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Sliders: Miles Perry's Minimum Changes, Maximum Results
Rosters: Bamaboi
Rules, via Miles Perry
Gameplay Rules:
No user catching unless I controlled the player at the start of the play.
No switching players on defense.
Can't abuse read option.
Can't abuse corner/out routes.
Recruiting Rules:
1* prestige: May only target 2 star or under players, 3 star Juco allowed. 5 recruits to be out of state.
2* prestige: May sign five 3 star recruits (if in their top 3 to start season), 7 out of state.
3* prestige: May sign 2 four star recruits (if in their top 3 to start season), twelve 3 star recruits. 10 out of state.
4* prestige: May sign one 5 star recruit (if in their top 3 to start season), seven 4 star recruits. 10 out of state.
5* prestige: May sign three 5 star recruits, twelve 4 star recruits. 15 out of state.
6* prestige: No restrictions.
3 star recruits may be added to board if they are ranked outside of top 100 in their position.
I can add/subtract 10-15 pounds on recruits AFTER their freshman year.
Via JHedges2:
Don’t use money plays to abuse the AI
- If up big, conservative clock management should be used
- Squib kicks should be used sparingly, if at all (SIM-STYLE)
- 4th downs should be handled as you would see teams handle them on Saturdays
- Ensure your recruiting assistance is OFF, so that over-signing is not an ‘accident’
My thoughts on switching players, post snap: This is to be SIM style. That means that players should not get a ‘boost’ from you, the user. If you want make USER catches, then play as DB’s or WR’s pre-snap. I don’t think it’s ‘fair’ to the CPU to play as a pass rusher, then switch to the DB to make the play on the ball too. Same goes on offense. USERs will be able to make better judgements concerning throws, so they should not be able to ‘out-maneuver’ defenders to make catches too.
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RECRUITING RULES/RESTRICTIONS
Formula used to determine how many prospects you may sign:
The number of seniors you have, plus the number of total players on your roster away from 70 (i.e. 68 = 2), plus the team’s prestige bonus (6* = 0, 5* = 2, 4* = 4, 3* = 6) to get the number of recruits you may sign.
EXAMPLE:
TEAM A has 15 seniors, 69 players, and is a 4* program. So the formula is as follows:
15 + 1 + 4 = 20
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PLAYERS LEAVING EARLY/TRANSFERS
For each player that leaves early or transfers, I may add a prospect to your signing class.
So, in above example, Team A is allowed 20 prospects, if said team has 3 players leave for NFL, they are given an additional 3 prospects in off-season recruiting.
If above team signed 23, when only allotted 20, and 3 leave early, they are not allowed to sign any in off-season, but also are not penalized.
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RECRUITING PENALTIES
For each prospect that is signed over a team’s limit, it will cost the team 3 scholarships per year, for the next 2 seasons.
Example:
Team A is allotted 20 scholarships, they sign 22 players. They will be deducted 4 scholarships each season, for the following 2 seasons.
If said team over-signs while on probation, they will be removed from the league.
Additionally, I must follow Army's height and weight requirements (maximum of 6'8 height, 280 pounds weight,) and no redshirting, as pointed out to me by Manning2Harrison.
Credits/Acknowledgements:
KSWGrad202, Deuce2223, Yengator, Manning2Harrison, thesportsguru11, Chicagopax, TearZBoiKilla, Lopaka, and many others for inspiring me.
This dynasty will start after the 2013-2014 BCS National Championship, in which Florida State beat Auburn.
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