This. 2K's placing priority on securing profits through VC over quality and providing a fun, robust product above all has caused the game to suffer technically, in usability, in balance, in satisfaction, and in gameplay through the loss of various functional and gameplay features:
-MyPlayer save reliability
-MyGM save reliability
-Inability to turn off Autosave (making the above two issues catastrophic)
-MyGM couch co-op play (probably because it can be glitched to help earn VC faster)
-MyTeam playability
-MyPlayer and MyGM progress (gear is ridiculously expensive and impedes progress as VC sinks in a shared pool)
-MyPlayer customization (forget about collecting shoes, clothes, or accessories. Forget about even creating more than one shoe for your MyPlayer to actually wear.)
-Overall Game Balance and Authenticity (Why should I be able to instantly level my player just because I've been playing a lot of Quick Games or MyGM?)
-Loss of Coach Mode
-Ability to Save/Load Rosters to Hard Drive anytime (which I suspect was discouraged as part of the everything-online-walled-garden movement driven by VC)
-Expending resources on a barely functional The Park in liew of the highly demanded MyCrew (likely built simply to expose hundreds of MyPlayers to each other with forced waits to encourage more gear sales. It also makes sense that CG 2K featured and hyped "Crews", possibly a quick hack of Blacktop to get a homeless man's version of The Park in for the same purpose).
The core gameplay is good, but I am not sure I've ever seen a game lose so many features, modes, options, and simultaneously cause potential catastrophic technical issues all for the sake of expanding microtransaction residuals.