Simply take the kicking meter back to the days of a simple A or X button press to get it started and stopped. The main difference is depending on the reating of your kicker/punter there is a cap on how much power you can put in to the kick, and the sweet spot for accuracy becomes smaller depending on the accuracy rating.
Don't have a kicker with a strong leg? Kicking that 52 yarder doesn't sound good right about now so you may b forced to put or go for it rather than aiming the kick meter all the way down and getting within decent range of full power and the kick is money.
The analogs have too many instances where you flick down and up on cue but it doesn't translate to the game and you end up kicking a pooch or something.
Delegating to the A/X button basically kills this occurence
I also believe they need to relegate heat seeker to holding the X button and diving from behind to a tap of the x button. While putting impact tackles back on the analog stick via an up/down flick. Forget holding the right stick down for 2 seconds..thats easier to manage and control with the X button that the sticks.
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