I understand what your trying to do but I don't think the game plays it's best when utilizing Madden's core ratings.
There are just some animation that don't trigger using Madden core gameplay ratings.
Also one of the bigger issues I noticed with update is the strength ratings of the players seem to have gone up sky high.
There are some WR's and RB's with equal strength ratings to that of Offensive and Defensive Lineman.
This really does cause issues with seeing player separation.
For example I tested it out and put a RB on the OL and he was able to hold and stand his ground vs a much bigger DL.
With the old ratings formula regarding strength I've often seen where a DL would push lower strength rated players backwards which reflected momentum based animations in the game that were outstanding to see.
I used to save a lot of these plays but I only have one remaining that I could find to show you what I'm speaking:
In this quick video it's kind of hard to see but if you focus on the RT watch how he is driven backwards into the QB by the OLB #57 for Kansas City
<iframe width="560" height="315" src="//www.youtube.com/embed/rkZKzIXYQ44" frameborder="0" allowfullscreen></iframe>
I never once was able to see this play out with the test RB I used on the OL who had like 88 strength rating.
Otherwise as you know I've always been a huge fan of your work.

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