I am Felixeur, a revamped rosters helper and here are the sliders (10 and 20 min periods) I created for our NHL 14 Revamped project. For those of you not familiar with Revamped project, the whole purpose basically started out as a means to provide a more accurate distribution of skill amongst the various players in the game, by decreasing the skill of your average hockey player. This expanded into quite a bit more than just a blanket ratings drop, as we have really worked hard to create as realistic an experience as possible. In addition to that this year's rosters are much better and even more in depth with the editor NHLViewNG
I have tuned these sliders within Play Now and abit of Be a GM, I've have had some good variation amongst the different games I have played.I've gotten some 2-1 games,some even 5-2 games all with less than 45 shots
on goal. It is possible to get under 20 shots with the CPU but requires extreme focus. These will continue to be tweaked, We all continue to strive to bring the best hockey experience possible to your consoles.
Bold RED = EA Sports/Default rosters
If any settings change over time they will be indicated in Bold Blue
Sliders I may change soon (in testing)
Here are the sliders:
Rules
Penalties: 4 NEW CHANGE
Post Whistle Penalties: Relaxed
Penalty Time Scaling: MAX
Fighting: 1
Bacic
Game Difficulty: Pro (AI doesn"t cheat, ask Cycloniac, he'll tell ya!)
Game Style: Hardcore Simulation ( More stick to stick collisions)
General
Tuner: Latest (1.03)
Game Speed: 3 2
Attribute Effect: 3 (Attributes stay the same during gameplay)
Fatigue Effect: 3/3
Fatigue Recovery: 1/1
Injury Occurrence: 3/3
Puck Control: 0/0
Accelaration: 2/2 (abit more like 13 and there's less open space)
AI
AI Learning: 3
CPU Difficulty Adjustment: 0
CPU Strategy Adjustment: 2
Human Strategy Adjustment: 2
CPU Faceoff Difficulty: 4
Fight Difficulty: 2
CPU Penalties: 3
CPU Teammate Penalties: 1
Passing
Passing Assist: 0
Manual Passing: ON
Pass Speed: 4
Saucer Pass Speed: 3
Passing Accuracy: 0/0
Pass Reception Ease: 0/0
Pass Interception: 3/3
Shooting
Shot Accuracy: 0/0
Shot Power: 3/3
Slap Shot Accuracy: 0/0
Slap Shot Power: 4/4 2/2
One-Timer Accuracy: 0/0
Checking
Hitting Assistance: 1
Aggression: 4/4
Hitting Power: 0/2 (The AI somehow does not have the hitting power we do as humans players in the game, also make's it harder) to get to the slot)
Stick lift Effectiveness: 2/2
Poke Effectiveness: 2/2
Goalie
Goalie Passing: 5
Goalie Cover Puck Frequency: 5 NEW CHANGE
Goalie Screen Effect: 0/0 NEW CHANGE
Goalie Reaction Speed: 1/1
Alternate 10 minute period sliders
Rules
Penalties: 5
Post Whistle Penalties: Authentic
Penalty Time Scaling: MAX
Fighting: 1
Bacic
Game Difficulty: Pro (AI doesn"t cheat, ask Cycloniac, he'll tell ya!)
Game Style: Hardcore Simulation ( More stick to stick collisions)
General
Tuner: Latest (1.03)
Game Speed: 3
Attribute Effect: 3 (Attributes stay the same during gameplay)
Fatigue Effect: 3/3
Fatigue Recovery: 1/1
Injury Occurrence: 3/3
Puck Control: 0/0
Accelaration: 2/2 (abit more like 13 and there's less open space)
AI
AI Learning: 3
CPU Difficulty Adjustment: 0
CPU Strategy Adjustment: 2
Human Strategy Adjustment: 2
CPU Faceoff Difficulty: 4
Fight Difficulty: 2
CPU Penalties: 3
CPU Teammate Penalties: 1
Passing
Passing Assist: 0
Manual Passing: ON
Pass Speed: 4
Saucer Pass Speed: 3
Passing Accuracy: 0/0
Pass Reception Ease: 0/0
Pass Interception: 3/3
Shooting
Shot Accuracy: 2/2
Shot Power: 4/4 (thinking about lowering to 3/3)
Slap Shot Accuracy: 2/2
Slap Shot Power: 3/3
One-Timer Accuracy: 2/2
Checking
Hitting Assistance: 1
Aggression: 4/4
Hitting Power: 0/2 (The AI somehow does not have the hitting power we do as humans players in the game, also make's it harder) to get to the slot)
Stick lift Effectiveness: 2/2
Poke Effectiveness: 2/2
Goalie
Goalie Passing: 5
Goalie Cover Puck Frequency: 5
Goalie Screen Effect: 0/0 NEW CHANGE
Goalie Reaction Speed: 2/2
If you have any questions, just PM me(Felixeur) or reply below
Have a great time with them!
Here are the links to the revamped rosters also located in the NHL 14 Revamped thread

We are trying to fix it as soon as possible (3/11/14)
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