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Old 12-06-2013, 04:21 AM   #6
coyotedelmar
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Join Date: Dec 2011
Re: CPU Pass Coverage

I've played mostly with sliders, but for me the drag has been pretty easy. They don't always go for much, but (this is from memory so could be off) usually a completion. The slants are more coverage dependent, and had a few picked when read it wrong or tried to force it.



Smash works well if read correctly, really most routes I've thrown haven't felt too cheap (there might be one or two but forgot)
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