I've been putting a lot of time in tweaking my rosters and just thought I'd post on here to let everyone know I am working on a pretty complete set. I'm hoping to have these done by the time patch 3 comes out. Note that some team color accessories will be wrong, however there is a method to the madness. By making all accessory colors as team color 2 and all knee pads/sleeves black it will ensure that all players are matching in teams no matter how deep you go in your game modes. Just edit rookie colors prior to drafting.
If you have specific players that you'd like accessories and/or shoes added for, post a RECENT in game photo. I'm pretty good at making the shoes, download roster and see Steph Curry as an example. Also, if you know of any player heights which are wrong please let me know.
These rosters are being edited to come as close to real life stats and records as I can, hopefully reducing the crazy CPU trades as well if possible. Try not to worry too much about overall ratings, but the best players will still be the highest rated so that their production matches up.
Also, I will not be messing with any tendencies other than shot tendency, which is the biggest factor to get players a higher ppg when simming. I'm also not doing some crazy in depth analysis of each players ratings. For example, if 2k has a player rated very high in hop step layup, I'm not going to alter much in either direction other than to achieve the purpose of getting sim stats close and if I need to bump the overall rating up/down a couple points to achieve the right role without the guy getting pissed off.
I saw somewhere in the boards that 72 overall seems to be the cutoff for where guys will accept 6th man, role player and prospect roles, so I will be using that as a basis for most bench players. Also, as far as overalls are concerned I like to think of 70 as the average NBA player, so a decent role player. Obviously there will be exceptions depending how the stats are affected, but that should be a decent baseline for when you are looking at overall ratings.
My gtag is Heatology. The current version I am working on is labeled DP OS. Feel free to run some sims and let me know if you see any issues with how stats and team records are playing out. Enjoy!
EDIT: credit to RipCity on some of the jump shots Im adding to the roster, many others are being pulled from a 2k13 list of sig shots. Don't have the link on me but it is from nba2k.org.
CURRENT PROGRESS: Editing teams in alphabetical order. Teams done (ratings, potential, some gear updates, sig shots, stats and roles tested thru MyGM sims):
76ers
Bobcats
Bucks (tough to determine if stats are on target due to injuries, overall team rating is where I wanted it though)
Bulls (tough to determine with Rose injury)
Cavs
Celtics
If you test the rosters for completed teams and stats are way off for certain players, please take a pic of the stats screen for the entire team and post it. Keep in mind you may need to run a few sims to make sure it isn't just an anomaly, as it's pretty easy for 3-4 ppg swings from sim to sim. I recommend turning off injuries when you sim to make sure it functions as intended, if an injury occurs all bets are off lol. Personally I'll be leaving injuries off for MyGM due to all the issues.
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