Sent from Nawlins.
Best WR in CFM draft?
Collapse
Recommended Videos
Collapse
X
-
Re: Best WR in CFM draft?
Yeah, but even without the speed he's unstoppable in the redzone because he jumps over defenders and makes spectacular catches that they just can't stop.
I got the crappy speed/ACC version of him and after 2 or 3 seasons (I forget), I already have him up to 90 SPD / 90 ACC. He's amazing.Comment
-
Re: Best WR in CFM draft?
Yeah, but even without the speed he's unstoppable in the redzone because he jumps over defenders and makes spectacular catches that they just can't stop.
I got the crappy speed/ACC version of him and after 2 or 3 seasons (I forget), I already have him up to 90 SPD / 90 ACC. He's amazing.
Yea, also do you know if there are any cornerbacks that are 6'3 or taller.
Sent from Nawlins.Geaux TigahsComment
-
Re: Best WR in CFM draft?
Besides Shady Monroe, there's a WR named Miles Ali. He's 6'5" 234 lbs. He's big, powerful, has good CIT and amazing blocking. In my CFM, he's pretty slow at 85 speed, but I heard that he sometimes comes out with 90+ speed. Not only is he a great red zone threat, but if u run to his side, he will level defenders in your running back's path.Comment
-
Re: Best WR in CFM draft?
Shady Monroe starts with 87 STR. If you call a play where Shady is on the right, and then send your TE on an out to the right, or your HB on a wheel route to that side, you can bootleg out behind them with your fast mobile QB and get big yardage. Shady sometimes levels the CB and then the safety by himself.Besides Shady Monroe, there's a WR named Miles Ali. He's 6'5" 234 lbs. He's big, powerful, has good CIT and amazing blocking. In my CFM, he's pretty slow at 85 speed, but I heard that he sometimes comes out with 90+ speed. Not only is he a great red zone threat, but if u run to his side, he will level defenders in your running back's path.Comment
-
Re: Best WR in CFM draft?
Shady Monroe starts with 87 STR. If you call a play where Shady is on the right, and then send your TE on an out to the right, or your HB on a wheel route to that side, you can bootleg out behind them with your fast mobile QB and get big yardage. Shady sometimes levels the CB and then the safety by himself.
How's shady on fades routes both going deep and in the end-zone. And does strength play a factor in jump- balls?
Sent from Nawlins.Geaux TigahsComment
-
Re: Best WR in CFM draft?
Spectacular catch and jump are the largest factors in jump balls. Spectacular catch gives you those unique jumping animations you can't get otherwise.
Fade routes deep still require speed so it depends on which version of Shady you get. Fade routes in the end zone require spectacular catch, and Shady outclasses everyone (plus he's already a mile taller than anyone trying to cover him).Comment
-
Re: Best WR in CFM draft?
Spectacular catch and jump are the largest factors in jump balls. Spectacular catch gives you those unique jumping animations you can't get otherwise.
Fade routes deep still require speed so it depends on which version of Shady you get. Fade routes in the end zone require spectacular catch, and Shady outclasses everyone (plus he's already a mile taller than anyone trying to cover him).
Do you user catch or are you a sim guy? When I throw fades downfield, since madden doesn't let the WRs attack the ball, I hold ball hawk but it never works.
Sent from Nawlins.Geaux TigahsComment

Comment