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Old 12-29-2013, 08:19 AM   #219
Davon_A_Brown
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Join Date: May 2013
Location: Detroit, Michigan
Re: Mizzou24's all madden sliders for a CPU offense

Not sure if you guys have noticed that the Pass Reaction Time slider is only reversed for the CPU. Setting the CPU PRT to 0 will result in skilled CBs breaking on routes quickly (sometimes mirroring, but it beats having outs and hooks being unstoppable). Setting the Player PRT to 0 will result in the opposite. The Player PRT should be set to 100 for realistic DB play. For some reason the CPU still has the advantage, though (Richard Sherman, Darrelle Revis, etc. will play the out route better for the CPU than they would for a user controlled team). I don't mind the CPU having a slight advantage as long as it doesn't compromise the simulation too much since we do all have the advantages of human awareness and stick skills over the A.I.
I'll post my full sliders later.
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