Sacks and balanced CPU passing.

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  • Gagnon39
    Windy City Sports Fan
    • Mar 2003
    • 8544

    #1

    Sacks and balanced CPU passing.

    I'm five games into my franchise with the Bears and I was checking some stats yesterday. I looked at my defensive stats compared to the rest of the league and noticed that I have 32 sacks, which is good for first in the NFL. The most surprising thing to me was the next best team had just 15 sacks. There's no doubt that my sack totals are a bit unrealistic (I play on All-Pro) but I've gotten good results finally and like how the game plays.

    If I was to turn up CPU pass blocking I fear that the CPU would become way to accurate (in terms of completion percentage) and make the game frustrating.

    Have any of you guys messed with that sliders to adjust your sack totals? I don't want to end up breaking the sack record by 50.
    All the Way, Again: A Chicago Cubs Franchise

    Streaming on Twitch
    https://www.twitch.tv/gagnon39
  • PMO
    Banned
    • Aug 2010
    • 625

    #2
    Re: Sacks and balanced CPU passing.

    Originally posted by Gagnon39
    I'm five games into my franchise with the Bears and I was checking some stats yesterday. I looked at my defensive stats compared to the rest of the league and noticed that I have 32 sacks, which is good for first in the NFL. The most surprising thing to me was the next best team had just 15 sacks. There's no doubt that my sack totals are a bit unrealistic (I play on All-Pro) but I've gotten good results finally and like how the game plays.

    If I was to turn up CPU pass blocking I fear that the CPU would become way to accurate (in terms of completion percentage) and make the game frustrating.

    Have any of you guys messed with that sliders to adjust your sack totals? I don't want to end up breaking the sack record by 50.
    I play all-madden and have CPU ACC at 20, Pass Block at 60 and Intentional Grounding at 1 (that helps they throw the ball away more, rather than get sacked)...............same things may work well on All-Pro, maybe not the CPU ACC that low but I am not sure

    Wish we still had Pass Rush slider although I say that then in the next sentence ill say I wish we have NO SLIDERS so we could just play lol

    Comment

    • Gagnon39
      Windy City Sports Fan
      • Mar 2003
      • 8544

      #3
      Re: Sacks and balanced CPU passing.

      Originally posted by PMO
      I play all-madden and have CPU ACC at 20, Pass Block at 60 and Intentional Grounding at 1 (that helps they throw the ball away more, rather than get sacked)...............same things may work well on All-Pro, maybe not the CPU ACC that low but I am not sure

      Wish we still had Pass Rush slider although I say that then in the next sentence ill say I wish we have NO SLIDERS so we could just play lol
      Turning down the intentional grounding slider is a really good idea. I never would have thought about doing that. I already have both user and CPU passing accuracy at 10. I've thought about turning it down to 5.

      A large majority of my sacks are coverage sacks. I'm a firm believer that when the CPU can't find anyone completely open they don't throw the ball, as opposed to me who tries to thread the needle when no one's wide open. This results in a higher completion percentage than I'd like and more sacks at the same time.

      Do you notice the CPU throwing the ball away more when intentional grounding is set to 1?
      All the Way, Again: A Chicago Cubs Franchise

      Streaming on Twitch
      https://www.twitch.tv/gagnon39

      Comment

      • PMO
        Banned
        • Aug 2010
        • 625

        #4
        Re: Sacks and balanced CPU passing.

        Originally posted by Gagnon39
        Turning down the intentional grounding slider is a really good idea. I never would have thought about doing that. I already have both user and CPU passing accuracy at 10. I've thought about turning it down to 5.

        A large majority of my sacks are coverage sacks. I'm a firm believer that when the CPU can't find anyone completely open they don't throw the ball, as opposed to me who tries to thread the needle when no one's wide open. This results in a higher completion percentage than I'd like and more sacks at the same time.

        Do you notice the CPU throwing the ball away more when intentional grounding is set to 1?

        Yea they throw it away more, but you are correct with them not throwing it and trying to thread needles. They also do not bullet pass very often. But I think there accuracy being low as 10 might hurt them too, try 20 and also bring your pass coverage and react time down. Mine are at 35 for both i believe.

        Comment

        • Elway7
          Rookie
          • Aug 2010
          • 192

          #5
          Re: Sacks and balanced CPU passing.

          Set the holding penalty slider to 35 or 40 and the line plays a bit better.
          TECMO

          Comment

          • JoshC1977
            All Star
            • Dec 2010
            • 11564

            #6
            Re: Sacks and balanced CPU passing.

            Originally posted by Elway7
            Set the holding penalty slider to 35 or 40 and the line plays a bit better.
            True, but that will also let YOUR line play better. Depending, on the sliders used, that could be a problem.

            Sent from my ADR6300 using Xparent BlueTapatalk 2
            Play the games you love, not the games you want to love.

            Comment

            • brownies
              Rookie
              • Nov 2013
              • 14

              #7
              Re: Sacks and balanced CPU passing.

              I've been taking control of blitzing lb and putting him in zone. It seems to cut it down by 2 or 3 per game. I try to never blitz more than 5. It's the only way II've found to cut
              it down, also cpu pass block at 83 helps.

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