we would be "pleasantly surprised" with the release of news on '14. What an understatement that was.

      My jaw has fallen off my face and down into the underworld. Those screenshots are absolutely un-freaking believable and that video of Werth makes me want to run around outside in any given direction in the 30 degree weather with no pants on.

      and whats this? I can carrry my franchise over each year?

      And this is the tip of the iceberg!! CHEERS TO SCEA!!

      Comment

      • tnixen
        MVP
        • Oct 2011
        • 3184

        #18
        Re: Mlb 14 The Show Reveal Blog

        I'm in love!!
        Attached Files

        Comment

        • Eman5805
          MVP
          • Mar 2009
          • 3545

          #19
          Re: Mlb 14 The Show Reveal Blog

          The lighting on the facial hair is insane. Crazy hi-fi shenanigans.

          Comment

          • eaw913
            Rookie
            • Feb 2011
            • 492

            #20
            Re: Mlb 14 The Show Reveal Blog

            Ramone, you guys really are a special bunch. Wouldn't want any other studio working on a baseball game. Year end and year out you guys add features that just make this game that much better. I really can't wait for this one. My money is already set aside.

            Cheers to all the effort you guys put forth in this to make us happy!

            Comment

            • Shaffer26
              MVP
              • Feb 2009
              • 1236

              #21
              Re: Mlb 14 The Show Reveal Blog

              GENERATED PITCH COUNTS! I'm glad we have devs that actually listen to the community. These guys are the best in the biz and I wish there were more like them.

              Comment

              • royounggoku
                Banned
                • Sep 2013
                • 753

                #22
                Re: Mlb 14 The Show Reveal Blog

                Originally posted by Shaffer26
                GENERATED PITCH COUNTS! I'm glad we have devs that actually listen to the community. These guys are the best in the biz and I wish there were more like them.
                I have VERY limited knowledge of baseball and I'm trying to get into it so can you please explain to me what that is?

                Comment

                • bcruise
                  Hall Of Fame
                  • Mar 2004
                  • 23274

                  #23
                  Re: Mlb 14 The Show Reveal Blog

                  Originally posted by royounggoku
                  I have VERY limited knowledge of baseball and I'm trying to get into it so can you please explain to me what that is?
                  It basically means that the "count" on a batter (that is, balls and strikes) will be simulated by the game, and the player will take control on the meaningful pitch of that at-bat - the one that gets either swung on and missed/taken for a strikeout, taken for a walk, or hit into play. Plus I'd assume you can foul it off too to see another pitch. There are some finer points to that because not everything in baseball happens on that last pitch (pickoffs, wild pitches and passed balls, for example), but I'm sure we'll get more specifics on how it works later.

                  This is done to some extent when you're not batting in Road to The Show, and has been done in some previous baseball games. But it's a feature a lot of people on this board have wanted to get back.
                  Last edited by bcruise; 11-05-2013, 12:43 AM.

                  Comment

                  • Shaffer26
                    MVP
                    • Feb 2009
                    • 1236

                    #24
                    Re: Mlb 14 The Show Reveal Blog

                    For generated pitch counts, essentially you cut your game time in half.

                    Instead of playing pitch for pitch, which takes forever you can kind of play at-bat to at-bat. So instead of always starting out at a 0-0 count, you start out at a 3-1 count or a 0-2 count. It's randomized so you never really know what you'll get, but it helps for a good amount of walks and strikeouts.

                    Comment

                    • Blzer
                      Resident film pundit
                      • Mar 2004
                      • 42508

                      #25
                      Re: MLB 14 The Show - Carry Over Saves to Future Versions, Generated Pitch Counts & M

                      Originally posted by bp4baseball
                      [*]You can now carry over your saves to future versions of MLB The Show. MLB 14 The Show lays the foundation for year-to-year saves, meaning you never have to worry about starting your Franchise or Road to the Show seasons over.

                      Samsung PN60F8500 PDP / Anthem MRX 720 / Klipsch RC-62 II / Klipsch RF-82 II (x2) / Insignia NS-B2111 (x2) / SVS PC13-Ultra / SVS SB-2000 / Sony MDR-7506 Professional / Audio-Technica ATH-R70x / Sony PS3 & PS4 / DirecTV HR44-500 / DarbeeVision DVP-5000 / Panamax M5400-PM / Elgato HD60

                      Comment

                      • seanjeezy
                        The Future
                        • Aug 2009
                        • 3347

                        #26
                        Re: MLB 14 The Show - Carry Over Saves to Future Versions, Generated Pitch Counts & M

                        So anyone care to speculate how carry over saves will work? If a created player from OSFM is called up in '14, will he be replaced with an official SCEA version in '15? Will his stats carry over? Will we be able to import players mid franchise?

                        If SCEA can nail this, the Show will be a cut above any other sports game (that is until the others figure out how to do it as well hehe).
                        Bakin' soda, I got bakin' soda

                        Comment

                        • nomo17k
                          Permanently Banned
                          • Feb 2011
                          • 5735

                          #27
                          Re: Mlb 14 The Show Reveal Blog

                          Originally posted by bcruise
                          ... and the player will take control on the meaningful pitch of that at-bat - the one that gets either swung on and missed/taken for a strikeout, taken for a walk, or hit into play. Plus I'd assume you can foul it off too to see another pitch. There are some finer points to that because not everything in baseball happens on that last pitch (pickoffs, wild pitches and passed balls, for example), but I'm sure we'll get more specifics on how it works later.

                          ...
                          I'm curious how the game decides what the meaningful pitch of an at-bat should be (when a gamer is in control of a hitter). A hitter can always decide to let a pitch go, do nothing, and the count goes deeper. That is, if you are patient. But if you are hacker who swings at the first strike in every at-bat, that's possible too.

                          How many pitches a batter sees is very dependent on his approach, so I'm afraid (not really afraid... there will surely be an option to see every pitch anyways) that generated counts may not adapt to your hitting approach. Curious how the game will be handling this.
                          The Show CPU vs. CPU game stats: 2018,17,16,15,14,13,12,11

                          Comment

                          • Bobhead
                            Pro
                            • Mar 2011
                            • 4926

                            #28
                            Re: MLB 14 The Show - Carry Over Saves to Future Versions, Generated Pitch Counts & M

                            Originally posted by seanjeezy
                            So anyone care to speculate how carry over saves will work? If a created player from OSFM is called up in '14, will he be replaced with an official SCEA version in '15? Will his stats carry over? Will we be able to import players mid franchise?

                            If SCEA can nail this, the Show will be a cut above any other sports game (that is until the others figure out how to do it as well hehe).
                            I can't imagine how they could ever import new rosters or any of that on-the-fly. I'd imagine you are locked to the rosters you started with, and you just get the benefit of the new platform, and any changes made to stadiums, physics, etc... in, say, MLB '15.

                            Comment

                            • nomo17k
                              Permanently Banned
                              • Feb 2011
                              • 5735

                              #29
                              Re: MLB 14 The Show - Carry Over Saves to Future Versions, Generated Pitch Counts & M

                              Originally posted by seanjeezy
                              So anyone care to speculate how carry over saves will work? If a created player from OSFM is called up in '14, will he be replaced with an official SCEA version in '15? Will his stats carry over? Will we be able to import players mid franchise?

                              If SCEA can nail this, the Show will be a cut above any other sports game (that is until the others figure out how to do it as well hehe).
                              I think the roster/players is currently saved directly to each mode save file, so like Bobhead said I think we will be carrying over the set of players you started with (plus player progression, etc.). I hope importing players any any point would be possible, but who knows.

                              Being a son of Debbie Downer (and the dad is a chicken), I'm afraid (again, not really afraid.....) that the stability of player progression will be very important in order for the franchise/season/RTTS save file carry-over to be really useful. Player progression is a very dynamic thing and it is definitely one of the hardest things to balance well, but I hope this is something that ends up being well done. If the whole league plays unrealistically (as in stats, etc.) after 5 years or so, the appeal of the save file transfer will be severely diminished I think.

                              Seeing the items that will be in for the upcoming release, It is such a nice confirmation that the devs at SD Studio do really value our voices with regards to what we want to see happen in this game.
                              The Show CPU vs. CPU game stats: 2018,17,16,15,14,13,12,11

                              Comment

                              • tril
                                MVP
                                • Nov 2004
                                • 2912

                                #30
                                its going to be a long winter!!!!
                                Good work SCEA!!!!
                                absolutely love the carry over. ITs about time a sports game implements this.

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