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  • Scrooge
    Rookie
    • Oct 2008
    • 187

    #1

    next gen ON ball defense

    first let me say this thread is only for those who've played mostly on ball defense in their 2k careers

    are any of you guys having difficulty playing all ball defense compared to previous 2ks? offline

    i didnt have this problem on the xbox 360 version of 2k14, but on the xbox one if i hold Left trigger (L2) feels like the defenders lateral movements are extremely slow, like im playing in quick sand. even if im holding turbo

    computer is blowing past me at will. no matter what defender i have.
    i tried putting my adjusting my defensive assist to no avail
  • quehouston
    Cheeseproof.com
    • Nov 2008
    • 723

    #2
    Re: next gen ON ball defense

    I've credited it to the foot planting and momentum. After playing this game, when I look back at CG, we were almost gliding across the floor to stay in front of our man in comparison to NG.

    I feel like its something that'll get better once we get used to it. I've had beautiful moments where I've anticipated properly and strapped my man up, but I've also had moments where I got lazy and reacted instead of anticipated, and got dusted.
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    • Csquared
      Pro
      • Aug 2013
      • 663

      #3
      Re: next gen ON ball defense

      At first, I was horrible with it but I've learned a few things since. Dont hold down the left trigger all the time. I know we are used to it, but I find if I don't hVe the left trigger down when he tried to get by me, he can't.
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      • Scrooge
        Rookie
        • Oct 2008
        • 187

        #4
        Re: next gen ON ball defense

        forgot to add but i know its possible to slide your feet faster cuz computer does it all the time

        Originally posted by quehouston
        I've credited it to the foot planting and momentum. After playing this game, when I look back at CG, we were almost gliding across the floor to stay in front of our man in comparison to NG.

        I feel like its something that'll get better once we get used to it. I've had beautiful moments where I've anticipated properly and strapped my man up, but I've also had moments where I got lazy and reacted instead of anticipated, and got dusted.
        yea i def credit it to foot planting
        and i try to predict but computer on hof reacts to your predictions, so if you commit one way its a quick crossover and youre left in the dust causing all kinds of bad rotations that always leads to an open jumper or lay up


        Originally posted by Csquared
        At first, I was horrible with it but I've learned a few things since. Dont hold down the left trigger all the time. I know we are used to it, but I find if I don't hVe the left trigger down when he tried to get by me, he can't.
        so strictly playing defense with the thumb sticks?

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        • truth1978
          Rookie
          • Nov 2009
          • 5

          #5
          Re: next gen ON ball defense

          Ive always played on-ball defense. On next gen, it is harder, that is because of the foot planting. The best way is to anticipate the ball handlers move and react. Dont hold the intense defense button. Use the sticks anticipate the move then use intense d to body up and force the ball handler to pick up his dribble. Only hold the intense d button if they are standing in front of you just dribbling without trying to go anywhere, this will keep your feet planted so you can explode in either direction.

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          • Phreezy P
            MVP
            • Jan 2010
            • 3215

            #6
            Re: next gen ON ball defense

            I'm having more of an issue with my players moving too fast, and 1 slow crossover from the CPU sends me out of bounds.
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            • Rebel_INS
              Pro
              • Sep 2006
              • 970

              #7
              Re: next gen ON ball defense

              Initially I was having the same issue but I've gotten used 2 it. Still don't think it's as good as LG but I can stay in front of people a lot better now. Online tho is practically impossible...
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              • TerminallyOdd
                Rookie
                • Feb 2007
                • 110

                #8
                Re: next gen ON ball defense

                I'm doing OK with it offline, but online against a human opponent has been rough. I suppose it's the lag, but I just can't stay in front of anyone with decent speed. I've always played these games holding down the L trigger on D, but this time around that leads to getting blown-by. Without the trigger, it feels like my player is on roller skates.

                The contrary is also difficult, for example when controlling a big man (playing off the ball), and trying to follow a center who is particularly active, running baseline or something. Bogut, for example, controls like an ocean liner. I know he's slow footed, but it feels like he weighs 2 tons. Easy to end up out of position.

                I've just started playing mostly off-ball defense, and playing help defense/cutting off passing lanes until I get the hang of it. Picking and choosing when to use the L-trigger seems to be a good tip, as others have mentioned.

                Comment

                • j3nkins29
                  Pro
                  • Oct 2010
                  • 686

                  #9
                  Re: next gen ON ball defense

                  Like someone above stated I got better at on ball defense when I stopped holding down the Left Trigger. I usually just use the left thumbstick to stay in front of them, and when there is contact as they try to go by me I will push the left trigger for intense d and that has been working for me. Holding the Left trigger and trying to move laterally does not seems as quick to me as just using the left stick to move and stay in front of your defender.

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                  • Hydraz
                    Banned
                    • Dec 2007
                    • 99

                    #10
                    Re: next gen ON ball defense

                    you move faster by first shading your defender then moving laterally.

                    Comment

                    • jaateloauto
                      Pro
                      • Sep 2009
                      • 743

                      #11
                      Re: next gen ON ball defense

                      Don't hold the left trigger.

                      It's not any harder to stay in front than in current gen.
                      youtube.com/FinneLite

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                      • Rasco11
                        MVP
                        • Aug 2002
                        • 1330

                        #12
                        Re: next gen ON ball defense

                        I truthfully don't feel it's due to foot planting. I really think the defensive movements need to be tuned slightly to offer more precise control. I feel like offensive isomotion input is slightly un-responsive/delayed too, and shot feedback in relation to FT's or jump shooting with R-stick, is usually wrong. I get better results with slightly early than A or A-?!? Something is just off to me in general?!? Whatever it is, it definitely doesn't feel as smooth as recent CG editions. Reminds me a little of the first 2k that came out on xbox360.

                        The current state of the game for on ball defenders is pretty rough, whether online or versus psychic CPU. Hope we garner more control.

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                        • smuhead
                          Rookie
                          • Aug 2010
                          • 126

                          #13
                          Re: next gen ON ball defense

                          Originally posted by Rasco11
                          I truthfully don't feel it's due to foot planting. I really think the defensive movements need to be tuned slightly to offer more precise control. I feel like offensive isomotion input is slightly un-responsive/delayed too, and shot feedback in relation to FT's or jump shooting with R-stick, is usually wrong. I get better results with slightly early than A or A-?!? Something is just off to me in general?!? Whatever it is, it definitely doesn't feel as smooth as recent CG editions. Reminds me a little of the first 2k that came out on xbox360.

                          The current state of the game for on ball defenders is pretty rough, whether online or versus psychic CPU. Hope we garner more control.
                          Totally agree with everything you said. Too much momentum, doesn't have anything to do with feet planting. Guys in the NBA aren't sliding all over the damn place. Why is it the guys on offense have better control over the players, and you have to play like you're Iceman? It's getting old and annoying really fast.

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                          • Goffs
                            New Ork Giants
                            • Feb 2003
                            • 12276

                            #14
                            Re: next gen ON ball defense

                            Originally posted by Rasco11
                            I truthfully don't feel it's due to foot planting. I really think the defensive movements need to be tuned slightly to offer more precise control. I feel like offensive isomotion input is slightly un-responsive/delayed too, and shot feedback in relation to FT's or jump shooting with R-stick, is usually wrong. I get better results with slightly early than A or A-?!? Something is just off to me in general?!? Whatever it is, it definitely doesn't feel as smooth as recent CG editions. Reminds me a little of the first 2k that came out on xbox360.

                            The current state of the game for on ball defenders is pretty rough, whether online or versus psychic CPU. Hope we garner more control.
                            It feels exactly how current gen was when it was first released. I'm waiting for NG to get fine tuned like CG because right now I feel that CG is more grounded and less spastic.

                            Comment

                            • mythreesons
                              Rookie
                              • Dec 2006
                              • 114

                              #15
                              Re: next gen ON ball defense

                              I was struggling with the Heat playing a season. Getting blown out by 20 - 30 points on All-Star sim. On Pro it wasn't a challenge, but All-Star was kicking my butt because I couldn't stay in front of my man.

                              I'm a left trigger guy and was having a hard time not holding it and still being able to adjust to drives to the basket. Finally, I tried using left AND right trigger (quick shuffle). So I stay in intense "D" (left trigger) on the ball, and when my opponent starts to drive I press the right trigger (together with the left) and I am able to consistenly cut off my man. Went from being blown out and giving up 60% FG to losing by five at the Raptors, beat the Clippers at home (103-96) and beating Boston at home (105-92) and holding them to 48, 41 and 42 % FG respectively. I found that when you make contact with the ball handler when you aggressively slide to cut him off, most of the time he picks up his dribble. I held CP3 to 4-16 shooting.

                              This style may not work for everyone, but it's completely turned the game around for me. I don't want or expect to win every game, but I want it to be competitive.

                              I'm starting to get the hang of the POE as well (but that's another thread ).
                              PS... the distance you allow, or don't allow the ball handler is very important.
                              Last edited by mythreesons; 12-03-2013, 09:10 AM.

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