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Old 01-26-2014, 11:23 PM   #9
HopiDesertPriest
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Join Date: Nov 2013
Re: Slider affects on other sliders

Quote:
Originally Posted by RefMixture
Viperreturn posted this on a different thread...

Off-sides 66 high = d-line quicker off the snap, AI almost never flagged at any setting
False Start 55 high = o-line quicker off snap, too high & there's a lot of false starts
Holding 50 high = o-line holds their block longer, too high and there are too many penalties
Face Mask 50 = higher increases everyone's POW (unconfirmed), increases facemask animation and calls (confirmed)
Def Pass Int 1 = def plays less aggressive at high settings, does nothing more often (100% confirmed no joke)
Off Pass Int 1 = wr play less aggressive at high settings, don't try to get passes (100% confirmed no joke)
Punt Catch Int 50 = higher makes all defenders attack the ball more on all plays, penalties do increase on returns
Clipping 25 = lower increases blockers attempts at blocking, especially on punts and plays downfield (unconfirmed)
Int Grounding 1 = lower makes qb get rid of the ball quicker, higher makes them hold the ball longer and take more sacks. (confirmed by kcsam's testing results 12/20/2013)
Roughing Pass 25 = lower increases defenders attempt to get to the QB, i.e. pass rush (somewhat confirmed)
Roughing Kick 1 = lower increases defenders attempt to tackle any ball carrier (I can’t confirm this to be 100%)


Thanks Brother for your efforts.


What else can you help us to learn ?
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