@strawberryshortcake,
Again, thank you for the great answer. You have answered a lot of my questions. The intelligent, self-animating AI is EXACTLY what I am referring to. And even you said it would make developers lives easier to use Euphoria/Morpheme, or something similar. So, if it will make their lives easier from a motion capture standpoint and they can STILL have signature styles, what is the excuse for not having that stuff? And yes, the tackles were never the same, but the blocks were also different every play, and you are right about the rag-doll aspect. But, like you said, they could just lower the center of gravity, or raise it, or whatever they needed to do.
Why wouldn't these companies use it? It would seem, fiscally, to make sense, too. And not having to Mo-Cap the little small stuff, that would give them a lot less headaches and they would just have to worry about math and actual physics responses like rag-doll stuff. Good god, I'm excited just thinking about the potential of all that. lol. The potential for football is even greater than for basketball because of the larger level of small, detailed interactions.
Do you agree that it doesn't make sense that these gaming companies, EA and 2K are not using some type of technology like this?
This is what I get annoyed about. These companies claim to be making "next-gen" sports games, but what we are describing an independent European company figured it out last-gen and yet, they won't use tech similar to that with this generation of systems. To me, it's unacceptable.
But again, thank you again for all your answers, strawberryshortcake, and for putting up with me. lol.