How many of you guys rubbed in your opponents face? When I was playing online that season it was interesting to watch what people did.
Remember when....
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Remember when....
You could score a touchdown and there was like ten seconds you could run around and celebrate.... also go to the mascot and celebrate. What year was that 2011?
How many of you guys rubbed in your opponents face? When I was playing online that season it was interesting to watch what people did.Go Big Red!!!Tags: None -
Re: Remember when....
You could score a touchdown and there was like ten seconds you could run around and celebrate.... also go to the mascot and celebrate. What year was that 2011?
How many of you guys rubbed in your opponents face? When I was playing online that season it was interesting to watch what people did.
Usually I only did that in offline dynasty when I was schooling the CPU though....
I think I led the nation in penalty yards bc of the spamming of the Heisman button.
Yet another great thing they took out eventually, like the academic suspensions (IMO)--If you need it, you don't have it. If you have it you don't need it. But if you need and you don't have it, you want it. If you don't have any of it, then you really don't know how to get more of it to get started then anyways now do you? -- -
Re: Remember when....
I also like the high stepping on a break away play before you scored.
What about that "loud-meter"? Or the momentum shift thing?
I guess some things I don't miss too much, but they were kind of neat.Go Big Red!!!Comment
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Re: Remember when....
I remember hitting a player so hard, his helmet came off. There's a lot of things EA got rid of. Maybe the NCAA had some influence in that?Favorite Teams:
Michigan State Spartans
Oregon Ducks
Miami Hurricanes
Wake Forest Demon Deacons
Central Michigan Chippewas (College I'm Attending)Comment
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Re: Remember when....
I remember that! The first time I saw it I was like "HOLY CRAP (except not that word) that was awesome!" Then it started to happen a lot and it wasn't as cool any more. If it happened once in a while it would be great. Only EA takes away little things like that, that people like about the game.Comment
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Re: Remember when....
I heard they were the driving force behind getting rid of player suspensions because it displayed a negativity towards their overall product....
Because, you know, athletes never violate any ethical codes or get suspended while in college.--If you need it, you don't have it. If you have it you don't need it. But if you need and you don't have it, you want it. If you don't have any of it, then you really don't know how to get more of it to get started then anyways now do you? --Comment
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Re: Remember when....
I remember that! The first time I saw it I was like "HOLY CRAP (except not that word) that was awesome!" Then it started to happen a lot and it wasn't as cool any more. If it happened once in a while it would be great. Only EA takes away little things like that, that people like about the game.
Yea exactly. College football can be negative, actually a lot of the time. EA was just showing the realism in the sport. It made it interesting. Get rid of that was not going to tell kids "oh college football is perfect and no one does bad things." they know better. Especially when all you hear on the news now a days is players accepting money, or other illegal thingsFavorite Teams:
Michigan State Spartans
Oregon Ducks
Miami Hurricanes
Wake Forest Demon Deacons
Central Michigan Chippewas (College I'm Attending)Comment
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Re: Remember when....
I don't get why people enjoyed the suspensions and that stuff.
It was totally random. Not based on any ratings. Just random. It's not like where players have an injury rating or might get hurt if they're a QB running the ball - from what I could tell, it was just the AI throwing darts. Where's the fun in that? There was nothing you could do about it.
Also, I imagine that it also may have been removed for the athletes' sake. Most people probably play with named rosters now. As a player, you don't want a video game to randomly suspend a player with your name and make you look bad. I'm sure that the different schools didn't appreciate it earlier.Comment
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Re: Remember when....
I don't get why people enjoyed the suspensions and that stuff.
It was totally random. Not based on any ratings. Just random. It's not like where players have an injury rating or might get hurt if they're a QB running the ball - from what I could tell, it was just the AI throwing darts. Where's the fun in that? There was nothing you could do about it.
Also, I imagine that it also may have been removed for the athletes' sake. Most people probably play with named rosters now. As a player, you don't want a video game to randomly suspend a player with your name and make you look bad. I'm sure that the different schools didn't appreciate it earlier.
I don't get how that would make someone look bad. It's just a game. It has no effect on that person in real life at all. Also who is gonna know besides you that a certain person was suspended in the game?
I think people were fine with the fact that it was random. If there was a rating for it then people would stay away from guys that would get in trouble. Unless of course you could see that he was gonna be awesome.
In no way does a guy on a video game getting in trouble for bad grades reflect that person in real life. At least not to me, and I'm sure a lot of other people feel the same way.Comment
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Re: Remember when....
I don't get why people enjoyed the suspensions and that stuff.
It was totally random. Not based on any ratings. Just random. It's not like where players have an injury rating or might get hurt if they're a QB running the ball - from what I could tell, it was just the AI throwing darts. Where's the fun in that? There was nothing you could do about it.
Also, I imagine that it also may have been removed for the athletes' sake. Most people probably play with named rosters now. As a player, you don't want a video game to randomly suspend a player with your name and make you look bad. I'm sure that the different schools didn't appreciate it earlier.
Of course, I'm sure the NCAA doesn't want people to think getting suspended for off the field mishaps is a norm for college football players along with having tattoos so those aren't in anymore. I don't know why people wouldn't want a real game though. Suspensions for grades should be in still because it could teach kids that if you don't do well in school while playing your sport you won't play. Excessive celebrations and penalties for those celebrations should be in so it could teach student athletes it is wrong to taunt the opponent.
They could teach people a lot more about the right thing to do in college sports by having the "bad" in games rather only having good.Comment
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Re: Remember when....
The suspensions were not totally random. There were ratings, but you would only see them during the recruiting process as I recall. You could see the player's discipline rating of "good" or "poor" for example when you were scouting.
I had a house rule where I would not sign any player that had a "poor" discipline rating. (really more of a philosophy than a house rule)
Plus, there were those points budgets that you would set in the offseason. Example: 60% recruiting, 30% training, 10% discipline.
I understand why they were removed from the game, but I wish they were still in there. It added another layer of realism and depth. And if you neglected the importance of discipline, then that NCAA meter would rise and you'd find yourself dealing with sanctions.
I don't get why people enjoyed the suspensions and that stuff.
It was totally random. Not based on any ratings. Just random. It's not like where players have an injury rating or might get hurt if they're a QB running the ball - from what I could tell, it was just the AI throwing darts. Where's the fun in that? There was nothing you could do about it.
Also, I imagine that it also may have been removed for the athletes' sake. Most people probably play with named rosters now. As a player, you don't want a video game to randomly suspend a player with your name and make you look bad. I'm sure that the different schools didn't appreciate it earlier.NCAA FB 2003 - 2014 Dynasties
All time record: 1511-429
145 dynasty seasons, no simming
18 time National Champions
53 Conference Championships
NCAA 14: 614-182Comment
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Re: Remember when....
I don't get why people enjoyed the suspensions and that stuff.
It was totally random. Not based on any ratings. Just random. It's not like where players have an injury rating or might get hurt if they're a QB running the ball - from what I could tell, it was just the AI throwing darts. Where's the fun in that? There was nothing you could do about it.
Also, I imagine that it also may have been removed for the athletes' sake. Most people probably play with named rosters now. As a player, you don't want a video game to randomly suspend a player with your name and make you look bad. I'm sure that the different schools didn't appreciate it earlier.Comment
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Re: Remember when....
It was poorly implemented, but it wasn't around long enough to improve on it.Comment
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Re: Remember when....
Yeah, that was amazing. I loved having the opportunity to kind of determine your own celebration.BA BA BA BA
THE BILLS MAKE ME WANNA SHOUT!
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PSN: demon19000Comment
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Re: Remember when....
The suspensions were not totally random. There were ratings, but you would only see them during the recruiting process as I recall. You could see the player's discipline rating of "good" or "poor" for example when you were scouting.
I had a house rule where I would not sign any player that had a "poor" discipline rating. (really more of a philosophy than a house rule)
Plus, there were those points budgets that you would set in the offseason. Example: 60% recruiting, 30% training, 10% discipline.
I understand why they were removed from the game, but I wish they were still in there. It added another layer of realism and depth. And if you neglected the importance of discipline, then that NCAA meter would rise and you'd find yourself dealing with sanctions.
They werent totally random.....
If I recruited 2 players and one had a discipline level of A- and the other had a D+, it was pretty obvious who had a much greater chance of being suspended during the season....
It also gave me a greater degree of difficulty going through the ranks at a lower level school because I had to take chances more on those types of players and when they were suspended I had to improvise...
I just loved it because it provided another layer of something I had to focus on to succeed.--If you need it, you don't have it. If you have it you don't need it. But if you need and you don't have it, you want it. If you don't have any of it, then you really don't know how to get more of it to get started then anyways now do you? --Comment
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