Madden NFL 25 Next-Gen First Impressions

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  • Ovie832
    Banned
    • Nov 2013
    • 48

    #106
    Re: Madden NFL 25 Next-Gen First Impressions

    Originally posted by Only1LT
    I'll put a more detailed impression in the stickied impressions thread, but as far as first impressions go, I'd have to say that Madden has some serious issues in its art department.

    The difference between how this game looks in lower lighting vs bright lighting, is so stark it's really unfathomable. Playing a game outdoors in the afternoon on a sunny day and then playing in a dome is almost comical. In lower lighting the game loses so much detail to the point that the player models look very 2 dimensional.

    Textures are lost. Subtle shading is lost. Color gradations are lost. I want to say that polygons are lost even. It looks that bad when it isn't a bright sunny day.

    I've never seen this happen on any other game, which is why I say that they have serious issues in their art department. As a for instance, Battlefield 4 looks no less impressive whether you are outdoors or inside a dark dingy building. The level of detail does not change and no subtleties are missing what so ever.

    The pop in of textures and detail are also egregious, but that isn't a function of the art team, I don't believe.

    It's very bizarre.
    ive noticed this in fifa as well. Game never looks as good in overcast or night as it does in the sun. Maybe just an EA graphics issue. All of their games seem to appear cartoon-like as opposed to photo realistic

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    • Only1LT
      MVP
      • Jul 2009
      • 3010

      #107
      Re: Madden NFL 25 Next-Gen First Impressions

      Originally posted by Ovie832
      ive noticed this in fifa as well. Game never looks as good in overcast or night as it does in the sun. Maybe just an EA graphics issue. All of their games seem to appear cartoon-like as opposed to photo realistic
      It's not all of EA though, more of EA sports. Battlefield, as mentioned before, doesn't exhibit this, and has some of the best lighting techniques I've ever seen.

      I just don't understand why details totally disappear in lower lighting and the game takes on such a flat and 2 dimensional look, with regards to Madden. Not just PS4 Madden, but all of them. PS4/ Next gen especially.
      "You mustn't be afraid to dream a little bigger, darling."

      Comment

      • jukeum445
        Rookie
        • Apr 2006
        • 78

        #108
        I think m25 is a 100 times better on ps4 than ps3. Im honestly disappointed that those who did preview the game gave it such a low score... I agree with articles bridge review..

        Comment

        • BigDaddyHolmes
          Rookie
          • Aug 2013
          • 231

          #109
          Re: Madden NFL 25 Next-Gen First Impressions

          Originally posted by Only1LT
          I'll put a more detailed impression in the stickied impressions thread, but as far as first impressions go, I'd have to say that Madden has some serious issues in its art department.

          The difference between how this game looks in lower lighting vs bright lighting, is so stark it's really unfathomable. Playing a game outdoors in the afternoon on a sunny day and then playing in a dome is almost comical. In lower lighting the game loses so much detail to the point that the player models look very 2 dimensional.

          Textures are lost. Subtle shading is lost. Color gradations are lost. I want to say that polygons are lost even. It looks that bad when it isn't a bright sunny day.

          I've never seen this happen on any other game, which is why I say that they have serious issues in their art department. As a for instance, Battlefield 4 looks no less impressive whether you are outdoors or inside a dark dingy building. The level of detail does not change and no subtleties are missing what so ever.

          The pop in of textures and detail are also egregious, but that isn't a function of the art team, I don't believe.

          It's very bizarre.

          IMO Madden 13 was a huge downgrade in lighting from Madden 12. That is where te bad lighting all started. I was sad they announced the change with Madden 13, because I remember Madden 12 looked better then NCAA 12 when it got the lighting upgrade that year.

          Madden 12 was a pretty fantastic looking game as far as art work. The only huge downside was the blotchy grass, the players, helmets, and lighting were pretty sweet for the Xbox 360
          Last edited by BigDaddyHolmes; 11-18-2013, 05:07 PM.

          Comment

          • bkrich83
            Has Been
            • Jul 2002
            • 71577

            #110
            Re: Madden NFL 25 Next-Gen First Impressions

            Originally posted by Only1LT
            I'll put a more detailed impression in the stickied impressions thread, but as far as first impressions go, I'd have to say that Madden has some serious issues in its art department.

            The difference between how this game looks in lower lighting vs bright lighting, is so stark it's really unfathomable. Playing a game outdoors in the afternoon on a sunny day and then playing in a dome is almost comical. In lower lighting the game loses so much detail to the point that the player models look very 2 dimensional.

            Textures are lost. Subtle shading is lost. Color gradations are lost. I want to say that polygons are lost even. It looks that bad when it isn't a bright sunny day.

            I've never seen this happen on any other game, which is why I say that they have serious issues in their art department. As a for instance, Battlefield 4 looks no less impressive whether you are outdoors or inside a dark dingy building. The level of detail does not change and no subtleties are missing what so ever.

            The pop in of textures and detail are also egregious, but that isn't a function of the art team, I don't believe.

            It's very bizarre.

            You're on point with this. I played a game in the superdome and it looked awful. I think the lighting in the indoor games is awful.
            Tracking my NCAA Coach Career

            Comment

            • TeeDogg
              MVP
              • Jul 2002
              • 2283

              #111
              Re: Madden NFL 25 Next-Gen First Impressions

              Originally posted by bkrich83
              You're on point with this. I played a game in the superdome and it looked awful. I think the lighting in the indoor games is awful.
              This is one thing I really hope they address going forward. some stadiums/weather/time of day/domes makes a drastic difference in the graphics. I like that they try to make the atmosphere and lighting unique but it would be nice if all these scenarios looked great in their own right.

              Comment

              • Exile04
                Rookie
                • May 2011
                • 393

                #112
                Re: Madden NFL 25 Next-Gen First Impressions

                i dont have next gen but how can i get the silver seahawks helmet?

                Comment

                • tmac747
                  Rookie
                  • Jan 2011
                  • 486

                  #113
                  Originally posted by Exile04
                  i dont have next gen but how can i get the silver seahawks helmet?
                  Go to edit uniforms and change the default uniforms...or in the 'play now' you can edit uniforms and schemes.

                  Comment

                  • tmac747
                    Rookie
                    • Jan 2011
                    • 486

                    #114
                    Originally posted by tmac747
                    Go to edit uniforms and change the default uniforms...or in the 'play now' you can edit uniforms and schemes.
                    Note: But if you are referring to the above pic with the 49ers, that color is off/wrong. I just did some checking and the color on the PS3 is more accurate.

                    Comment

                    • Jetpac
                      Banned
                      • Jul 2007
                      • 413

                      #115
                      Re: Madden NFL 25 Next-Gen First Impressions

                      I think it's fair to say EA took a very "safe" route with next-gen. Although promoting the infamous RGIII scramble, which is prominently showcased on featured Madden 25 commercials now is pure FALSE advertisement. Things they did tune seem to have all been achievable last gen. Even with the higher textures Madden still looks like a PS3 game akin to NBA Live.

                      The Player models are really bad and the animation is just an eye sore. The thing that irks me the most is the QB scramble, they've taken the most exciting play in football, (outside of a pick six) and made it look horrible. WHY DOES EVER QB DO THAT STUPID RUNNING ANIMATION WHEN SCRAMBLING? Can this please be addressed?

                      The commentary is so bad its dreadful. I started a CFM and traded away Josh Freeman before the start of the season. Sure enough once the season started, all Nantz kept talking about was how the Bucs needs Freeman to show them this year he is the leader. Even when we lost our first game week 1, he started a ramble the very next week about how the Bucs didn't play well but still got the win. Its no longer a question of technical limits - more so the desire to actually pay attention to detail. Unfortunately I think that is something Tiburon simply doesn't care about.

                      The line play and defense overall is well improved and for that I tip my hat to Tiburon. Nothing like staring down a receiver only to see a DB realistically jump the route or make a great break on the ball. It's a thing of beauty and it forces me to take what the defense is giving me. It also keeps me engaged in a chest match with the "often" over-powered CPU. But since sliders have been fixed this year, this by far IS the best playing Madden in 9 years.
                      But is that even saying much at this point?

                      That said, living worlds is a complete joke. The crowd swells are random, but when they do trigger it feels good. Problem is, there is no 3rd down emotion or sense of urgency. Nothing, it's just dead. There is much that could be added from real-time presentation. Don't get me started on the sidelines crap, that's just bad.


                      Over-all score: 6/10

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