Post Defense

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  • saluteme757
    Rookie
    • Jul 2010
    • 41

    #1

    Post Defense

    How do you guys handle post defense? No matter what the cpu is going to spin inside for a bucket. I was just dealing with it by pushing the left stick towards the baseline. The majority of the time I get beat. I normally play onball all the time but the last game I didn't switch to the ball handler as often. Instead I played a lot of help and it seemed to work better. Are there any other ways to contain the spin to the baseline?
  • DonWuan
    MVP
    • Oct 2010
    • 1756

    #2
    Re: Post Defense

    You answered your own question. Help defense is key in NBA live. Pick your poison. I try to take away the higher percentage shots, and try my best to close out on shooters.

    If they are making there move to the basket, you are probably to late.



    Sent from my M353 using Tapatalk

    Comment

    • NYJin2011tm
      MVP
      • Oct 2011
      • 2767

      #3
      Re: Post Defense

      I just had my best game as far as opponent's points in the paint. What I did was double the post on the catch and controlled the PG playing between the 2 wing shooters.

      Comment

      • mythreesons
        Rookie
        • Dec 2006
        • 114

        #4
        Re: Post Defense

        Originally posted by saluteme757
        How do you guys handle post defense? No matter what the cpu is going to spin inside for a bucket. I was just dealing with it by pushing the left stick towards the baseline. The majority of the time I get beat. I normally play onball all the time but the last game I didn't switch to the ball handler as often. Instead I played a lot of help and it seemed to work better. Are there any other ways to contain the spin to the baseline?
        I'm on the XB1, and for me I've had great success in taking away the post up game. I generally send the double team and shade to the baseline to take away the spin. More often than not the CPU picks up his dribble and tries to force a cross-court pass to the corner - which results in him hitting the back board and turning the ball over.

        The frequency of this scenario however, occurs WAY too often. Pick up the dribble, yes, but make the safe pass to the near side corner or to the teamate who was left open by the double team.

        Comment

        • Blickey
          Rookie
          • Jun 2003
          • 163

          #5
          Re: Post Defense

          I have pretty much started to do the same thing. Even if I beat the guy to the baseline, he still seems to be able to get to the rack too often. Double team does help but I wish post defense was a little more effective without the double team especially if you have a big man that can play defense.

          Comment

          • mythreesons
            Rookie
            • Dec 2006
            • 114

            #6
            Re: Post Defense

            Originally posted by Blickey
            I have pretty much started to do the same thing. Even if I beat the guy to the baseline, he still seems to be able to get to the rack too often. Double team does help but I wish post defense was a little more effective without the double team especially if you have a big man that can play defense.
            I'm with you on that. Two factors should come into play in post play: Strength and quickness. If you're stronger than me, you should win. Or if you're quicker than me, you should win. I will need to bring the double team in both instances. However, there should be instances in the post where I have the clear advantage and do not need to bring the double team.

            On the other hand, maybe I just need more practice - Practice Mode anyone?

            Comment

            • BiggD
              MVP
              • Sep 2003
              • 2487

              #7
              Re: Post Defense

              Originally posted by mythreesons
              I'm with you on that. Two factors should come into play in post play: Strength and quickness. If you're stronger than me, you should win. Or if you're quicker than me, you should win. I will need to bring the double team in both instances. However, there should be instances in the post where I have the clear advantage and do not need to bring the double team.

              On the other hand, maybe I just need more practice - Practice Mode anyone?
              I feel like this is one of the things that needs to be tweaked in the big patch. It's 90% spin move even if i double team, its gotta be a glitch in the CPU AI
              My All-time Favourite players is order:
              1.Larry Johnson
              2.Kevin Garnett
              3.Blake Griffin
              4.Ben Wallace
              5.Shawn Kemp

              Comment

              • Blickey
                Rookie
                • Jun 2003
                • 163

                #8
                Re: Post Defense

                I have started to do an auto double on certain guys in the post and that has helped out quite a bit. It has allowed me to shut down good PF and C a lot more than when I bring someone down manually.

                Comment

                • Pared
                  Legen - WAIT FOR IT
                  • Feb 2003
                  • 39337

                  #9
                  Re: Post Defense

                  You have to bring over help defense and crowd the paint as much as you can. Despite how lacking the game is in the post, the defense of the post is even more simplistic.

                  The game will recognize that there are defenders "in the proximity" of the shooter and that brings down success rates, unless they AI can put up a dunk or layup (which is most of the time).
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                  Comment

                  • The 24th Letter
                    ERA
                    • Oct 2007
                    • 39373

                    #10
                    Re: Post Defense

                    That's one of my main issues....there is a good crop of layups and dunks where defense is an absolute non factor in the post....a crowd under the basket should limit the animations the post player can do. They've improved layup success a lot, but it's not quite there yet. I am pretty good at defending the post at this point...just too much nonsense gets through...

                    Comment

                    • jyoung
                      Hall Of Fame
                      • Dec 2006
                      • 11132

                      #11
                      Re: Post Defense

                      Originally posted by BiggD
                      I feel like this is one of the things that needs to be tweaked in the big patch. It's 90% spin move even if i double team, its gotta be a glitch in the CPU AI
                      It's not a glitch, just a lack of possible AI responses to the user's actions. There are many, many things you can do to the AI in this game that will produce the same AI response 90% of the time -- both on offense and on defense.

                      As John Romero, co-programmer of the original Doom, likes to say, "The second a game becomes predictable, it becomes boring." Of all genres, I feel that applies to sports games the most.

                      Comment

                      • Blickey
                        Rookie
                        • Jun 2003
                        • 163

                        #12
                        Re: Post Defense

                        The more I play the game, the more the post defense frustrates me. As mentioned earlier in the thread, the spin moves really are too frequent and work too often. I feel great when I play good defense and beat the guy to the baseline and he warps by me. It also seems sometimes where I hedge towards the baseline and my player gets locked and I can't slide my feet. I also feel that the CPU gets way too many offensive rebounds. Its as if my guys don't box out. I tweeted to EA and they have been pretty responsive to me in the past. I still enjoy the game but hope some of the post play gets ironed out.

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