02-10-2014, 08:50 PM
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#35
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Rookie
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Dynamic injuries within CFM. Allow teams to play with injured players, affecting ratings and thus ability throughout the course of a season. Use percentages that could be tied into ratings (i.e. 'X' player has 100 SPD, but is dealing with a lingering hamstring strain, making him 85% health, causing his speed to be an 85). And resting them would benefit 'X' player so their injury could fully heal, but AWR and/or PRC could decline slightly since he has been out any number of weeks.
Last edited by Stikskillz; 02-10-2014 at 08:52 PM.
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