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My "MyGM Ready" Roster

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  • skow05
    Pro
    • Aug 2008
    • 500

    #1

    My "MyGM Ready" Roster

    Hey guys -

    So I spent some time editing 2k's base roster to use for MyGM. My hopes with these are to push the CPU in the right direction in terms of setting up rotations. And maybe they will help out with CPU trades and personnel decisions as well.

    The main thing I was going for, since the CPU usually sets the rotation up based on overall ratings, was to make sure the depth chart of the actual NBA team matched how the players were rated on the roster. I also went through and did some shot tendency/touches and player role edits. I did not touch rotations for the most part, mainly because I edited rosters for 6-8 hours today and had an epiphany that it was idiotic to be spending my first PS4 hours inside of 2k's roster editing function.

    Anyways, I just figured I might as well share in case someone else can squeeze some enjoyment out of them as well.

    PSN: Skow
    Roster Title: MyGM Ready

    P.S. - I didn't create these with the sole intention of community consumption, so keep in mind that these are my own personal edits and you might not agree with every decision I made.

    Edit: Well, I'm getting an error code every time I try to start a new MyGM with the further roster editing I completed. No issues starting one with the base 2k roster. So I guess my roster is corrupt. Yayyyyyy.
    Last edited by skow05; 11-16-2013, 05:53 PM.
    Cubs
    UofM

    Cowboys

    Knicks
    PSN - Skow
  • hoopsjones84
    Rookie
    • Feb 2005
    • 308

    #2
    Re: My "MyGM Ready" Roster

    Originally posted by skow05
    Hey guys -

    So I spent some time editing 2k's base roster to use for MyGM. My hopes with these are to push the CPU in the right direction in terms of setting up rotations. And maybe they will help out with CPU trades and personnel decision as well.

    The main thing I was going for, since the CPU usually sets the rotation up based on overall ratings, was to make sure the depth chart of the actual NBA team matched how the players were rated on the roster. I also went through and did some shot tendency/touches and player role edits. I did not touch rotations for the most part, mainly because I edited rosters for 6-8 hours today and had an epiphany that it was idiotic to be spending my first PS4 hours inside of 2k's roster editing function.

    Anyways, I just figured I might as well share in case someone else can squeeze some enjoyment out of them as well.

    PSN: Skow
    Roster Title: MyGM Ready

    P.S. - I didn't create these with the sole intention of community consumption, so keep in mind that these are my own personal edits and you might not agree with every decision I made.
    Have u checked to see if the cpu resets rotations when in mygm. All previous versions would pretty much say "eff you" to your rotation edits. Like puttin ginobli and j terry in starting lineup.


    Sent from my iPhone using Tapatalk

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    • skow05
      Pro
      • Aug 2008
      • 500

      #3
      Re: My "MyGM Ready" Roster

      Originally posted by hoopsjones84
      Have u checked to see if the cpu resets rotations when in mygm. All previous versions would pretty much say "eff you" to your rotation edits. Like puttin ginobli and j terry in starting lineup.


      Sent from my iPhone using Tapatalk
      I just started my first go of "MyGM". I couldn't find a way to look at other teams rotations within the mode itself. But I'm starting a game vs the Bucks right now so I'll post back and let you know how their rotation played out.

      Here's to hoping all that time spent editing wasn't a lost cause!
      Cubs
      UofM

      Cowboys

      Knicks
      PSN - Skow

      Comment

      • hoopsjones84
        Rookie
        • Feb 2005
        • 308

        #4
        Re: My "MyGM Ready" Roster

        Originally posted by skow05
        I just started my first go of "MyGM". I couldn't find a way to look at other teams rotations within the mode itself. But I'm starting a game vs the Bucks right now so I'll post back and let you know how their rotation played out.

        Here's to hoping all that time spent editing wasn't a lost cause!
        Alright. Thanks alot


        Sent from my iPhone using Tapatalk

        Comment

        • skow05
          Pro
          • Aug 2008
          • 500

          #5
          Re: My "MyGM Ready" Roster

          These were from a game I just played in MyGM:







          Concerning on the Knicks side: (My substitutions were left on Auto and I hadn't touched the rotation once I entered the mode) J.R.'s lack of minutes. His role is listed as "Sixth Man", and in my roster he is 1 overall point higher than Shump. So the rotations stuck with the roles I had listed going into the mode, and didn't auto-populate J.R. as the starter. (Which is a good thing) That would have happened in Association's of past. This is a easy fix in my situation, since I'm controlling the Knicks, but kind of sucks knowing it didn't quite work as I had intended.

          Concerning on the Bucks side: Nothing really. I just wish the minutes weren't allocated in such a top heavy manner, and that the CPU wouldn't be so insistent on playing the entire bench. I was really hoping that Wolters would get the bulk of the backup PG minutes and that Pachulia/Henson would have played more. But there's really no getting around that as far as I know.

          General Concern: Melo had 4 fouls with 9:00 left in the 3rd Quarter and Woodson didn't bench him. From what I remember, the same issue was occurring for the PS3 version.
          Last edited by skow05; 11-16-2013, 09:05 AM.
          Cubs
          UofM

          Cowboys

          Knicks
          PSN - Skow

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          • bamalam
            MVP
            • Nov 2002
            • 1408

            #6
            Re: My "MyGM Ready" Roster

            rotations look like same flawed logic from past 2k where every team has the same coaching AI and give almost all starters around 34-35 minutes with a rare exception here and there.

            In past 2k its like all the cpu teams have the same coach handing out all the minutes.

            I also notice the same AI with 12 players getting minutes- 1 game, i know, but looks like they changed nothing with rotation AI


            I would be interested to see the minutes from other teams/games and see how those minutes end up.

            Comment

            • hoopsjones84
              Rookie
              • Feb 2005
              • 308

              #7
              Re: My "MyGM Ready" Roster

              Originally posted by skow05
              These were from a game I just played in MyGM:







              Concerning on the Knicks side: (My substitutions were left on Auto and I hadn't touched the rotation once I entered the mode) J.R.'s lack of minutes. His role is listed as "Sixth Man", and in my roster he is 1 overall point higher than Shump. So the rotations stuck with the roles I had listed going into the mode, and didn't auto-populate J.R. as the starter. (Which is a good thing) That would have happened in Association's of past. This is a easy fix in my situation, since I'm controlling the Knicks, but kind of sucks knowing it didn't quite work as I had intended.

              Concerning on the Bucks side: Nothing really. I just wish the minutes weren't allocated in such a top heavy manner, and that the CPU wouldn't be so insistent on playing the entire bench. I was really hoping that Wolters would get the bulk of the backup PG minutes and that Pachulia/Henson would have played more. But there's really no getting around that as far as I know.

              General Concern: Melo had 4 fouls with 9:00 left in the 3rd Quarter and Woodson didn't bench him. From what I remember, the same issue was occurring for the PS3 version.
              Thanks for the post. May be playin a lot of exhibition games haha. Cant wait to check it out thursday night tho


              Sent from my iPhone using Tapatalk

              Comment

              • skow05
                Pro
                • Aug 2008
                • 500

                #8
                Re: My "MyGM Ready" Roster

                Originally posted by bamalam
                rotations look like same flawed logic from past 2k where every team has the same coaching AI and give almost all starters around 34-35 minutes with a rare exception here and there.

                In past 2k its like all the cpu teams have the same coach handing out all the minutes.

                I also notice the same AI with 12 players getting minutes- 1 game, i know, but looks like they changed nothing with rotation AI


                I would be interested to see the minutes from other teams/games and see how those minutes end up.
                I simmed ahead a bit in a test MyGM and looked at the box scores. All starters are getting 33-38 minutes. The most bench minutes I saw in a simulated game was 20 by Ramon Sessions.

                It is what it is, I did my best to make the mode enjoyable for myself. And I'll still have a blast with it. It's just a tad disappointing that the A.I. hasn't changed much when it comes to handling rotations. You'd think it would at least factor in the stamina rating. <--- Speaking of, If anyone wants to test that, I'd be gracious. I have to get a little bit of sleep so I don't zzzzz away the opportunity to play (erm...I mean edit rosters ) all day today.
                Cubs
                UofM

                Cowboys

                Knicks
                PSN - Skow

                Comment

                • Melbournelad
                  MVP
                  • Oct 2012
                  • 1567

                  #9
                  Re: My &quot;MyGM Ready&quot; Roster

                  Before release you had some who didn't really play Association waving off concerns and saying how it was a completely new mode so all the old Association issues wouldn't be in MyGM. Well so much for that. Looks like most of the problems ARE still occurring.

                  Comment

                  • Comduklakis
                    MVP
                    • Oct 2005
                    • 1893

                    #10
                    Re: My &quot;MyGM Ready&quot; Roster

                    Are we suprised? They have had several years to fix rotations, free agent signing logic, etc. Instead they have chosen to concentrate on adding Justin Beiber. Next Gen is no different. Ignore the flaws to make it neat and flashy. I am hearing the game play is awesome. Thats' great but at a certain point those of us not interested in using VC, those of us who care about correct rotations, the ability to edit ANYTHING, good trade logic, and free agent signing logic have to take a stand and say "I'm not buying until you pay attention to me."

                    Rotations kill me. It is such an easy fix. I'm no programmer but it should be easy to write code that prioritizes situations based on foul trouble (priority 1), fatigue (priority 2), and role/suggested minutes. Heck you could even add code for when your opponent plays big or small and have rotations adjusted accordingly. I get that trade logic is tricky stuff, but rotations? Should have been fixed 4 years ago. And since it is ALWAYS the same, it isn't that they haven't fixed them, it is that they don't even try. Their priorities are on casual and online play.
                    http://www.operationsports.com/forum...y-cant-we.html

                    http://www.operationsports.com/forum...ow-2012-a.html

                    Comment

                    • crosstheriver
                      Rookie
                      • Aug 2012
                      • 133

                      #11
                      Re: My &quot;MyGM Ready&quot; Roster

                      Can't actually select custom rosters at the moment. I don't know why but deciding to not let us have a local copy of the roster basically means we will only be playing with the out of the box roster. Can't even edit right now because 2k's online seems to have munched everyone's roster.

                      Amazing. Probably won't be supporting 2k ever again if they don't fix this.

                      Comment

                      • gamingsinceatari
                        Rookie
                        • Oct 2011
                        • 138

                        #12
                        Re: My &quot;MyGM Ready&quot; Roster

                        Originally posted by crosstheriver
                        Can't actually select custom rosters at the moment. I don't know why but deciding to not let us have a local copy of the roster basically means we will only be playing with the out of the box roster. Can't even edit right now because 2k's online seems to have munched everyone's roster.

                        Amazing. Probably won't be supporting 2k ever again if they don't fix this.
                        I'm dealing with the same thing right now, and I'm pissed off because I sat here for an hour fixing up the roster. Cant even save it... WTF

                        Comment

                        • crosstheriver
                          Rookie
                          • Aug 2012
                          • 133

                          #13
                          Re: My &quot;MyGM Ready&quot; Roster

                          Originally posted by gamingsinceatari
                          I'm dealing with the same thing right now, and I'm pissed off because I sat here for an hour fixing up the roster. Cant even save it... WTF
                          Me too. My changes are gone. When the servers went down it nixed all my work. Pretty much 2k has gone EA on us.

                          Comment

                          • skow05
                            Pro
                            • Aug 2008
                            • 500

                            #14
                            Re: My &quot;MyGM Ready&quot; Roster

                            Can you guys just not access them because the 2k servers aren't available at the moment? Or were they actually deleted?

                            Edit: I was able to grab mine from the "Roster Creator" section.

                            Also - I started testing out some stamina edits. I dropped Shumpert down to a 70 stamina from 90 and Bargnani down to a 65 from an 83. I simmed 4 games and they played between 25-30 minutes as opposed to the 33-38 per game I was seeing before.
                            Last edited by skow05; 11-16-2013, 03:30 PM.
                            Cubs
                            UofM

                            Cowboys

                            Knicks
                            PSN - Skow

                            Comment

                            • wolakfan
                              Rookie
                              • Oct 2012
                              • 171

                              #15
                              Re: My &quot;MyGM Ready&quot; Roster

                              After spending most of my weekend messing around in My GM mode, it seems like the best bet for association users is to stick to the single season mode. Although I must say reading this thread does give me some hope. You can edit rotations in single season mode by viewing the roster selecting a team and then going into rotations menu. You will have to do this for every team. Of course if you leave injuries on it will negate everything.
                              “Better learn not to talk to me. You shake the tree, a leopard’s gonna fall out.”
                              - Aimed at JR Smith, who had directed some choice words at Bryant during a 2008 Lakers-Nuggets playoff game. Kobe finished with 49 points and 10 assists.

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