I think the omission of fouls is a company wide policy.
Wouldn't be surprised at all if they hired some firm to do testing for them, to see what the general consensus was regarding the most sellable game. Results of this testing? People don't like fouls, so default settings are all made sure to have as few fouls as possible.
EA doesn't really seem to strive to make the best games anymore, they seem to strive to make the most sellable game, to boost their stock price whatever the cost.
It's pretty much carbon copy for business in America: company starts out in the hands of creative individuals with fresh and innovative ideas, company starts to grow as product starts to do well, company goes public as the original founders essentially cash in their chips, company is then overrun by the soullessness of Wall Street who then drain it of everything that made it good in the first place, and finally the company is then replaced by a shell of it's former self and either hobbles along with the aid of marketing and public relations or the company is completely gutted by a fold or a buy out.
^An overgeneralization, but you'd be surprised how much of it actually rings true.

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