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Madden NFL 25 Impressions (PS4)

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  • bdeezy89
    Rookie
    • Sep 2011
    • 266

    #391
    Re: Madden NFL 25 Impressions (PS4)

    Can't believe what I saw. I ran a screen with Shady McCoy and ran out of bounds as soon as I saw the defender coming. He ends up hitting me even though I stepped out and got flagged for Unnecessary Roughness lol. That has never happened in CG Madden

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    • jake44np
      Post Like a Champion!
      • Jul 2002
      • 9563

      #392
      Re: Madden NFL 25 Impressions (PS4)

      Originally posted by bdeezy89
      Can't believe what I saw. I ran a screen with Shady McCoy and ran out of bounds as soon as I saw the defender coming. He ends up hitting me even though I stepped out and got flagged for Unnecessary Roughness lol. That has never happened in CG Madden
      I played over 100 games of Madden 25 on CG and i saw it about 2 or 3 times.
      It was on CG too. i have yet to see it on NG yet.
      ND Season Ticket Holder since '72.

      Comment

      • Flightwhite24
        Hall Of Fame
        • Jul 2005
        • 12097

        #393
        Re: Madden NFL 25 Impressions (PS4)

        Originally posted by bdeezy89
        Can't believe what I saw. I ran a screen with Shady McCoy and ran out of bounds as soon as I saw the defender coming. He ends up hitting me even though I stepped out and got flagged for Unnecessary Roughness lol. That has never happened in CG Madden
        I didn't even know this penalty existed in Madden. Nice touch


        Sent from my iPhone
        The poster formerly know as "FLIGHTWHITE"

        Comment

        • Sausage
          MVP
          • Feb 2003
          • 3905

          #394
          Re: Madden NFL 25 Impressions (PS4)

          Originally posted by ProStylez
          Comp % are not too high at default? At default that has been my biggest issue, I'd LOVE to stay default but with that I can't.
          Sorry for the late response; I am seeing completion % in the normal range, but I will check my CFM stats.

          Originally posted by jake44np
          Can u run the ball on default all pro? I cannot! Lol
          Alfred and RG3 are rushing the ball very well. There have been games where my O-line lets me down, but for the most part I do well when I stick with it.

          Comment

          • bdeezy89
            Rookie
            • Sep 2011
            • 266

            #395
            Re: Madden NFL 25 Impressions (PS4)

            Anyone else feel the difference when you're playing a Superstar QB and an average one? Yesterday I was playing the Broncos with the Eagles and Peyton torched me through the air for 525 yards, 5 TDs and no picks. If I didn't get pressure he'd destroy my secondary. For example we were up by 5 late in the 4th and the Broncos had the ball on their own 20 with 28 seconds left. The gameflow suggested Man Deep and that's what I did since it looked like they were in Hail Mary formation. Well 2 WR went down field on the left side and Welker ended up doing a cross route which completely caught me off guard, he hit him all the way down by our 40 and called a timeout WTF. I start freaking out and call Man, Peyton sees my stupid decision and doesn't even call a audible, Welker goes on a streak route and burns my DB for the TD smh. I couldn't believe how fast he got down field. Similar thing happened when I played RG3 but he threw a pick

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            • bucky60
              Banned
              • Jan 2008
              • 3288

              #396
              Re: Madden NFL 25 Impressions (PS4)

              Originally posted by bdeezy89
              Anyone else feel the difference when you're playing a Superstar QB and an average one? Yesterday I was playing the Broncos with the Eagles and Peyton torched me through the air for 525 yards, 5 TDs and no picks.
              What difficulty are you playing on? The 525 yards kind of scares me. That should be a VERY, VERY rare occurrence if we are looking for realistic outcomes.

              Comment

              • bdeezy89
                Rookie
                • Sep 2011
                • 266

                #397
                Re: Madden NFL 25 Impressions (PS4)

                Originally posted by bucky60
                What difficulty are you playing on? The 525 yards kind of scares me. That should be a VERY, VERY rare occurrence if we are looking for realistic outcomes.
                All-Madden using GJD23's sliders. Actually this was the first game I played where we both went over 500 yards and 40+ points. I did use SuperSim though in the 4th quarter

                Comment

                • bucky60
                  Banned
                  • Jan 2008
                  • 3288

                  #398
                  Re: Madden NFL 25 Impressions (PS4)

                  Originally posted by bdeezy89
                  All-Madden using GJD23's sliders. Actually this was the first game I played where we both went over 500 yards and 40+ points. I did use SuperSim though in the 4th quarter
                  Does SuperSim still not consider an accelerated clock? In CG it didn't and It would create an excessive amount of plays and therefor stats. If that's why you got 500+yards passing for both teams, I'd feel better about it. Other than SuperSim would still be broken.

                  Thanks for the info.

                  Comment

                  • Shappy
                    Rookie
                    • Jun 2012
                    • 86

                    #399
                    Re: Madden NFL 25 Impressions (PS4)

                    Just started playing this today. Haven't really done much yet but really liking it so far. Hadn't bought it for PS3 so first experience with Madden 25. Will post more about it when I get more time into it later on.

                    Comment

                    • Gotmadskillzson
                      Live your life
                      • Apr 2008
                      • 23442

                      #400
                      Re: Madden NFL 25 Impressions (PS4)

                      This game is the bees knees. Normal speed is the way to go. Slow speed and very slow speed the AI gets dumb as hell and don't put much of a fight at all on offense and defense. True step is legit and deadly with a highly agile player. War in the trenches is legit as well. I saw some pretty nasty blocks and swim moves by elite linemen.

                      One can clearly tell when they have a good line or an average or bad line. There is a big difference how they perform on the field. I had my left tackle leave the game because he got hurt on a play, the 1st time ever I saw a lineman get injured in a Madden game. But anyway his back up was no where as good as the starter and it showed. He was getting mauled by the defensive end on passing plays and on running plays he couldn't open a hole to save his life.

                      I literally had to stop running to the left because of how bad he was and had to leave the RB in to help block to help him out. Blind side sacks is nothing nice in this game, I am surprised my QB didn't get whip lash, because he got blasted a few times.

                      When you have a good offensive line across the board though, the way they pick up blitzes and stunts is just plain SEXY. CPU can perform HB and WR screens very well. Very good open field blocking by your linemen and WRs. CPU RBs run the ball very good too. They use all their special moves too in one play. Especially the elite RBs, they aren't going down without a fight.

                      I find the option and QB scramble more real life like. Sometimes it works for a big gain, but most of the time only a 3 to 5 yard gain. But it is also highly dependent on the 2 teams playing. Vast improvement over last gen when you were able to get a 20 plus yard run on a read option or scramble all the time.

                      Zones actually work........Deep ball is defended well. At times it seems like they jump routes a little bit too good, but hey I can live with that. I actually see poor DBs get turned the wrong way on routes now, so that is nice to see them over play a route and get burned. It just nice to see a lock down corner, actually LOCK the WR down and nice to see a strong physical WR man handle a smaller weaker DB.

                      For once Madden have more positives then negatives. From a pure football stand point, this plays a very good game of football. Nice foundation they have built for this gen. Don't know who programmed the AI but that man or woman deserves a raise and a bonus.

                      They hit a home run with the AI.

                      1. Zones work
                      2. Pass rush work from the LE and RE
                      3. Fluid and organic pocket
                      4. Patty cake BS is eliminated

                      And yeah.....in game saves....

                      If you don't have the game, definitely pick it up on Black Friday. Worth buying.

                      Comment

                      • NothingfaceZERO
                        Rookie
                        • May 2006
                        • 87

                        #401
                        Re: Madden NFL 25 Impressions (PS4)

                        Are the sliders completely jacked in this game? I have them so much in favor of the cpu but I'm getting a stupid amount of sacks. LIke where i'm not even happy when I get one anymore.

                        The LE is too dominant n o matter who is p[laying the position. THis was a problem in NCAA 14.
                        Go Canes

                        Comment

                        • Boilerbuzz
                          D* B**rs!
                          • Jul 2002
                          • 5154

                          #402
                          Re: Madden NFL 25 Impressions (PS4)

                          I know no one cares, but I've decided. Not keeping the game. I think the decision is as much emotional as it is technical. In short, when I get frustrated with the game, it's the same issues that reminds me of how much I loathe the current gen game.

                          Pros:

                          1. I'm pretty happy with the pass blocking decision making. The right guys are blocking the proper man. Big win in my opinion.

                          2. They have replaced the absolutely hideous run animations. Now they are just Ok. At worse, ugly, but passable.

                          3. Defenders do play zones better. Still WRONG in some cases. But a noticeable improvement.

                          These are the positives that stand out. The game has improved. No doubt. But there are still issues:

                          Cons:

                          1. I still can't get the right pass when I want it. If I want to float the ball over the outside shoulder on a 9 or 7 route, and I can't get the ball to AT LEAST get over the hook to curl defenders, I want to ****ing rage. Ball flight physics are still fake.

                          2. Pass and run blocking animation resolution still kill me. On defense, I can't play the game of leverage. I can't play ANY game. There is no do one move to setup the next. There are no tells to cue me to what move will work and when. I can't get my shoulder into the blocker and keep him there. There is no dance. I can't push my blocker and collapse the pocket or close a particular gap. This has always been a shortcoming of this game and it remains. Dope defensive linemen don't always have to make sacks. They control the lanes. They disrupt the run game AND the pass game. They make the tackle while a blocker is still engaged. I want this! One the opposite side, if my OL is going to lose, I should be able to tell why. Instead, a dude just "lets go" of the defender.

                          3. Presentation. This is next gen. Why in the hell are you still using the same presentation set? Pointless cuts to the head coach doing nothing with the exact same animations. You know, Marc Trestman walking like a bouncer. Guys taking air flavored Gatorade. Inactive players with full gear on. Same, stale, stilted commentary. Btw, there is NO excuse for the broadcast team to look as bad as they do. Which brings me to...

                          4. Graphics. **** is shinier. OK. That's pretty much it. The skin looks awful. God awful. And just because guys have helmets on, doesn't give you a pass on player likenesses! Especially if you're going to have the gall to pan to their faces! Field looks great. Crowd looks good from a distance. Up close? Ugh! Same tech! You guys can do glasses. I know you can. Yet, there are none. Or they are missing from many dudes that wear them. I normally dismiss trolls using hyperbole, but I'm dead serious when I say: I actually did feel like I was looking at a current gen game. Nice looking overall, but still current gen. That just means that the jump to next gen is not big enough. EDIT: PLAYER MODELS - same models. Same skeleton. Coaches still look like, again, bouncers. What's with those traps?! Ugh!?

                          5. It still feels, for lack of a better word, empty. Why didn't Beastmode feel like Beastmode? Why did he go down HARD to a solo tackle to a scrub corner that would never DARE try to tackle him head on. Why was AP tripped up on ONE foot? Why didn't I have that pinpoint precision with Drew Brees? Where is the fight for the ball that Marshall is GOING win? Plays still have no rhythm or timing. Still.


                          As you guys can tell, I'm a little crazy when it comes to football. I don't expect perfection. I do expect progress and I'm talking about industry wide. I Game A does it, I expect all of them to do it within 3 years. Since EA and the NFL have seen fit to make Madden the end all, be all, they need to match the quality of everything that has been done before it. It's been long enough. I'll take it on the chin for this term, but to all the idiots still giving EA a pass because it's good are the main problem. It's a good game. But for what it is and what it has some, it needs to be BETTER! It needs to be a football game. Not just a video game. A FOOTBALL game.

                          Again, my reactions may be amplified due to emotion. I won't sugarcoat it. The fact remains that after 9 years and 2 generations of hardware since the deal with the Devil, I should have been tempted to actually pay for a copy of the game. I figured this was the year. I bought it. Didn't open. Played a friends copy for a few days. Thought about it. Played another friends copy. Thought about it some more...

                          Just can't do it.
                          Last edited by Boilerbuzz; 11-27-2013, 11:57 PM.

                          Comment

                          • Introvese
                            Banned
                            • Dec 2011
                            • 168

                            #403
                            Re: Madden NFL 25 Impressions (PS4)

                            I own the Ps3 version of Madden. With no upgrade program for PS4. I had to keep current Madden. So i use a free month of Gamefly just to try it out. Pop the game in. Went to practice while installing. Turned up to all-madden. Zones are better. True step feels very clumsy. WR ball awareness is awful still. Its exactly the same as current gen. But i figured that would be the case. The one new gameplay mechanic i had high hopes for was the alleged climbing the pocket. I like what i heard from EA with that. Get the game. Still dont have to climb the pocket at all. U can drop back 20 yards still. Only difference i see is that when dropping back is if u pass while doing it the game will stop your drop back and u will throw the ball. Overall its feels to be better than current gen, but not by much. If u skip current gen. U may love it. But if u have the ps3 version. Keep it because i cant see myself spending more just to play this madden. Now Xbots i can see why to get it with that 10 upgrade.

                            Comment

                            • TeeDogg
                              MVP
                              • Jul 2002
                              • 2282

                              #404
                              Re: Madden NFL 25 Impressions (PS4)

                              Im liking the game for the most part. one thing im missing from last gen is I can not find slider settings that open up the animations like I did on the 360. I had the 360 playing like an EA trailer. the multiplayer interaction were varied and organic, I was seeing different catch animations all the time (on the sidelines and back of endzone anyway) I was always having wow moments while seeing things during gameplay.

                              fast forward to the PS4, while I like the game im just not seeing these animations and the organic gameplay, im etting repetitive tackles, popping and snapping especially when 3 players are involved. the sliders feel much more stable (they don't throw the game completely out of whack like before) but I cant find any settings enhance the player interactions and animations like before.

                              oh and im not seeing the DE lower his shoulder and try to drive around the OLman,i loved that animation but its so rare now and I can not do it anymore. that should be the main move that establishes the pocket............
                              Last edited by TeeDogg; 11-28-2013, 10:55 AM.

                              Comment

                              • JMD
                                MVP
                                • Feb 2008
                                • 4456

                                #405
                                Re: Madden NFL 25 Impressions (PS4)

                                After playing a dozen or so games against the CPU in play now and MUT I think this is the best football game I've played since 2k5. Certainly the best Madden game. I'm seeing things I've not seen before in a football video game. I'm still working on my slider set but I'm very close and have had some real battles. I always play using the Chiefs and my games are going pretty much how the have in real life.

                                The presentation is still lacking. Why there is no halftime show is nuts. I haven't started my career mode yet but I'm guessing there is no half time, post game or weekly wrap up show there either, there should be by now.

                                All in all the game on the field I think is very solid. I'll be playing this one for quite some time.

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