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Old 03-18-2014, 11:00 AM   #114
jmik58
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A lot of great improvements, but I think the way attribute points is handled may be the best change in the whole RTTS experience. It appears that initial ratings will be higher and we won't come in as a 55-rated player with A-potential. Instead, we can actually have some skill entering the minors, like in real life. Also, increasing the cost of attribute points as the ratings increase is going to be amazing and will make the mode more of a grind. It was too easy to turn into an arcade freak within two years and I actually had to just sit on points because I didn't want to hit 80 HR every year. I love the strategy this adds, especially with the cost to simply maintain the attributes as well. Fantastic steps to make this more of a true RPG within a sports game.
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