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Is Default 50 to High for the Injury Slider for In-Game Play? (No Simming).
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12-16-2013, 11:26 PM
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HopiDesertPriest
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Re: Is Default 50 to High for the Injury Slider for In-Game Play? (No Simming).
Quote:
Originally Posted by
cookieusa66
I play at 60 in my CFM. I like that there are injuries that challenge me to manage my roster better. Look at how many injuries the Bengals are dealing with right now. Alot of the injury stuff also has to do with how good your trainer is the injury rating and toughness of your players. For example year 2 of my Eagle CFM I drafted a qb with an F for durability just for chuckles. First play of the game read option qb keeps. Broken Jaw out 12 weeks. If anything I think injuries are to low at 50. At 50 I lose 1-3 guys for 2-3 weeks during the season. At 60 I see guys go down for the season for half of it. Just my thoughts. Good luck!
Thank You both for your help.
So, what is the main difference between 50 and 60 for the Injury Slider?
I plan to play all 267 NFL games. Each play with each team.
Thanks.
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