FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

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  • Playmakers
    Hall Of Fame
    • Sep 2004
    • 15419

    #1141
    Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

    Originally posted by DCEBB2001
    The attributes have been converted to be more in-line with Madden 25 and beyond as to not distort the use of draft classes and CPU mechanics in the game. The same data is still used to effectively rate each player, but now the attributes and ratings reflect more upon how EA rates players.
    I understand what your trying to do but I don't think the game plays it's best when utilizing Madden's core ratings.

    There are just some animation that don't trigger using Madden core gameplay ratings.

    Also one of the bigger issues I noticed with update is the strength ratings of the players seem to have gone up sky high.

    There are some WR's and RB's with equal strength ratings to that of Offensive and Defensive Lineman.

    This really does cause issues with seeing player separation.

    For example I tested it out and put a RB on the OL and he was able to hold and stand his ground vs a much bigger DL.

    With the old ratings formula regarding strength I've often seen where a DL would push lower strength rated players backwards which reflected momentum based animations in the game that were outstanding to see.

    I used to save a lot of these plays but I only have one remaining that I could find to show you what I'm speaking:

    In this quick video it's kind of hard to see but if you focus on the RT watch how he is driven backwards into the QB by the OLB #57 for Kansas City
    <iframe width="560" height="315" src="//www.youtube.com/embed/rkZKzIXYQ44" frameborder="0" allowfullscreen></iframe>

    I never once was able to see this play out with the test RB I used on the OL who had like 88 strength rating.

    Otherwise as you know I've always been a huge fan of your work.
    NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
    https://forums.operationsports.com/f...s-dynasty.html

    Follow some the Greatest College Football players of All Time in NCAA Football 14

    Comment

    • DCEBB2001
      MVP
      • Nov 2008
      • 2569

      #1142
      Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

      Originally posted by Playmakers
      I understand what your trying to do but I don't think the game plays it's best when utilizing Madden's core ratings.

      There are just some animation that don't trigger using Madden core gameplay ratings.

      Also one of the bigger issues I noticed with update is the strength ratings of the players seem to have gone up sky high.

      There are some WR's and RB's with equal strength ratings to that of Offensive and Defensive Lineman.

      This really does cause issues with seeing player separation.

      For example I tested it out and put a RB on the OL and he was able to hold and stand his ground vs a much bigger DL.

      With the old ratings formula regarding strength I've often seen where a DL would push lower strength rated players backwards which reflected momentum based animations in the game that were outstanding to see.

      I used to save a lot of these plays but I only have one remaining that I could find to show you what I'm speaking:

      In this quick video it's kind of hard to see but if you focus on the RT watch how he is driven backwards into the QB by the OLB #57 for Kansas City
      <iframe src="//www.youtube.com/embed/rkZKzIXYQ44" allowfullscreen="" frameborder="0" height="315" width="560"></iframe>

      I never once was able to see this play out with the test RB I used on the OL who had like 88 strength rating.

      Otherwise as you know I've always been a huge fan of your work.
      I understand, but the big thing that people were "commenting" (ok, complaining) about was the fact that the OVR ratings were so far off in the system that I just changed. It basically made the game's franchise mode useless. IF we were able to edit draft classes, then this problem would be eliminated.

      I am considering going back to a more "true mean" style of ratings, similar to what you see back in the older versions of the site from 2002-2007. This allows us to tone down the over-inflation, but not so much so that it destroys the OVR ratings. Either way, we still have the franchise/draft class issue. By going off of Madden's current ratings system, at least the franchise mode is more usable (but not perfect) than using a more realistic version of rating players.

      It has been an ongoing battle between using the "true mean", "true linear", and EA based systems, all of which have been published on the site in the last 2 years. I am, of course, open to suggestions if you want to PM me.
      Dan B.
      Player Ratings Administrator
      www.fbgratings.com/members
      NFL Scout
      www.nfldraftscout.com/members

      Petition to EA for FBG Ratings:
      https://www.change.org/p/ea-sports-t...bers-index-php

      Comment

      • Playmakers
        Hall Of Fame
        • Sep 2004
        • 15419

        #1143
        Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

        Originally posted by DCEBB2001
        I understand, but the big thing that people were "commenting" (ok, complaining) about was the fact that the OVR ratings were so far off in the system that I just changed. It basically made the game's franchise mode useless.
        I guess this is where I differ from some others when it comes to the ratings.

        I don't think the overall rating should be the #1 factor in rosters/ratings.

        They basically don't mean much IMO on the field during actual gameplay.

        What the goal should be is capturing true player tendencies and playing style on the field not his overall rating.

        The problem with Madden in it's current state is too many players are very similar to each other because of the need to numerically organize players based on the overall rating.

        No disrespect to those who complain about the overall ratings but I can assure you if they actually took the time out to rate players based only on strengths & weaknesses while ignoring the overall rating assigned to the players they would be flawed with the way this game plays on the field.

        There's nothing more satisfying when playing Madden than watching a RB with average speed Emmitt Smith for example gash your defense because he utilizes his "Awareness Rating" and "Vision Rating" to IMPACT the game.

        He's not just beating defenses because he was rated 94 speed and 98 acceleration (EA's way of doing things).

        Your old ratings system brings out the best Momentum based animations on the field that are by the great to see.

        Players with lower agility ratings can be seen taking true steps on the field when reacting to a play.

        Agility plays such a huge role in Foot Planting or Change of Direction in Madden and it reduces a great amount of Sliding you see on the field even before they went to the Infinity Engine.

        I love your passing ratings Short, Medium and Deep because years ago I would have to assign Different In game Slider settings for every QB using EA's rating players.

        Now, I can actually pick up and play games with Default settings for All QB's and see a wide variety of throws in the game that leads to all kinds of realistic incompletions depending the actual Individual QB ratings.
        NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
        https://forums.operationsports.com/f...s-dynasty.html

        Follow some the Greatest College Football players of All Time in NCAA Football 14

        Comment

        • DCEBB2001
          MVP
          • Nov 2008
          • 2569

          #1144
          Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

          Originally posted by Playmakers
          I guess this is where I differ from some others when it comes to the ratings.

          I don't think the overall rating should be the #1 factor in rosters/ratings.

          They basically don't mean much IMO on the field during actual gameplay.

          What the goal should be is capturing true player tendencies and playing style on the field not his overall rating.

          The problem with Madden in it's current state is too many players are very similar to each other because of the need to numerically organize players based on the overall rating.

          No disrespect to those who complain about the overall ratings but I can assure you if they actually took the time out to rate players based only on strengths & weaknesses while ignoring the overall rating assigned to the players they would be flawed with the way this game plays on the field.

          There's nothing more satisfying when playing Madden than watching a RB with average speed Emmitt Smith for example gash your defense because he utilizes his "Awareness Rating" and "Vision Rating" to IMPACT the game.

          He's not just beating defenses because he was rated 94 speed and 98 acceleration (EA's way of doing things).

          Your old ratings system brings out the best Momentum based animations on the field that are by the great to see.

          Players with lower agility ratings can be seen taking true steps on the field when reacting to a play.

          Agility plays such a huge role in Foot Planting or Change of Direction in Madden and it reduces a great amount of Sliding you see on the field even before they went to the Infinity Engine.

          I love your passing ratings Short, Medium and Deep because years ago I would have to assign Different In game Slider settings for every QB using EA's rating players.

          Now, I can actually pick up and play games with Default settings for All QB's and see a wide variety of throws in the game that leads to all kinds of realistic incompletions depending the actual Individual QB ratings.
          I can't disagree with a word you say. I just have to be able to use the ratings in-game for those who need it (roster producers who use the rating in franchise modes). Trust me, I really prefer the "true" method as well, but it does us no good if we cannot edit the draft classes. I sure hope EA changes this since NCAA is cancelled. If that happens, then I have no problem going back to the ratings I had that are more true to the scouting data.
          Dan B.
          Player Ratings Administrator
          www.fbgratings.com/members
          NFL Scout
          www.nfldraftscout.com/members

          Petition to EA for FBG Ratings:
          https://www.change.org/p/ea-sports-t...bers-index-php

          Comment

          • DCEBB2001
            MVP
            • Nov 2008
            • 2569

            #1145
            Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

            The last update before the draft has been uploaded to the site guys. All of the depth charts are also updated, so you can see where your favorite team is lacking or may have a need before the draft.

            http://www.fbgratings.com/members/de...team=Cardinals

            You can select each team's depth chart from the drop down menu where it says "Depth Charts".

            Also, check out the team in-depth analysis before the draft to see what direction your team may be going and what their primary needs are. One thing our visitors overlook is our great team analysis throughout the year.

            http://www.fbgratings.com/members/team.php?TeamID=1

            This includes the "Inside Slant", Notes and Quotes, and Strategy and Personnel. Check it all out!
            Dan B.
            Player Ratings Administrator
            www.fbgratings.com/members
            NFL Scout
            www.nfldraftscout.com/members

            Petition to EA for FBG Ratings:
            https://www.change.org/p/ea-sports-t...bers-index-php

            Comment

            • Fdiez
              Rookie
              • Jul 2012
              • 6

              #1146
              Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

              Hello Dan, when do you think 2014 rookie's draft class will be available on the FBG website?

              Thanks for your work.

              Comment

              • DCEBB2001
                MVP
                • Nov 2008
                • 2569

                #1147
                Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

                Originally posted by Fdiez
                Hello Dan, when do you think 2014 rookie's draft class will be available on the FBG website?

                Thanks for your work.
                The profiles will be up later this week hopefully.

                As for them having ratings...just imagine rating 2500 rookies. Think how long that will take you, and you may be able to imagine how long it will take me.
                Dan B.
                Player Ratings Administrator
                www.fbgratings.com/members
                NFL Scout
                www.nfldraftscout.com/members

                Petition to EA for FBG Ratings:
                https://www.change.org/p/ea-sports-t...bers-index-php

                Comment

                • DCEBB2001
                  MVP
                  • Nov 2008
                  • 2569

                  #1148
                  Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

                  The rookies have all been given attributes in my database, but have not yet been uploaded to the website. Once I ensure that all of the OVR values match the sum of the attributes, I will post them to the website. I will also be updating the rosters before the next release. It should be completed this week.

                  DB
                  Dan B.
                  Player Ratings Administrator
                  www.fbgratings.com/members
                  NFL Scout
                  www.nfldraftscout.com/members

                  Petition to EA for FBG Ratings:
                  https://www.change.org/p/ea-sports-t...bers-index-php

                  Comment

                  • jovanitoliver415
                    Banned
                    • Dec 2013
                    • 54

                    #1149
                    Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

                    thank you my man i admire your hard work .. keep it up

                    Comment

                    • charter04
                      Tecmo Super Bowl = GOAT
                      • May 2010
                      • 5740

                      #1150
                      Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

                      Originally posted by DCEBB2001
                      You either have to enter them all in each player at a time on your own or wait until we create an official FBG Ratings roster this upcoming season for DL.
                      Are you guys ever going to make downloadable rosters? I saw this mentioned a few times but, haven't seen any available.
                      www.twitch.tv/charter04

                      https://www.youtube.com/channel/UCPW...59SqVtXXFQVknw

                      Comment

                      • Hooe
                        Hall Of Fame
                        • Aug 2002
                        • 21555

                        #1151
                        Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

                        Hi DCEBB, a bit of a question / request if I may -

                        I know your ratings take into account injury, is there any way you could denote what effects to the ratings are specifically due to the presence of the injury? For example (and I think I've used this one before) - I see Eli Manning as an OVR 40 on your site and his throw accuracy short/mid/deep ratings are all dramatically lower than I'd expect (in the low 40s). I'd assume this is on account of injury, as he concluded last season on IR if I recall correctly. Is there any way that his pre-injury ratings could also be displayed, for purposes of creating a fresh injury-unaffected roster file for potential use in Connected Franchise mode?

                        Thanks for your consideration.

                        Comment

                        • charter04
                          Tecmo Super Bowl = GOAT
                          • May 2010
                          • 5740

                          #1152
                          Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

                          Never mind on my question. I see why you don't now after reading some of the thread
                          www.twitch.tv/charter04

                          https://www.youtube.com/channel/UCPW...59SqVtXXFQVknw

                          Comment

                          • DCEBB2001
                            MVP
                            • Nov 2008
                            • 2569

                            #1153
                            Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

                            Originally posted by charter04
                            Are you guys ever going to make downloadable rosters? I saw this mentioned a few times but, haven't seen any available.

                            As of now there are no concrete plans to do so. I have limited time and resources being stuck with all of the site stuff alone. I thought about outsourcing it, but have no funds to disperse and don't trust anyone to do "quality" work.
                            Dan B.
                            Player Ratings Administrator
                            www.fbgratings.com/members
                            NFL Scout
                            www.nfldraftscout.com/members

                            Petition to EA for FBG Ratings:
                            https://www.change.org/p/ea-sports-t...bers-index-php

                            Comment

                            • DCEBB2001
                              MVP
                              • Nov 2008
                              • 2569

                              #1154
                              Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

                              Originally posted by CM Hooe
                              Hi DCEBB, a bit of a question / request if I may -

                              I know your ratings take into account injury, is there any way you could denote what effects to the ratings are specifically due to the presence of the injury? For example (and I think I've used this one before) - I see Eli Manning as an OVR 40 on your site and his throw accuracy short/mid/deep ratings are all dramatically lower than I'd expect (in the low 40s). I'd assume this is on account of injury, as he concluded last season on IR if I recall correctly. Is there any way that his pre-injury ratings could also be displayed, for purposes of creating a fresh injury-unaffected roster file for potential use in Connected Franchise mode?

                              Thanks for your consideration.
                              Read the FAQ section of the website - it explains all of this. Ratings are real-time. We do not keep a record of the changes. What you see now is what it is for every player.
                              Dan B.
                              Player Ratings Administrator
                              www.fbgratings.com/members
                              NFL Scout
                              www.nfldraftscout.com/members

                              Petition to EA for FBG Ratings:
                              https://www.change.org/p/ea-sports-t...bers-index-php

                              Comment

                              • mestevo
                                Gooney Goo Goo
                                • Apr 2010
                                • 19556

                                #1155
                                Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

                                Probably as close as you'll get:



                                Sent from my SM-N900V using Tapatalk

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