Post Defense
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Post Defense
How do you guys handle post defense? No matter what the cpu is going to spin inside for a bucket. I was just dealing with it by pushing the left stick towards the baseline. The majority of the time I get beat. I normally play onball all the time but the last game I didn't switch to the ball handler as often. Instead I played a lot of help and it seemed to work better. Are there any other ways to contain the spin to the baseline?Tags: None -
Re: Post Defense
You answered your own question. Help defense is key in NBA live. Pick your poison. I try to take away the higher percentage shots, and try my best to close out on shooters.
If they are making there move to the basket, you are probably to late.
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Re: Post Defense
I just had my best game as far as opponent's points in the paint. What I did was double the post on the catch and controlled the PG playing between the 2 wing shooters.Comment
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Re: Post Defense
I'm on the XB1, and for me I've had great success in taking away the post up game. I generally send the double team and shade to the baseline to take away the spin. More often than not the CPU picks up his dribble and tries to force a cross-court pass to the corner - which results in him hitting the back board and turning the ball over.How do you guys handle post defense? No matter what the cpu is going to spin inside for a bucket. I was just dealing with it by pushing the left stick towards the baseline. The majority of the time I get beat. I normally play onball all the time but the last game I didn't switch to the ball handler as often. Instead I played a lot of help and it seemed to work better. Are there any other ways to contain the spin to the baseline?
The frequency of this scenario however, occurs WAY too often. Pick up the dribble, yes, but make the safe pass to the near side corner or to the teamate who was left open by the double team.Comment
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Re: Post Defense
I have pretty much started to do the same thing. Even if I beat the guy to the baseline, he still seems to be able to get to the rack too often. Double team does help but I wish post defense was a little more effective without the double team especially if you have a big man that can play defense.Comment
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Re: Post Defense
I'm with you on that. Two factors should come into play in post play: Strength and quickness. If you're stronger than me, you should win. Or if you're quicker than me, you should win. I will need to bring the double team in both instances. However, there should be instances in the post where I have the clear advantage and do not need to bring the double team.I have pretty much started to do the same thing. Even if I beat the guy to the baseline, he still seems to be able to get to the rack too often. Double team does help but I wish post defense was a little more effective without the double team especially if you have a big man that can play defense.
On the other hand, maybe I just need more practice - Practice Mode anyone?
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Re: Post Defense
I feel like this is one of the things that needs to be tweaked in the big patch. It's 90% spin move even if i double team, its gotta be a glitch in the CPU AII'm with you on that. Two factors should come into play in post play: Strength and quickness. If you're stronger than me, you should win. Or if you're quicker than me, you should win. I will need to bring the double team in both instances. However, there should be instances in the post where I have the clear advantage and do not need to bring the double team.
On the other hand, maybe I just need more practice - Practice Mode anyone?
My All-time Favourite players is order:
1.Larry Johnson
2.Kevin Garnett
3.Blake Griffin
4.Ben Wallace
5.Shawn KempComment
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Re: Post Defense
You have to bring over help defense and crowd the paint as much as you can. Despite how lacking the game is in the post, the defense of the post is even more simplistic.
The game will recognize that there are defenders "in the proximity" of the shooter and that brings down success rates, unless they AI can put up a dunk or layup (which is most of the time).<!--[if gte mso 9]><xml> <o:OfficeDocumentSettings> <o:RelyOnVML/> <o:AllowPNG/> </o:OfficeDocumentSettings> </xml><![endif]--><!--[if gte mso 9]><xml> <w:WordDocument> <w:View>Normal</w:View> <w:Zoom>0</w:Zoom> <w:TrackMoves/> <w:TrackFormatting/> <w:PunctuationKerning/> <w:ValidateAgainstSchemas/> <w:SaveIfXMLInvalid>false</w:SaveIfXMLInvalid> <w:IgnoreMixedContent>false</w:IgnoreMixedContent> <w:AlwaysShowPlaceholderText>false</w:AlwaysShowPlaceholderText> <w:DoNotPromoteQF/> <w:LidThemeOther>EN-US</w:LidThemeOther> <w:LidThemeAsian>X-NONE</w:LidThemeAsian> <w:LidThemeComplexScript>X-NONE</w:LidThemeComplexScript> <w:Compatibility> <w:BreakWrappedTables/> <w:SnapToGridInCell/> <w:WrapTextWithPunct/> <w:UseAsianBreakRules/> <w:DontGrowAutofit/> <w:SplitPgBreakAndParaMark/> 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Re: Post Defense
That's one of my main issues....there is a good crop of layups and dunks where defense is an absolute non factor in the post....a crowd under the basket should limit the animations the post player can do. They've improved layup success a lot, but it's not quite there yet. I am pretty good at defending the post at this point...just too much nonsense gets through...Comment
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Re: Post Defense
It's not a glitch, just a lack of possible AI responses to the user's actions. There are many, many things you can do to the AI in this game that will produce the same AI response 90% of the time -- both on offense and on defense.
As John Romero, co-programmer of the original Doom, likes to say, "The second a game becomes predictable, it becomes boring." Of all genres, I feel that applies to sports games the most.Comment
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Re: Post Defense
The more I play the game, the more the post defense frustrates me. As mentioned earlier in the thread, the spin moves really are too frequent and work too often. I feel great when I play good defense and beat the guy to the baseline and he warps by me. It also seems sometimes where I hedge towards the baseline and my player gets locked and I can't slide my feet. I also feel that the CPU gets way too many offensive rebounds. Its as if my guys don't box out. I tweeted to EA and they have been pretty responsive to me in the past. I still enjoy the game but hope some of the post play gets ironed out.Comment

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