11-30-2013, 08:37 PM
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#5
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Pro
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Re: Need For Speed: Rivals Next-Gen Extended Impressions
Finally made the time to get some serious play out of this one today. This game has been mismarketed horribly. This isn't a cops vs. street racer game. This game is the next gen sequel that Test Drive Unlimited should have had with cops vs. street racers as one of the MANY side events to take part in.
It's the next gen sequel to Forza Horizons in many ways. Some things missing but many things added. It is an open world driving game with cops vs street racers added, not the other way around. It is missing the detailed car physics and selection, and it is missing the livery creation/tuning of Forza 5. However it has so many things that only become obvious after spending a few hours with the game and getting deep enough in the cops vs. street racers "story" to actually see what all else is out there. And in my opinion there is a lot out there.
I drove coastal cliffs with the ocean breaking over the road. I drove mountain passes with ice and snow. I drove at night in the rain. I used their "NFSnetwork" on my laptop to set waypoints real time in game. All while free roaming and not tied down to predetermined events.
This game is an arcade(as far as most NFS games are arcade) racer but it is an arcade racer with a lot more depth than I had any idea to even look for.
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