Madden NFL 15 Trailer - See The Transformation This June, Releases on August 26th - Operation Sports Forums

Madden NFL 15 Trailer - See The Transformation This June, Releases on August 26th

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  • CuseGirl
    MVP
    • Mar 2010
    • 1100

    #166
    Greasin' up that hype train I see.

    I'm sure they adhered to my extensive wish list ::kermit face::

    I just hope to the video game gods that they don't have the same stupid LIST of attribute upgrades and instead adopt a more user friendly stat screen like in NBA 2k. The menus were awful in Madden 25.

    Comment

    • bodaciousmikie
      Just started!
      • May 2014
      • 1

      #167
      I'll pass this year. just going to get the updated rosters from here. Not worth spending $60+ every year for basically the same game but newer players added and newer features that just dwarfs glitches.

      Comment

      • SageInfinite
        Stop The GOAT Talk
        • Jul 2002
        • 11931

        #168
        Re: Madden NFL 15 Trailer - See The Transformation This June, Releases on August 26th

        Anybody excited about the high possibility of true step being all over the field this year?
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        • NicVirtue
          Rookie
          • Oct 2011
          • 453

          #169
          Re: Madden NFL 15 Trailer - See The Transformation This June, Releases on August 26th

          Originally posted by SageInfinite
          Anybody excited about the high possibility of true step being all over the field this year?
          Me, not really, because if they still move like robots and react like androids, it won't matter none. If players can still attempt and recover fumbles or attempt interceptions in nano seconds, or recover onside kicks with no catch animation (ball just warps into their hands), then true step on all sides of the field won't be enough for me.

          Comment

          • TheRealHST
            Banned
            • Jan 2011
            • 1756

            #170
            Re: Madden NFL 15 Trailer - See The Transformation This June, Releases on August 26th

            Originally posted by NicVirtue
            I would say the opposite. They have no reason to get better, because people will buy it anyway.
            Well, im optimistic and hopeful they would. Even if that's very naive

            Comment

            • Madwolf
              MVP
              • Jul 2007
              • 1334

              #171
              Re: Madden NFL 15 Trailer - See The Transformation This June, Releases on August 26th

              I'm really disliking the lack of information headed into E3. That doesn't seem like a good sign to me. It is either VERY much the same game, or completely new.

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              • FaceMask
                Banned
                • Oct 2013
                • 847

                #172
                Re: Madden NFL 15 Trailer - See The Transformation This June, Releases on August 26th

                Originally posted by NicVirtue
                Me, not really, because if they still move like robots and react like androids, it won't matter none. If players can still attempt and recover fumbles or attempt interceptions in nano seconds, or recover onside kicks with no catch animation (ball just warps into their hands), then true step on all sides of the field won't be enough for me.
                I lump "True Step" in with how they advertised pass trajectories. It's an example of how far this genre has been allowed to sink into the abyss. These are basic functions of the game, and Tiburon using them as promoted features is just disgusting to me.

                Besides, "True Step" had a lot of problems. The biggest one for me is, when you catch a pass in the flat and the receiver takes a bunch of unnecessary tap-dancing steps rather than just turning the ball upfield. I can't tell you how many would-be first downs or sure TD's were killed because of that problem. Granted, in real life you're going to need to collect yourself, but not to the degree that "True Step" exaggerates. That said, sometimes things like that are put into a game to stop the player from having too many positive outcomes. But in Madden 25's case, I don't think that's why it's there. I just think it's not working properly.

                Comment

                • roadman
                  *ll St*r
                  • Aug 2003
                  • 26431

                  #173
                  Re: Madden NFL 15 Trailer - See The Transformation This June, Releases on August 26th

                  Originally posted by Madwolf
                  I'm really disliking the lack of information headed into E3. That doesn't seem like a good sign to me. It is either VERY much the same game, or completely new.
                  It was the same way last year, it's been tighter lipped since the last regime.

                  Comment

                  • SageInfinite
                    Stop The GOAT Talk
                    • Jul 2002
                    • 11931

                    #174
                    Re: Madden NFL 15 Trailer - See The Transformation This June, Releases on August 26th

                    Originally posted by FaceMask
                    I lump "True Step" in with how they advertised pass trajectories. It's an example of how far this genre has been allowed to sink into the abyss. These are basic functions of the game, and Tiburon using them as promoted features is just disgusting to me.

                    Besides, "True Step" had a lot of problems. The biggest one for me is, when you catch a pass in the flat and the receiver takes a bunch of unnecessary tap-dancing steps rather than just turning the ball upfield. I can't tell you how many would-be first downs or sure TD's were killed because of that problem. Granted, in real life you're going to need to collect yourself, but not to the degree that "True Step" exaggerates. That said, sometimes things like that are put into a game to stop the player from having too many positive outcomes. But in Madden 25's case, I don't think that's why it's there. I just think it's not working properly.
                    I feel the same exact way. Like mostly everything Tiburon implements into Madden, it's good in concept and theory, but poorly executed. As you said steps are just out of place. They end up being just extra poor animations on top of decent to poor animations instead of true momentum. Who knows, I hope they can get it together, but the history says otherwise.
                    http://twitter.com/sageinfinite

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                    • FaceMask
                      Banned
                      • Oct 2013
                      • 847

                      #175
                      Re: Madden NFL 15 Trailer - See The Transformation This June, Releases on August 26th

                      Originally posted by SageInfinite
                      I feel the same exact way. Like mostly everything Tiburon implements into Madden, it's good in concept and theory, but poorly executed.
                      I'm always puzzled by that one myself. Or they do something hot and then take it out of the game (mostly in regards to presentation).

                      Originally posted by SageInfinite
                      As you said steps are just out of place. They end up being just extra poor animations on top of decent to poor animations instead of true momentum. Who knows, I hope they can get it together, but the history says otherwise.
                      I think the worst one of all is when you have a clear running lane and you're pressing towards it and trying to get that just precise angle into it, but rather than the back just taking the hole he starts tap-dancing and/or makes a strange cut or lean that kills your run and gets you tackled. Based on that, I see they're trying to make body reactions more situational like they started to in Madden 11 with the body leaning, but too often in this game you wind up getting sucked into situations rather than them happening organically.

                      According to their marketing information from Madden 13, all of the cutting and such has been linked to be handled by their RTPe which actually isn't a bad idea in theory. But the bothersome part is that suction and loss of appropriate control were all issues in Madden prior to their introduction of Infinity and it's still a problem now. I'm interested to see how or even if they find a way to fix this issue. To me, the fix seems like it would be a multi-year project, and it may require some more suiting up which they don't seem to like to do much of.

                      Comment

                      • m1ke_nyc
                        10
                        • Oct 2009
                        • 3741

                        #176
                        Re: Madden NFL 15 Trailer - See The Transformation This June, Releases on August 26th

                        Originally posted by SageInfinite
                        I feel the same exact way. Like mostly everything Tiburon implements into Madden, it's good in concept and theory, but poorly executed. As you said steps are just out of place. They end up being just extra poor animations on top of decent to poor animations instead of true momentum. Who knows, I hope they can get it together, but the history says otherwise.
                        This is so true, everything they implement is always half as**d. Then they never build on anything. Features/gameplay mechanics always end up being scrapped. The infinity engine might be the first thing they actually hang on to. And might I add almost everything they put into the game has to have some stupid gimmick name to it so they can put it on the back of the box.
                        It’s easier to do the right thing, than to explain why you didn’t.

                        Comment

                        • reverend_heat
                          MVP
                          • Aug 2002
                          • 1768

                          #177
                          Re: Madden NFL 15 Trailer - See The Transformation This June, Releases on August 26th

                          Originally posted by FaceMask
                          when you catch a pass in the flat and the receiver takes a bunch of unnecessary tap-dancing steps rather than just turning the ball upfield. I can't tell you how many would-be first downs or sure TD's were killed because of that problem. Granted, in real life you're going to need to collect yourself, but not to the degree that "True Step" exaggerates.
                          This this this, absolutely has got to be fixed, momentum is one thing, not being able to stop your controlled player with 5 yards of room before the sideline is ridiculous.

                          Comment

                          • SageInfinite
                            Stop The GOAT Talk
                            • Jul 2002
                            • 11931

                            #178
                            Re: Madden NFL 15 Trailer - See The Transformation This June, Releases on August 26th

                            It absolutely does help to not hold turbo/boost, but it needs to be tweaked heavily. Biggest problem to me is the base layer of animation/locomotion is a twitchy mess. No matter what they do, anything on top of that will not work for realism. Hopefully this transformation includes a replacement they've been working on, on the side.
                            http://twitter.com/sageinfinite

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                            https://soundcloud.com/sageinfinite
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                            • 24
                              Forever A Legend
                              • Sep 2008
                              • 2815

                              #179
                              Re: Madden NFL 15 Trailer - See The Transformation This June, Releases on August 26th

                              One thing that would make me so happy is if instead of the blank black faces that we get when a player is created, we could get a cyber face similar to what The Show does. Would Honestly make my day.


                              Comment

                              • hanzsomehanz
                                MVP
                                • Oct 2009
                                • 3306

                                #180
                                Re: Madden NFL 15 Trailer - See The Transformation This June, Releases on August 26th

                                I said in an earlier post that one of my simple hopes is to see strong side and weak side defenders play the appropriate side albeit this still seems like im reachig for the stars when it comes to what Madden actually delivers.

                                Another simple facet of football that I would like to see delivered in Madden is stunts.

                                While a stunt can be complex re; how it is carried out in real life: its success is limited in Madden due to an inefficient level of acceleration from blitzers. The underlying issue though is the suction blocking.

                                Suction blocking needs to go and in its place needs to be an organic trench that actually puts stress on an olinemans footwork.

                                Olinemen react at supersonic speeds w little to no impact on footwork. It also does not help that defenders will trip and fall but olineman glide and warp thru bodies with no impedence to their pursuit path despite the obstacles in their way.

                                These are the Devs efforts to give the cpu and casual users more time in the pocket but it is also the bane of the pass rush d. This inept pass rush game that is overriden by hyperactive psychic olinemen reactions is what compels one to simply do away w a basic pass rush and go max coverage.

                                Now EA has taken the head off to cure the headache (nanos) and created another big ache in that same problem area.

                                I simply wish for balance and less polarizing extremes. Let the blitz work as it should and have the user adjust. There is a pocket presence mechanic that is being wasted.

                                Intelligence

                                Are we still going to have zone defenders covering the grass or air? DBs covering empty flat zones instead of extending their coverage to a threatened area like an olineman would?

                                You could send 1 WR against 8 defenders and he would still beat zone. Defenders mindlessly go ti their assigned zones regardless of seeing that the one threat that was there is no longer there.

                                This insanely dumbed down defensive AI needs to go. If olinemen show they can calculate pre snap and on the fly go to the area of threat: so can the D - they just need to be given the human intelligence to do so at a pro level of effort.

                                Sent from my SGH-I727R using Tapatalk
                                how could I lose? im playing by my own rules..

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