12-19-2013, 07:48 PM
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#207
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MVP
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Re: NBA 2K14 Title Update #3 Available Now on Xbox One, PS4 Soon - Patch Notes Includ
I know a lot of people are down on certain things that werent touched. I am as well. I do want to reiterate that the gameplay has stepped it up a notch. I played a half a game before leaving for work and it was purring then I looked the notes and yeah you can see why.
Slightly reduced the shot % penalty on fouls in order to create more appropriate ‘and-1’ situations.
Tuned shooting percentages such that they fall more in line with our expected results.
Addressed an issue where teams would call timeouts back-to-back in certain situations.
Fixed an issue where the camera would sometimes stay on the scorer after a made shoot, often resulting in a 5-second inbound violation.
Passes are now more accurate along the sideline, on fast breaks, and when passed to receivers who are in the middle of coming to a stop.
Shortened the distance receivers are led down court (when passing) during regular transition (non-fast break) offense.
Fixed an issue where the rebound button would sometimes be ignored when engaged in a boxout.
Made several improvements to the dribbling model in order to smooth out ball movement.
Adjusted physics calculations on in-air collisions to make defenders ‘stronger’.
Tuned shot blocking logic such that defenders are more aware of attempting blocks when the ball is still rising, and less likely to target the ball on its way down (when goaltending will be called).
Tuned down the likelihood that poorly rated blockers will get their blocking hand in perfect position in front of the ball.
Players who successfully block a shot are now more aware and will have a greater chance of recovering the loose ball if it falls nears them.
Fixed an issue where players who shouldn’t be physically able to body-up in ride collisions were able to do so at a higher than expected frequency.
Tuned the body-up system in order to reduce the amount of clipping present in this sequence.
Made several improvements to fix overextension of player elbows during steal/rebound opportunities in order to reduce arm pops, and to improve hand/ball interaction.
Addressed a very rare case where a defender would snap up from the ground right after getting knocked down.
Pump Fakes have been tuned to correct an issue where some players would twitch when performing the fake.
Addressed a rare issue where the game would potentially hang after a player fouled out during a Team-Up game.
A new and improved ‘Beluba’ camera is now available for your use.
Corrected a commentary issue where the commentators would discuss (and often praise) a player for a given statistic when the sample size of the stat does not merit the discussion.
A number of other smaller changes have been made to address issues as well as enhance the user experience.
god I hate that ARCO add.
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