MLB 14 The Show: Little Issues Hampering the Fun - Operation Sports Forums

MLB 14 The Show: Little Issues Hampering the Fun

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  • videobastard
    MVP
    • Aug 2004
    • 3392

    #76
    Re: MLB 14 The Show: Little Issues Hampering the Fun

    I would like to see fielding improved as well. Its the same snag catches from the infielders and outfielders most of the time. Its so predictable. I wish there was more variety to fielding plays.

    Comment

    • ShaBoomer
      Rookie
      • May 2014
      • 154

      #77
      Re: MLB 14 The Show: Little Issues Hampering the Fun

      Originally posted by saucerset
      Right there with you, pal. It would be nice if the human controlled fielding would be the same as the AI. Example: ball hit along the left field line. The left fielder goes over to get it. AI fielder grabs the ball, stops and throws. Human controlled fielder grabs the ball, does not stop running until he hit the wall, stops at the wall for a second, then without any urgency lobs the ball in. Same ball hit along the right field line is a triple for the CPU hitter. It's also very frustrating to be thrown out by the SS who is standing in short left field and then watching my SS from the same area double pump before throwing. More issues like balls hit between 2nd and first and watching the AI suck them up every time but my players won't even come close in a dive to make the play.
      A lot of these "issues" can be avoided with a little finesse. If you push the L stick all the way up and hold it there until your OF gets to the ball, of course he will over run it and go right to the wall. You have to ease up on the stick as you get to the ball, and then turn your fielder back towards the infield before throwing.

      Also, if the ball is hit right to the OF wall and you field it right at the wall, you'll pretty much get stuck on the wall no matter what. If the ball is moving fast enough it's best to let it bounce off the wall and come back a few feet. That way you can field it, pull the L stick back towards the infield and throw all in a much better animation.

      As for double pumps, if you mash the right stick all the way, you're telling your fielder to throw the ball as hard as he can. Of course he double pumps. He has to. Again, a little finesse with the power of your throw will help a lot.

      Now these steps/hints/tips, or whatever you want to call them, won't work ALL the time. Sometimes double pumps and wall hugs can't be avoided.

      Comment

      • Boltman
        L.A. to S.D. to HI
        • Mar 2004
        • 18299

        #78
        Re: MLB 14 The Show: Little Issues Hampering the Fun

        Originally posted by videobastard
        I would like to see fielding improved as well. Its the same snag catches from the infielders and outfielders most of the time. Its so predictable. I wish there was more variety to fielding plays.
        Have you tried setting the fielder speed to 1 and their reaction to 10?



        Sent from my GS4 using TT

        Comment

        • saucerset
          Rookie
          • Jul 2010
          • 482

          #79
          Re: MLB 14 The Show: Little Issues Hampering the Fun

          ShaBoomer, I understand what you are saying and I have tried correcting the situation. I will let off the stick when my OF is before the spot but he still keeps on running even with me aiming the left stick toward the infield like it's a pre-loaded animation. I experience it the most on ground balls down the line.

          In a game earlier today my CF played the ball off the wall and then bounced two steps with the ball in his glove before lobbing it in to the cutoff man. I've been lucky most times in pitching out of the situation without a run scored but it just gets frustrating to see such a sense of urgency from the CPU but not from my own players.

          I will try your suggestions of not maxing out the throw power. I don't think I am hammering it but I will pay more attention so it. I also haven't looked to see if there was a slider option for that issue.

          Comment

          • ShaBoomer
            Rookie
            • May 2014
            • 154

            #80
            Re: MLB 14 The Show: Little Issues Hampering the Fun

            Originally posted by saucerset
            ShaBoomer, I understand what you are saying and I have tried correcting the situation. I will let off the stick when my OF is before the spot but he still keeps on running even with me aiming the left stick toward the infield like it's a pre-loaded animation. I experience it the most on ground balls down the line.

            In a game earlier today my CF played the ball off the wall and then bounced two steps with the ball in his glove before lobbing it in to the cutoff man. I've been lucky most times in pitching out of the situation without a run scored but it just gets frustrating to see such a sense of urgency from the CPU but not from my own players.

            I will try your suggestions of not maxing out the throw power. I don't think I am hammering it but I will pay more attention so it. I also haven't looked to see if there was a slider option for that issue.
            Yeah, I know what you mean. My suggestions will help reduce some of it, but like I said sometimes it just can't be avoided. It's been a problem for such a long time now.

            I've lost count of the number of times my LF has gotten stuck on the wall when trying to field a ball in the corner or when making a running catch on the warning track.

            Comment

            • kehlis
              Moderator
              • Jul 2008
              • 27923

              #81
              Re: MLB 14 The Show: Little Issues Hampering the Fun

              Originally posted by PsychoBulk
              I must have a different game then because i often see the chalk in the batters box messed up.
              Check it out again, degradation was happening prior to the patch but now post patch it is staying pristine all game.

              I didn't notice it either until it was pointed out in that thread.

              Comment

              • videobastard
                MVP
                • Aug 2004
                • 3392

                #82
                Re: MLB 14 The Show: Little Issues Hampering the Fun

                Originally posted by Boltman
                Have you tried setting the fielder speed to 1 and their reaction to 10?



                Sent from my GS4 using TT
                Not playing on my settings, its in an online franchise. But i will try these out vs cpu to test them out.

                Comment

                • kodiak
                  Itsy Bitsy Spider
                  • Jul 2003
                  • 4288

                  #83
                  Re: MLB 14 The Show: Little Issues Hampering the Fun

                  I don't know if it's been mentioned or not but they need to think about giving hitters a rating for opposite field power.


                  Sent from my iPhone using Tapatalk
                  S.O.S Crew
                  "Strategy over Skillz"

                  Comment

                  • LewisCAVS
                    Rookie
                    • Jun 2012
                    • 123

                    #84
                    Re: MLB 14 The Show: Little Issues Hampering the Fun

                    Really enjoying the game so far but in the first 2 days of me playing I've only really noticed one issue.

                    For no apparent reason quite a bit of the time my infielders will take an age to throw the ball to first, I'll have full control of the ball quickly stop the meter in the green but sometimes the infielder pauses for no reason giving up an infield base hit. I never remember this being an issue on 13.
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                    Comment

                    • amedeo
                      Just started!
                      • May 2014
                      • 2

                      #85
                      Re: MLB 14 The Show: Little Issues Hampering the Fun

                      an issue i have with this game is that their is no way at least that i have found that in franchise you can find a players career full stats besides the main 4 on the player card. like i would like to go for career stolen bases records or see how many career innings a pitcher has at the end. if anyone knows how to find these stats please respond thanks.

                      Comment

                      • SaskatcheWHAT
                        Banned
                        • May 2014
                        • 12

                        #86
                        Re: MLB 14 The Show: Little Issues Hampering the Fun

                        Defensive positioning: I just want to set my defense to play deep in the outfield but then have infield auto.

                        Comment

                        • stockdogg
                          Rookie
                          • Jun 2013
                          • 47

                          #87
                          Re: MLB 14 The Show: Little Issues Hampering the Fun

                          1) Where are the righty/lefty splits you could easily see in last years version? MORE STATS PLEASE!!! How about more standing stats, like extra inning record, record when leading after certain innings, batters avg on certain counts (ala MLB2K), avg pitches per inning for pitchers, and pitches per at bat for hitter. How hard would a little more stats be? I dont care for all these ISO performance stats, I want to see Baseball Reference stats

                          2) being able to save custom camera angles (far second to MORE STATS! )
                          3) Each team needs to invest in an iron. The wrinkles on some of the jerseys are a bit too much. Am I the only that thinks the wrinkles are a tad overdone?

                          Comment

                          • bfindeisen
                            Pro
                            • Mar 2008
                            • 794

                            #88
                            Re: MLB 14 The Show: Little Issues Hampering the Fun

                            Originally posted by ShaBoomer
                            There are plenty of ways to take your time yourself, without weighing down the game with extended cut scenes and making the pitcher stand on the mound for 15 seconds between pitches.

                            You can call time (down on the d-pad), you can press R3 to get the batter's perspective, you can hold R2, L3. You can press Options to pause, or the touchpad as well.

                            Lots of ways to slow the game down...
                            What you have described is a workaround. I see no reason why someone should have to do that when there has always been an option to further slow down the CPU between pitches. It's an option...it only affects those who switch it on...

                            Originally posted by saucerset
                            Right there with you, pal. It would be nice if the human controlled fielding would be the same as the AI. Example: ball hit along the left field line. The left fielder goes over to get it. AI fielder grabs the ball, stops and throws. Human controlled fielder grabs the ball, does not stop running until he hit the wall, stops at the wall for a second, then without any urgency lobs the ball in. Same ball hit along the right field line is a triple for the CPU hitter. It's also very frustrating to be thrown out by the SS who is standing in short left field and then watching my SS from the same area double pump before throwing. More issues like balls hit between 2nd and first and watching the AI suck them up every time but my players won't even come close in a dive to make the play.
                            I gave up on fielding years ago. I've been using auto-fielding (with user-controlled throws) against the CPU for at least the last 4 years. It evens the playing field; now my players also magically know exactly where the ball is going to carom off the wall!

                            Comment

                            • bwiggy33
                              MVP
                              • Jul 2006
                              • 2003

                              #89
                              Re: MLB 14 The Show: Little Issues Hampering the Fun

                              Originally posted by bfindeisen
                              What you have described is a workaround. I see no reason why someone should have to do that when there has always been an option to further slow down the CPU between pitches. It's an option...it only affects those who switch it on...
                              Exactly! That's why it's so aggravating. I was honestly in shock when slow wasn't an option because The Show is probably the only sports game where they don't take options away, but rather continuously add new ones and keep what they already have. They are so good with this but it's just a shame it's not there. I know I keep on talking about this topic but it is really the only issue that is hurting this game for me. I posted it as a suggestion bug on The Show Nation and the guy who responded said they'd look into it for next year. I don't think it will make its return to the game via patch this year, nor did I expect it to.
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                              • NAFBUC
                                ShowTime!
                                • Feb 2008
                                • 1276

                                #90
                                Re: MLB 14 The Show: Little Issues Hampering the Fun

                                Originally posted by bwiggy33
                                Exactly! That's why it's so aggravating. I was honestly in shock when slow wasn't an option because The Show is probably the only sports game where they don't take options away, but rather continuously add new ones and keep what they already have. They are so good with this but it's just a shame it's not there. I know I keep on talking about this topic but it is really the only issue that is hurting this game for me. I posted it as a suggestion bug on The Show Nation and the guy who responded said they'd look into it for next year. I don't think it will make its return to the game via patch this year, nor did I expect it to.
                                Same here bwiggy.

                                #free slow mode

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