NBA 2K14 Real Voices Trailer

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  • Ricky Rozay
    Banned
    • Nov 2013
    • 107

    #211
    Re: NBA 2K14 Real Voices Trailer

    Comment

    • Segagendude
      Banned
      • Aug 2008
      • 7940

      #212
      Re: NBA 2K14 Real Voices Trailer

      Originally posted by gofresno
      I hope they got some funny audio clips out of Coach Popovich
      "We need to play better".

      "We need to defend more".

      "Our defense stinks".

      "Yes".

      "No".

      That about cover it? Lol

      Comment

      • DamnYanks2
        Hall Of Fame
        • Jun 2007
        • 20794

        #213
        Re: NBA 2K14 Real Voices Trailer

        Originally posted by Segagendude
        "We need to play better".

        "We need to defend more".

        "Our defense stinks".

        "Yes".

        "No".

        That about cover it? Lol
        You only get two Alright now it's covered.

        Comment

        • CaseIH
          MVP
          • Sep 2013
          • 3945

          #214
          Re: NBA 2K14 Real Voices Trailer

          Dang all these video's on the NG game is making it hard to turn on the PS3 and play. It really sucks knowing I cant afford a PS4 for atleast a year, so I really need to start ignoring all this stuff on the NG game,lol. This game is looking amazing on the NG console. Going ot be hard to wait it out, and I know its only going to get tougher when MLBTS14 stuff starts rolling out,as I can only imagine if NBA2k14 is looking this good, just how great MLBTS will be on the NG considering how much better that game is already on the CG console.
          Everyone who exalts themselves will be humbled, and he who humbles himself will be exalted- Luke14-11

          Favorite teams:
          MLB- Reds/ and whoever is playing the Cubs
          NBA- Pacers
          NFL- Dolphins & Colts

          Comment

          • junot18
            Banned
            • Sep 2010
            • 17

            #215
            I neeed mmyyyy presciousssssssss (Gollum voice)!!!!!!

            Comment

            • xnate128x
              Banned
              • Jul 2012
              • 88

              #216
              Oh geez, I guess I was wrong in the last post when I said about not getting the voices synced with the in game character properly. Looks pretty good. I'm just curious how many different lines each player and coach has per interview. I'm guessing it's not that much, considering this is their first crack at it. Some of the mouth movement needs work, but overall I'm impressed. 2k has a very good foundation for this game. I can't wait to see what they have in store for us next year.

              Comment

              • RipCityAndy
                Rookie
                • Nov 2012
                • 249

                #217
                Originally posted by Segagendude
                "We need to play better".

                "We need to defend more".

                "Our defense stinks".

                "Yes".

                "No".

                That about cover it? Lol
                This would be AWESOME. I love Pop.

                Comment

                • milkmanv1
                  Just started!
                  • Apr 2013
                  • 2

                  #218
                  http://mashable.com/wp-content/uploads/2013/07/Bear-in-the-Big-Blue-House.gif

                  Comment

                  • RustyRocket56
                    Training Camp Warrior
                    • Dec 2012
                    • 296

                    #219
                    Re: NBA 2K14 Real Voices Trailer

                    Originally posted by Segagendude
                    "We need to play better".

                    "We need to defend more".

                    "Our defense stinks".

                    "Yes".

                    "No".

                    That about cover it? Lol

                    "they were distracted by your suit" to Craig Sager

                    Comment

                    • trobinson97
                      Lie,cheat,steal,kill: Win
                      • Oct 2004
                      • 16366

                      #220
                      Re: NBA 2K14 "Voices" Trailer

                      Wow....man, wow. Props 2K.

                      <iframe width="560" height="315" src="//www.youtube.com/embed/gPwCU0zEHCM" frameborder="0" allowfullscreen></iframe>
                      PS: You guys are great.

                      SteamID - Depotboy



                      ...2009, 2011, 2012, 2015, 2017, 2020....
                      What a run
                      Roll Tide




                      Comment

                      • LBpresmy24
                        Rookie
                        • Jul 2012
                        • 85

                        #221
                        my question is wenever u do association nd have new players come in the league from draft classes what voices wil they be using for them

                        Comment

                        • TjJunior
                          Rookie
                          • Jun 2012
                          • 274

                          #222
                          I hope G Pop is authentic to his interview style, if they even put him in any, also I hope they put this technology into WWE 2K15. In a much more grand fashion of course.

                          Comment

                          • Sundown
                            MVP
                            • Oct 2010
                            • 3270

                            #223
                            Re: NBA 2K14 Real Voices Trailer

                            I really like this feature more than I was initially impressed, if that makes any sense.

                            The animations are a bit stiff and robotic-- I wish they'd spent a bit more time on the postures and making Doris Burke more lifelike. She should be moving the mic closer to her and the player's mouth, and should have different stances and animations based on player height. It wouldn't be too difficult to do-- and it's really weird her hands are holding the mic funny, and her offhand makes the weirdest gestures. I really wish they tried to capture the interaction of interviewer and player-- they're usually huddled much closer together, partly because of the height disparity, and because the mic needs to be close to pick up the audio.

                            I also think they could also have used better, less static camera angles. Rarely do you see a full body shot at length on TV. The close in shots look much more convincing, and I think they could have zoomed in a bit more to replicate a real broadcast. It'd also give them a chance to show off their head models even more. It's also really odd that they use such static angles for interviews while they use that dynamic up shot from below in all the trailers. Real interviews also use that shot (mostly because the cameraman is shorter), and it would be a perfect spot to work that in:

                            Check out all the camera movement and the switch to the up-shot at around :20.

                            <iframe width="560" height="315" src="//www.youtube.com/embed/R2PGX-kJkKc" frameborder="0" allowfullscreen=""></iframe>

                            However-- they really tried to capture some of the facial expressions and movements of players during their delivery. If you watch Garnett's actual interview, he bobs his head in the same way and in the same spots as he emphasizes certain words. The 2K animation is much more understated-- probably because it would contrast against the stiff posture of the players-- but it's there, and there's some life that creeps through despite the stiff body language. And dang, hearing familiar players and coaches. That's going to draw me in and resonate in occasionally surprising ways-- I'll probably be criticizing the animations in one game, and in the next feel-- damn, that really did look and sound like Iguodala. Iguodala is in my Xbox.

                            Also 2K needs to work on their hair technology. Apparently Dirk and Doris buy their wigs from the same place.
                            Last edited by Sundown; 11-09-2013, 05:02 AM.

                            Comment

                            • life4eva
                              Rookie
                              • Sep 2011
                              • 71

                              #224
                              Originally posted by Sundown
                              I really like this feature more than I was initially impressed, if that makes any sense.

                              The animations are a bit stiff and robotic-- I wish they'd spent a bit more time on the postures and making Doris Burke more lifelike. She should be moving the mic closer to her and the player's mouth, and should have different stances and animations based on player height. It wouldn't be too difficult to do-- and it's really weird her hands are holding the mic funny, and her offhand makes the weirdest gestures. I really wish they tried to capture the interaction of interviewer and player-- they're usually huddled much closer together, partly because of the height disparity, and because the mic needs to be close to pick up the audio.

                              I also think they could also have used better, less static camera angles. Rarely do you see a full body shot at length on TV. The close in shots look much more convincing, and I think they could have zoomed in a bit more to replicate a real broadcast. It'd also give them a chance to show off their head models even more. It's also really odd that they use such static angles for interviews while they use that dynamic up shot from below in all the trailers. Real interviews also use that shot (mostly because the cameraman is shorter), and it would be a perfect spot to work that in:

                              Check out all the camera movement and the switch to the up-shot at around :20.

                              <iframe width="560" height="315" src="//www.youtube.com/embed/R2PGX-kJkKc" frameborder="0" allowfullscreen=""></iframe>

                              However-- they really tried to capture some of the facial expressions and movements of players during their delivery. If you watch Garnett's actual interview, he bobs his head in the same way and in the same spots as he emphasizes certain words. The 2K animation is much more understated-- probably because it would contrast against the stiff posture of the players-- but it's there, and there's some life that creeps through despite the stiff body language. And dang, hearing familiar players and coaches. That's going to draw me in and resonate in occasionally surprising ways-- I'll probably be criticizing the animations in one game, and in the next feel-- damn, that really did look and sound like Iguodala. Iguodala is in my Xbox.

                              Also 2K needs to work on their hair technology. Apparently Dirk and Doris buy their wigs from the same place.
                              Cup Half Full I see............


                              The way I see it though is Amazing, nothing i n life is Perfect and if you see everything they've done as a whole and pushed technology forward many would agree. Things can always improve, but cut 2K some slack they've done a lot and delivered what appears to be an Excellent Game.

                              Comment

                              • MHammer113
                                Rookie
                                • Oct 2008
                                • 414

                                #225
                                Wow. Wow wow
                                http://pcfriars1213.blogspot.com/ - Coaching Career of Ed Cooley College Hoops 2k8

                                Comment

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