NBA Live 14 Interview Reveals Some NBA Live 15 Info, Title Update #2 Available 2/11 - Operation Sports Forums

NBA Live 14 Interview Reveals Some NBA Live 15 Info, Title Update #2 Available 2/11

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  • Steve_OS
    Editor-in-Chief
    • Jul 2002
    • 33271

    #1

    NBA Live 14 Interview Reveals Some NBA Live 15 Info, Title Update #2 Available 2/11

    <iframe width="620" height="349" src="//www.youtube.com/embed/5-KZJlRncNc" frameborder="0" allowfullscreen></iframe>

    Brian Mazique of Bleacher Report recently interviewed NBA Live 14 Executive Producer, Sean O'Brien. During the interview, Sean confirmed title update #2 will be released on Tuesday, February 11th. He also revealed a few little nuggets of information on NBA Live 15.

    JYoung has transcribed some of the juicy details below.

    -- The title update will appear on Tuesday, Feburary 11. The three major areas of improvements in the patch are lighting, Shootaround mode, and control/animation responsiveness. Minor changes include bug fixes and the All-Star Weekend court/uniforms.

    -- "Player likeness" will not be improved until NBA Live 15 (facial technology, AI behavior, signature animations). This required a "huge overhaul." The team has pushed "as far as they can possibly push" the player likenesses for NBA Live 14.

    -- The team is "still not completely happy with all the pass animations," but they will be noticeably improved in the patch. Players' inability to continue their forward momentum while catching fastbreak passes was fixed.

    -- Fixing the animations and their lack of responsiveness to user button commands is an "absolute priority."

    -- Shootaround mode is "based off the E3 NBA Live 14 demo." The mode was a "big undertaking" and will be expanded on even further in NBA Live 15.

    -- The game that the current team inherited (NBA Live 13) "was not a great game." The team simply didn't have enough time to "turn around the Titanic."

    -- The halftime show in NBA Live 14 was a "big investment," but the team feels it was worth the effort.

    -- The team believed that the "overhead incurred" from creating a more robust created player feature simply wasn't worth the payoff.

    -- Utilizing Kinect and the PlayStation 4 camera to improve the game's immersiveness is "absolutely where we need to go."
    Steve Noah
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  • WTF
    MVP
    • Aug 2002
    • 20289

    #2
    Re: NBA Live 14 - Title Update 2 Interview with Exec. Producer Sean O'Brien

    If someone can post some details on this, I'd appreciate it. Getting ready for a meeting and definitely won't have time to listen to 40 minutes.
    Twitter - WTF_OS
    #DropMeAFollow

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    • 22cedric
      Pro
      • Jan 2012
      • 501

      #3
      Re: NBA Live 14 - Title Update 2 Interview with Exec. Producer Sean O'Brien

      Sean O'Brien mentioned the stride that the devs have taken with Player likeness with the skin technology and use NBA lighting for NBA Live 15 will blow you away. They're focused on fixing core gameplay and graphics.

      Comment

      • DirtyJerz32
        Darkness!!!
        • Aug 2007
        • 7626

        #4
        Re: NBA Live 14 - Title Update 2 Interview with Exec. Producer Sean O'Brien

        At the 17:00 min mark while talking about passing he mentions you'll see it on Tuesday, which may mean the patch is coming Tuesday. Actually says Tuesday a couple of times after that.
        Last edited by DirtyJerz32; 02-07-2014, 05:46 PM.
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        • jyoung
          Hall Of Fame
          • Dec 2006
          • 11157

          #5
          Re: NBA Live 14 - Title Update 2 Interview with Exec. Producer Sean O'Brien

          Text summary:

          -- The title update will appear on Tuesday, Feburary 11. The three major areas of improvements in the patch are lighting, Shootaround mode, and control/animation responsiveness. Minor changes include bug fixes and the All-Star Weekend court/uniforms.

          -- "Player likeness" will not be improved until NBA Live 15 (facial technology, AI behavior, signature animations). This required a "huge overhaul." The team has pushed "as far as they can possibly push" the player likenesses for NBA Live 14.

          -- The team is "still not completely happy with all the pass animations," but they will be noticeably improved in the patch. Players' inability to continue their forward momentum while catching fastbreak passes was fixed.

          -- Fixing the animations and their lack of responsiveness to user button commands is an "absolute priority."

          -- Shootaround mode is "based off the E3 NBA Live 14 demo." The mode was a "big undertaking" and will be expanded on even further in NBA Live 15.

          -- The game that the current team inherited (NBA Live 13) "was not a great game." The team simply didn't have enough time to "turn around the Titanic."

          -- The halftime show in NBA Live 14 was a "big investment," but the team feels it was worth the effort.

          -- The team believed that the "overhead incurred" from creating a more robust created player feature simply wasn't worth the payoff.

          -- Utilizing Kinect and the PlayStation 4 camera to improve the game's immersiveness is "absolutely where we need to go."
          Last edited by jyoung; 02-07-2014, 06:32 PM.

          Comment

          • jaosming
            MVP
            • Feb 2006
            • 1138

            #6
            Re: NBA Live 14 - Title Update 2 Interview with Exec. Producer Sean O'Brien

            Originally posted by jyoung
            -- The game that the current team inherited (NBA Live 13) "was not a great game." The team simply didn't have enough time to "turn around the Titanic."
            If Live 13 was that bad, why didnt they scrap and just go off of Live 10, or even Elite?

            I do like Live 14, but it doesn't sound like we will be getting the multicourt shootaround from PS360 Live games, or EASBA, or any of the other neat features from those games while they build up from Live 13.
            NBA 2K11 Community Site Mix
            http://www.youtube.com/watch?v=LhmTCXbfBbQ

            NBA 2K10 Community Site Mix
            http://www.youtube.com/watch?v=0cndytDNb-c

            The people say they're pretty good.

            Comment

            • billll
              Rookie
              • Dec 2010
              • 61

              #7
              Hmm. Taking all this with a grain of salt considering that the dev team is EA Tiburon (Madden devs). Love to be proved wrong but they have an uphill climb on their hands

              Comment

              • DirtyJerz32
                Darkness!!!
                • Aug 2007
                • 7626

                #8
                Re: NBA Live 14 - Title Update 2 Interview with Exec. Producer Sean O'Brien

                Originally posted by jaosming
                If Live 13 was that bad, why didnt they scrap and just go off of Live 10, or even Elite?

                I do like Live 14, but it doesn't sound like we will be getting the multicourt shootaround from PS360 Live games, or EASBA, or any of the other neat features from those games while they build up from Live 13.
                If I were to assume, the shoot around will get is probably from the NBA Live 13 half court only gym. Just my assumption though, hopefully I'm wrong.
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                Comment

                • msdm27
                  Pro
                  • Nov 2009
                  • 967

                  #9
                  "overhead incurred" could someone kindly explain this to me

                  Should I understand it as if create a player feature is not coming to NBA Live 15, either? That'd be extremely disappointing.

                  Comment

                  • Jano
                    You Dead Wrong
                    • May 2004
                    • 3162

                    #10
                    Re: NBA Live 14 Interview Reveals Some NBA Live 15 Info, Title Update #2 Available 2/

                    I believe he was talking about Live 14. Overhead for create a player wasn't worth it for that game

                    Comment

                    • thedream2k13
                      MVP
                      • Jan 2013
                      • 1507

                      #11
                      Time to focus on Live15 EA, this is the prime opportunity to kick 2k in the balls . DONT WASTE IT
                      #SIMNATION

                      fighting for truth, justice and SIMULATION gameplay

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                      • RateSports
                        Banned
                        • Nov 2010
                        • 493

                        #12
                        Re: NBA Live 14 Interview Reveals Some NBA Live 15 Info, Title Update #2 Available 2/

                        Originally posted by thedream2k13
                        Time to focus on Live15 EA, this is the prime opportunity to kick 2k in the balls . DONT WASTE IT
                        That happened in 2005.

                        I don't think 2K is scared of EA actually making a game that is even remotely close to as good as theirs. I'm sure EA could think of something though that hurts 2K.......


                        Like just buying out their competition and then praising their own game as being the "best *insert exclusively licensed sport* game in the world".

                        Example : Madden 25 is the best football game in the world!... when there are no other football games.

                        Comment

                        • mike24forever
                          24 Forever
                          • Sep 2003
                          • 3177

                          #13
                          Re: NBA Live 14 Interview Reveals Some NBA Live 15 Info, Title Update #2 Available 2/

                          Originally posted by RateSports
                          That happened in 2005.

                          I don't think 2K is scared of EA actually making a game that is even remotely close to as good as theirs. I'm sure EA could think of something though that hurts 2K.......


                          Like just buying out their competition and then praising their own game as being the "best *insert exclusively licensed sport* game in the world".

                          Example : Madden 25 is the best football game in the world!... when there are no other football games.
                          You would think with a coloured name like that, you would be less of a troll. In no way does this have anything to do with exclusivity and you are just trying to get the "anti-EA" conversation going!

                          And I'm playing P.S.F. 13 on my iPad, and I may be wrong...but it is a football game.
                          Last edited by mike24forever; 02-08-2014, 01:20 PM.
                          I am the lesson after the fall.

                          Comment

                          • jyoung
                            Hall Of Fame
                            • Dec 2006
                            • 11157

                            #14
                            Re: NBA Live 14 Interview Reveals Some NBA Live 15 Info, Title Update #2 Available 2/

                            Originally posted by msdm27
                            "overhead incurred" could someone kindly explain this to me

                            Should I understand it as if create a player feature is not coming to NBA Live 15, either? That'd be extremely disappointing.
                            Basically, the team felt that implementing a more robust create a player feature was not worth what it would cost them (time, money).

                            Comment

                            • poloelite
                              Pro
                              • Nov 2005
                              • 571

                              #15
                              So are they totally scraping Live 14 and building from scratch?? If Live 13 was garbage and Live 14 is built from that, why would you keep building on that? I'm not trolling, but when they were building all of these games they said they all were great and it was all a lie. This time around for their hype train they should just drop a whole quarter demo at E3 and tell 2K to top that.
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