Is This The Biggest Year to Year Regression of All-Time?

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  • JrueToTheGame
    Banned
    • May 2013
    • 623

    #1

    Is This The Biggest Year to Year Regression of All-Time?

    I mean you can talk about Madden 05 Xbox/PS2 to Madden 06 PS3/360 and you can talk about Live 10 to Elite 11, but other than that…how can a game launch with half of the game blatantly removed??? I mean when you look at the extensive list of features missing it raises some eyebrows:
    • Unable to save our own rosters?
    • Settings won't save
    • Scripted injuries in My Player (I had the same one Chris Smoove Had smh.)
    • No create a player
    • And IMO The biggest hit of all The inability to edit the appearance of draft classes...


    And to think that people were talking $70 a game this gen…for what? For this? And the fact that 2K has been dead silent over this whole time is really pointing to these features (mainly CAP) being ignored or "impossible" to implement.

    I mean with the removal of CAP and appearance editing 2K effectively killed off about a 3rd of the community when it comes to roster editing capabilities…I think anyone who cares about 2K anyone who cares about OS as a community should be in support of the reimplementation [Is that a word? lol] of these features.
  • TheBleedingRed21
    Game Dev
    • Oct 2010
    • 5071

    #2
    Re: Is This The Biggest Year to Year Regression of All-Time?

    If you think this is regression...

    I can only imagine how you would of felt if we went back in time to Madden 06.

    I think you are missing the points to MyGM and MyPlayer.
    PSN: TheBleedingRed21
    Twitch: http://www.twitch.tv/TheBleedingRED21_OS

    Comment

    • Knux-Future
      Rookie
      • Oct 2010
      • 62

      #3
      Re: Is This The Biggest Year to Year Regression of All-Time?

      Originally posted by TheBleedingRed21
      If you think this is regression...

      I can only imagine how you would of felt if we went back in time to Madden 06.

      I think you are missing the points to MyGM and MyPlayer.
      Just because Madden o6 was worse doesn't make this all of a sudden ok.

      MyGm and MyPlayer's additions are garbage too. Did we really need cutscenes? Especially ones that will repeat and aren't super realistic. In fact Id argue that these additions are the reason they took out **** as well.

      We are talking about features that have been a standard for 10 years now. I get it that they wanted to do more than just port CG but in the end they failed to understand, that doesn't mean you cut basic *** features so you could put in cutscenes and interviews. Those kinda of things only work when the rest of the game is fully featured.

      This game would be a LOT better if CAP, Saving Rosters to your harddrive, and multiple players in the single player modes(at least the season mode). As is its going to get boring really fast for players like me who don't want to deal with the extra ****.

      If the game was just garbage, I'd just trade it in and move on but there is a great game in here but it is ruined by some beyond stupid decisions that may or may not be 2k being greedy ****s.

      In short, this is a simulation videogame that gets in the way of you simulating because modes and features are missing or broken

      Comment

      • Gman 18
        MVP
        • Jul 2012
        • 2902

        #4
        Re: Is This The Biggest Year to Year Regression of All-Time?

        I find it hilarious how the same people who always complain about how bad madden is and how nfl 2k5 was so much better will put up with the same bs that 2k pulls and not complain about it smh... they buy 2k everyyear without even thinking about it but they hold a grudge against madden and some of the madden bashers actually haven't played the game in years

        Sent from my Kindle Fire using Tapatalk 2
        Last edited by Gman 18; 11-17-2013, 11:10 PM.
        Hieroglyphics 3rd Eye Vision '98- You never knew

        Comment

        • JrueToTheGame
          Banned
          • May 2013
          • 623

          #5
          Re: Is This The Biggest Year to Year Regression of All-Time?

          Originally posted by Gman 18
          I find it hilarious how the same people who always complain about how bad madden is and how nfl 2k5 was so much better will put up with the same bs that 2k pulls and not complain about it smh...

          Sent from my Kindle Fire using Tapatalk 2
          That was really my point, I want to keep it 100. I see past the smoke and mirrors. OTHER THAN THE GRAPHICS How is this game better? I mean really? What are the better features? Association is scrapped and the VC ridden MYGM mode sure doesn't seem better, so how is this game such a step forward? At this point I would go as far as to say that Madden had a better transition over to Next Gen did than 2K did. They kept all their features the same, made some gameplay improvements, and a slight graphical bump. A week ago I would have never even dreamed I would be saying that. I actually got in trouble in a thread on the Madden forums saying that they needed to be more like 2K and boy was I wrong.

          Comment

          • Gman 18
            MVP
            • Jul 2012
            • 2902

            #6
            Re: Is This The Biggest Year to Year Regression of All-Time?

            Originally posted by JrueToTheGame
            That was really my point, I want to keep it 100. I see past the smoke and mirrors. OTHER THAN THE GRAPHICS How is this game better? I mean really? What are the better features? Association is scrapped and the VC ridden MYGM mode sure doesn't seem better, so how is this game such a step forward? At this point I would go as far as to say that Madden had a better transition over to Next Gen did than 2K did. They kept all their features the same, made some gameplay improvements, and a slight graphical bump. A week ago I would have never even dreamed I would be saying that. I actually got in trouble in a thread on the Madden forums saying that they needed to be more like 2K and boy was I wrong.
            Thats because its 2k and 2k is apparently allowed to get away with laziness according to some people. 2k left a lot of things that were in current gen out of next gen and i have yet to hear a complaint from the 2k fanboys/ madden bashers. All they care about is the improved graphics but not about the features that 2k removed that were in the game for like 10 years but if madden removes 1 little thing then the madden bashers erupt like a volcano of complaints about how bad madden is and how lazy the developers are smh. At least madden didn't remove anything from current gen

            Sent from my Kindle Fire using Tapatalk 2
            Last edited by Gman 18; 11-17-2013, 11:11 PM.
            Hieroglyphics 3rd Eye Vision '98- You never knew

            Comment

            • goofyballer
              Rookie
              • Sep 2010
              • 9

              #7
              Re: Is This The Biggest Year to Year Regression of All-Time?

              Originally posted by JrueToTheGame
              how can a game launch with half of the game blatantly removed???
              Half the game removed?? That sounds scary, what did they take out?

              Originally posted by JrueToTheGame

              • Unable to save our own rosters?
              • Settings won't save
              • Scripted injuries in My Player (I had the same one Chris Smoove Had smh.)
              • No create a player
              • And IMO The biggest hit of all The inability to edit the appearance of draft classes...

              hahahahahahaha, don't think you should stop with video games, this is clearly a worse regression than the entire George W. Bush presidency

              Comment

              • SoAwesome
                Banned
                • Mar 2011
                • 473

                #8
                Re: Is This The Biggest Year to Year Regression of All-Time?

                Damn did everyone expect this to be lights out on the first game of generation. IT'S NOT A PORT. So they don't have same things from 360/PS3 2K14. Things will be fixed via patches and 2k15. Relax and enjoy the game

                Comment

                • LuckyHandsINC
                  Rookie
                  • Dec 2012
                  • 45

                  #9
                  Re: Is This The Biggest Year to Year Regression of All-Time?

                  I'm going to say this is the biggest year to year PROgression. At least on the court. Lots of things outside need work but at least they got right what matters. This year they can work on all the little annoyances.

                  Comment

                  • silverskier
                    Rookie
                    • Sep 2008
                    • 285

                    #10
                    Re: Is This The Biggest Year to Year Regression of All-Time?

                    Originally posted by SoAwesome
                    Damn did everyone expect this to be lights out on the first game of generation. IT'S NOT A PORT. So they don't have same things from 360/PS3 2K14. Things will be fixed via patches and 2k15. Relax and enjoy the game
                    How can you enjoy a game if there aren't the modes that you want to play? it is not a question of relaxing mate

                    Comment

                    • CRIP4LIFE
                      Zero Finger Movement
                      • Apr 2007
                      • 504

                      #11
                      Re: Is This The Biggest Year to Year Regression of All-Time?

                      Originally posted by SoAwesome
                      Damn did everyone expect this to be lights out on the first game of generation. IT'S NOT A PORT. So they don't have same things from 360/PS3 2K14. Things will be fixed via patches and 2k15. Relax and enjoy the game
                      it seems no one here, except this guy ^^, understands how videogames are made.

                      first of all, comparing nba2k14 to madden 25 on ps4/xbox1 is moot. apples versus oranges. madden is approx ~9gb while nba2k14 is approx ~43gb.

                      coding a game from the ground up, is like building a skyscraper. you start at the foundation and work your way up. building and solidifying the structure first. then you install the interior of the building.

                      madden (at 9gb may i remind you) was a port with minor tweaks to graphics and physics. i like madden 25 ps4, but i like it for what it is, not what i want it to be.

                      nba2k14, on the other hand, was rebuilt. recoded from the ground up. yes, it's missing a few things you're used to. but 2k didn't "take them out". they just haven't yet had time to install them. coding some software takes years upon years. if you don't like that, you should stop playing games and save yourself some heartache.
                      NFL - RAVENS
                      NBA - BULLS
                      MLB - NATIONALS
                      NCAA - CLEMSON

                      Comment

                      • VDusen04
                        Hall Of Fame
                        • Aug 2003
                        • 13034

                        #12
                        Re: Is This The Biggest Year to Year Regression of All-Time?

                        Originally posted by CRIP4LIFE
                        it seems no one here, except this guy ^^, understands how videogames are made.

                        first of all, comparing nba2k14 to madden 25 on ps4/xbox1 is moot. apples versus oranges. madden is approx ~9gb while nba2k14 is approx ~43gb.

                        coding a game from the ground up, is like building a skyscraper. you start at the foundation and work your way up. building and solidifying the structure first. then you install the interior of the building.

                        madden (at 9gb may i remind you) was a port with minor tweaks to graphics and physics. i like madden 25 ps4, but i like it for what it is, not what i want it to be.

                        nba2k14, on the other hand, was rebuilt. recoded from the ground up. yes, it's missing a few things you're used to. but 2k didn't "take them out". they just haven't yet had time to install them. coding some software takes years upon years. if you don't like that, you should stop playing games and save yourself some heartache.
                        You honestly raise a good point. I admittedly know very little about how things work behind closed doors. I'd reckon it's just tough for some folks to hear that line then figure out how it was so possible to create a coding base that allows for virtual currency to successfully seep its way into every single mode with great precision while 2K was apparently unable to master staples like Create-a-Player and local roster saves.

                        I think its sensible for those folks to wonder if that's more about 2K being unable to finish all the projects they desired or if this is just about an overarching direction change being made by 2K as a whole (that began to creep up with 2K13).

                        Comment

                        • knick9
                          MVP
                          • Nov 2007
                          • 1517

                          #13
                          Re: Is This The Biggest Year to Year Regression of All-Time?

                          A lot of simple things are gone--can't turn on or off any rules or violations which has been like in every game before. No excuse for taking away so much user control.

                          Comment

                          • seanhazz1
                            Rookie
                            • Nov 2006
                            • 416

                            #14
                            Re: Is This The Biggest Year to Year Regression of All-Time?

                            Originally posted by CRIP4LIFE
                            it seems no one here, except this guy ^^, understands how videogames are made.

                            first of all, comparing nba2k14 to madden 25 on ps4/xbox1 is moot. apples versus oranges. madden is approx ~9gb while nba2k14 is approx ~43gb.

                            coding a game from the ground up, is like building a skyscraper. you start at the foundation and work your way up. building and solidifying the structure first. then you install the interior of the building.

                            madden (at 9gb may i remind you) was a port with minor tweaks to graphics and physics. i like madden 25 ps4, but i like it for what it is, not what i want it to be.

                            nba2k14, on the other hand, was rebuilt. recoded from the ground up. yes, it's missing a few things you're used to. but 2k didn't "take them out". they just haven't yet had time to install them. coding some software takes years upon years. if you don't like that, you should stop playing games and save yourself some heartache.
                            Not entirely true.

                            First, what is "from the ground up" for 2k? Its exactly what they tell us it is, period.

                            QUESTION: If this game uses greater than 4x the amount of space of current gen (43gb, up from 9gb.)as stated, shouldn't it be 4x better? Do you feel that about the first next gen release, or are we still caught up in the looks?

                            "From the ground" up is just not cost effective, and unlikely unless you are talking about the other next gen BBALL game, which started without 3 years of profits (no LIVE games released) to work with to offset costs.

                            I expected certain short comings in this release. New software development and features are run by cost (Man hours associated with development), because they want to make more and more profit every year with the same tired franchise until it is milked dry, and they are FORCED to redesign through hefty competition or new hardware.

                            If the cost to integrate the existing current features software code, into NG console hardware became too expensive, it (the feature sets) were probably axed until another development cycle with a greater funding cap. If they did it with their current budget, it would be buggy and more broken than it always was on current gen because of integration, so to keep initial costs down, features are not included that could potentially break the game. Often, debugging costs more than writing because it involves testing and hardware integration phases too, which are often separately funded programs in the development cycle.

                            Features don't take years, the money to fund an idea and get it approved can take that long though. In the end they are going to make a profit one way or another.

                            Someone should make a list of all NBA2K features removed over the years and re-added and/or re-marketed as new in a subsequent release, or omitted altogether, so we can actually see the additions/subtractions stacked next to each other and compare notes.

                            Using facts to support our observations gives us more credibility, in theory anyway.

                            I won't be playing it until Friday (Xbox One), so I have been trying to refrain since release (next gen) from commenting other than current gen.

                            In spite of the recent negativity and next gen feature omissions, I will buy it (and LIVE), just doing what lemmings do.

                            Next year, with competition (if LIVE doesn't cancel) hopefully, we will have a truer representation of our ideas of a greater game of video game basketball. For now I have something to do until "The Show" is released.
                            Currently playing:
                            MLB The Show 17
                            NBA Live 18
                            NBA 2k18
                            Madden 18
                            Absolver
                            STO
                            TWITCH Stream
                            BEAM Stream

                            Comment

                            • JrueToTheGame
                              Banned
                              • May 2013
                              • 623

                              #15
                              Re: Is This The Biggest Year to Year Regression of All-Time?

                              Originally posted by CRIP4LIFE
                              it seems no one here, except this guy ^^, understands how videogames are made.

                              first of all, comparing nba2k14 to madden 25 on ps4/xbox1 is moot. apples versus oranges. madden is approx ~9gb while nba2k14 is approx ~43gb.

                              coding a game from the ground up, is like building a skyscraper. you start at the foundation and work your way up. building and solidifying the structure first. then you install the interior of the building.

                              madden (at 9gb may i remind you) was a port with minor tweaks to graphics and physics. i like madden 25 ps4, but i like it for what it is, not what i want it to be.

                              nba2k14, on the other hand, was rebuilt. recoded from the ground up. yes, it's missing a few things you're used to. but 2k didn't "take them out". they just haven't yet had time to install them. coding some software takes years upon years. if you don't like that, you should stop playing games and save yourself some heartache.
                              Uhm sir…you can't save rosters…lol. Let me say that again, you CANNOT. Save. Rosters…How do you release a sports games where you Cannot. Save Rosters.

                              And don't give me that "there was no time" bs argument because they sure had time to ad "40 hours of cutscenes" and worthless features that require hours upon hours of grinding for VC. That argument is weak and lame because I would have MUCH rather had 35 hours of cutscenes and been able to edit my damn roster.

                              I don't care what they built "from the ground up", they could have added freaking boats, and being able to make it rain with JR smith at the club before a playoff game, but I want to save my damn roster!
                              Last edited by JrueToTheGame; 11-18-2013, 12:29 PM.

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