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Old 05-21-2014, 12:22 PM   #2
BQ32
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Join Date: Jan 2011
Finishing looks tied to the damage system. You can see the body map have specific regions turn a dark red but after the player recouped the color faded. I assume that if you can follow up soon enough you before the damage marker is reduced the finish will come.

As far as stamina and the speed of the fight; it really seemed as if the players were trying to show off striking and trying to land some big shots to show an exciting moment. I agree though and hope that playing like that takes a significant toll, especially in the later rounds, on stamina. The worst thing THQ ever did was make the casual mode ranked and leave the sim mode exhibition for there last UFC game. On sim it was almost a perfect balance and forced a strategic fight while on normal mode one could just spam power shots one after another continuously with little repercussion. It was like playing two different games with the far inferior version being the one that counts. Hopefully EA can take something from that.
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