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Old 02-07-2014, 10:26 PM   #38
Tomba
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Re: NBA Live 14 Title Update #2 Coming Soon - Adds Shootaround Mode and Improved Game

Quote:
Originally Posted by King_B_Mack
Not gonna give these dudes a cookie for doing something that should have been done already before a 60 dollar price tag was slapped on a box and sold to everybody.

Having said that, it's nice to see that we're seemingly getting closer to having 2 competent basketball titles on the market again.
I'm going to touch on this comment and not in a negative way but mores in a way that tries to explain why about half of what the general consensus is like for NBA Live 14.

Today I REBOUGHT NBA LIVE 14... I had it EARLIER AT LAUNCH mind you for both PS4 AND Xbox1(color me Tomba) and i came to the conclusion that for me on xbox 1 it was better.

So I've now invested OVER probably 150 for the game (barring price cuts) and i can totally understand where ppl are coming from wanting this game to be good out the box for the out of retail price...

I can't COUNT how many gamestops I've gone into and even salesman bashing the game and recommending me the OTHER game(which i'm just sick of)

The first thing i'd like to say is that EASports(sean in particular) were REALLY upfront with us. NONE of the developers over at 2k EVER spoke up it was ALWAYS their PR duo of LD2K and Ronnie(and forgive me for calling names out but it HAS to be said) Sean Obrien was THERE for us...from the start. The dev team DOESNT have ANY say in what the game costs its the companies determination so if ANYthing we should be upset with management? LOL...

That saidNBA Live 14 has STEADILY been improving but not in the way we'd like to see not immediate but SUBTLY and the dev HAS pointed that out to us most recently with Sean pointing out that its simply NOT doable any more in NBA Live 14

make no excuse I do not enjoy NBA Live 14(NO SLIDERS!@#$%WTF!@$%^) but it does show signs of a better executed basketball game. when played by its controls and sets plays(iso call cut calls etc quick plays)its very decent albeit arcady . Its like taking nba jam and nba live 10 and mashing them together to make NBA Jam 14 just with sense of rpg strategy.

The game pigeon holds you to no end to play IT'S game the DEV's game it instantly put you in it's "mindset" of what they want in a basketball game and thats why its like a coin op....SIMPLE

thats ok nothing wrong with that i just wish it was a bit more say HARDCORE basketball and by hardcore i mean user manageable sliders and player editing would go A LONG WAY in solving this games upfront COIN OP appearance and feel

But i'm ALL FOR the games next update.

The fixes to lighting due to the complaints I had and many others also commented on about players looking plastic HAVE BENN answered so a BIG YAY for that!

Gameplay fixes are yet to be seen but i commented that gameplay after patch 2 was about 10% improved and that recent gameplay fixes to animation in regards to layups blocks and shot blocking makes in now almost a rounded game not an entirely well rounded game but moreso EVEN an somewhat balanced



as far as practice mode?

I'll just ref everyone to this very poignant video by my favorite basketball player of all time

http://youtu.be/eGDBR2L5kzI

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Last edited by Tomba; 02-07-2014 at 10:34 PM.
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