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Old 11-22-2013, 08:30 AM   #73
Tomba
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Re: NBA Live 14 Next-Gen First Impressions

Quote:
Originally Posted by Gosens6
Y
Teams do NOT play like themselves. It's all the same bull**** from every team in the game. Isolate a random player on the wing, turn around jumper. Bull****. If any of you have ever played NCAA Basketball 10, this SAME exact problem is in that game. HOW?!!?! How does this even happen!? With all this Synergy data EA was talking about, this might be some of the dumbest AI iv'e ever experienced in a game. Flat out trash!


So glad you point this out this game feel as barebones as that college game my friend(and i only DARE to venture playing the demo!)

For me if it had sliders and roster editing then at least i could fufill my editing appetite witht he game like i did with NBA Live last gen but i cant.
Synergy is not enough of a pull for me i still want the bility to CONTROL MY STUFF.
The excuse of one EAsports quote from one of their commercials - "hey if a players not playing right the "tweet them to player better" rather than having that control be INSTANTANEOUS with roster editing.

I cant begin to tell you i was AMPED for having Live back i got SUPER worried about madden but madden 25 on next gen is real good as is fifa if we are to talk ea's credibility with sports games, but Live doesnt just fall short it falls back to the starting point of NBA LIve 06 on past gen.

Does anyone actually realize that if the game plays and looks like this now(animation wise) there's no way next yr is going to be THAT much better it'd take a transformation of metiord to metriod prime proportions for hat to happen. Which means over 100 ppl. working on it.

I have a question and it wont be answered but it something to consider management wise....

why wasnt there ONE day allocated to player faces and model. Something where the lead producer said...
"OK guys we've got all the players back from the designers and got their faces and bodies and today from 7am to 5pm we are looking at JUST THAT until we can give it back to the designers and have them FIX it....
"

It looks like there was NO such meeting or game strategy or planning of this thats why it looks OFF as well...

The why didnt the lead producer go..."ok guys thurs we spend 7am to 5pm looking at JUST animations in context to the game"

Wouldnt these two things have made the world of difference?
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