The editor was made for Madden 12, which have long sleeves, old school helmets or most of the shoe choices that are in the newer games. As such any time you load a roster into the editor, that's what happens. I think the only way to avoid it would be to use the generic EA Editor which should be floating around in the EA forums. I can't say that I have any experience using the generic one, all I do is save my equipment edits until I'm finished my work on the roster.