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Old 11-08-2013, 07:59 PM   #268
JODYE
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Re: NBA 2K14 Gameplay Video for PlayStation 4

Quote:
Originally Posted by lakers24
See, and here in lies the problem of what I was mentioning. 2k has always looked more lifelike because of animations, but people complain that you're never fully in control. But that's what happens when you want it to look as close to the real product as possible w/o still looking like a game.
Live on the other hand always has felt like you were in more control, but the trade off is the jerkiness and the lack of smoothness to everything because they want to give you control. It's crazy, but I don't see this changing that much really anytime soon because the majority of people who want to play what they see on tv outnumbers the people who want to play a videogame.
It's not even the animations, but the tuning and speed of those animations along with just poorly tuned player physics and a clunky momentum system. Couple that with the poor passing system and congested court spacing, the game is going to lack fluidity and freedom. The dribbling system is a good start, albeit one that was taken from other games, but being tuned around the current physics system give it a sense of unresponsiveness as well, especially when going from an iso move to trying to beat your man off the dribble. Most of the times resulting in that awkward step/gather motion before gaining any real speed or burst and once you reach a full speed, it is incredibly difficult to make any quick lateral moves. Again everything feels very methodical.

Live's problem is the exact opposite. They have had the issue of animation speeds varying from movement to movement. Players exploding to the rim from a dead stop, or dribbling animations all of a sudden being drastically slower because of ratings.

From a aesthetic standpoint, 2k's animations have always been on point. Their motion capture game is serious. It's about tuning those animations to make them more functional in game situations. You can have the most beautiful passing animations in the world, but if the ball is taking 3 seconds to get there and another 2 to catch and gather, then what is the point?
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Last edited by JODYE; 11-08-2013 at 08:02 PM.
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